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How Different Age Groups Can Use Virtual Reality

ARPost

What are some existing applications, and which populations benefit from them? Users from every age group can use VR but may use it for different purposes. These suggestions are not grounded in medical science, but they provide information on which age groups the hardware best suits. Children (13-18). Children (13-18).

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XR Predictions 2023 – Industry Experts Share their Insights

XR Today - Virtual Reality

XR Today has rounded up some of the XR industry’s experts to share their viewpoints on the biggest trends and technologies shaping 2023. Jordan Rose, Founder, Rose Law Group. Luis Bravo Martins, CMO, KIT-AR. Shen Ye, Global Head of Product, HTC VIVE. Watch on YouTube. David Burnet, Founder & Director, INVIDAR.

Industry 298
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Top 5 E-Commerce AR and VR Trends To Follow in 2023

ARPost

AR and VR are two of the most promising technologies of the modern era. While AR and VR have been around for decades, it wasn’t until recently that they offered a quality experience without being too limited by technological constraints or not being portable enough for widespread use. They are: 1. billion by 2024.

Trends 402
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Volkswagen Group to Train 10,000 Employees in VR This Year

Road to VR

Volkswagen Group and VR studio Innoactive revealed the global, multi-brand automotive company is planning to train 10,000 employees this year alone using virtual reality. The company showed off one such example of a VR training simulation at MWC 2018 which places the user in an industrial workspace using an HTC Vive Pro.

Groups 270
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State of the XR Industry in 2020

ARPost

London, February 8, 2020 — Over the next 10 years, XR’s potential across consumer and commercial to industrial and enterprise is huge. As we enter a new decade XR Intelligence has caught up with a diverse group of six XR thought leaders and compiled their insights in an exclusive whitepaper: State of the XR Industry in 2020.

Industry 199
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How Will Blended VR/AR Learning Transform Industry Verticals?

XR Today - Mixed Reality tag

A new era of possibilities in MR technologies awaits the future of industry and commerce. With the release of these new platforms, the XR industry is expected to skyrocket with the number of potential use cases, leading to a blossoming era of training with greater benefits, both for workers, their employers, and partners.

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VR & AR 2018: A Year In Review

VRScout

If 2016 was the birth of modern VR/AR technology, than 2018 was its elementary school graduation. Major hardware releases, vast improvements to software, and various other integral advancements have quietly solidified VR & AR as viable, long-term technological platforms for years to come. LOCATION-BASED VR.

AR 377