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How Much is Spent on Immersive Shopping Enablement?

AR Insider

How much do brands spend on software that enables immersive product visualizations such as virtual try-ons? Our latest Behind the Numbers installment breaks down the data from our research arm, ARtillery Intelligence. This post appeared first on AR Insider.

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Google Ends Support Of ‘Tilt Brush,’ Software Now Open Source

VRScout

Google this week announced that it will be ending its support for its genre-defining VR painting app, Tilt Brush by Google , marking the end of a historic era for the immersive art & design scene. The post Google Ends Support Of ‘Tilt Brush,’ Software Now Open Source appeared first on VRScout.

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Avantis Deploys Immersive Learning Service Across US K-12 Schools

XR Today - Virtual Reality

This week, Avantis, a UK-based immersive learning firm, partnered with the Saint Louis Public Schools (SLPS) district to integrate its ClassVR service into 17 education institutions. The SLPS district is leveraging federal ESSER funding to secure XR learning software and hardware.

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Perkins Coie Releases 6th Annual Industry Report on Immersive Technology

ARPost

While some people are skeptical of some of the goings-on in Web3, new ideas about connecting people are putting immersive technology into a context that highlights its value. See Also: Metaverse and Investing - Opportunities for Retail Investors Part 2: Software and Infrastructure. Barriers to Adopting Immersive Technology.

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Hexa and Amazon Redefine Immersive Retail Experiences by Empowering Merchants

ARPost

Step into the captivating realm of immersive retail, where customers are transported to a world beyond the traditional confines of e-commerce. Today, a transformative alliance between 3D visualization platform Hexa and e-commerce powerhouse Amazon is breaking down the barriers of immersive retail.

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Metaverse and Investing – Opportunities for Retail Investors Part 2: Software and Infrastructure

ARPost

This implies an enormous variety of software that will be used for its construction and for its application in our lives. A very important part in the adoption of immersive technologies will be played by infrastructure. In the first part , I dealt with investing possibilities in hardware that will take us to the metaverse.

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What is Immersive Learning?

XR Today - Virtual Reality

However, in immersive learning, instructors use a completely simulated environment for training, which facilitates both remote education where learner’s cannot meet with in-person with instructions, as well as hands-on training where you need prototypes, tools, materials, equipment, and others. What is Immersive Learning?

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