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Optim Turns Unreal Engine Enterprise Projects into VR-capable Apps for Collaboration & Review

Road to VR

Optim is a tool designed to make Unreal Engine more user-friendly for enterprise use-cases like design, visualization, and review. While Unreal Engine is a popular game engine, the tool is also increasingly being used for things like architecture, visualization, training, planning, and even filmmaking.

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The Unreal Garden AR Environment Was A Much Needed Escape From The Chaos Of E3

VRScout

The Unreal Garden, a large-scale multiplayer AR experience from The Entertainment Software Association and Onedome, offered E3 2019 attendess an escape from the chaos, turning 6,000 sq. video game trade association that owns and manages E3, in an officia release. of showfloor into an interactive AR jungle.

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Watch: ILMxLab’s Star Wars Real-Time Ray-Tracing Demo on Unreal Engine is Stunning

Road to VR

At the Unreal Engine presentation at GDC 2018 today, Epic Games CTO Kim Libreri introduced several projects highlighting the scalability and performance of Unreal technology, including a partnership with ILMxLAB and Nvidia. This was the first live demonstration of interactive, real-time, ray-tracing with Unreal Engine.

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Kite & Lightning’s ‘Bebylon Battle Royale’ Nabs Unreal Dev Grant

Road to VR

Kite & Lightning, the studio behind some of VR’s earliest experiences, is one of 13 developers receiving a portion of over $200,000 in ‘Unreal Dev Grants’, a program set up by Epic Games to showcase and provide financial support to projects using Unreal Engine 4. The game is currently in closed beta.

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‘Hellblade: Senua’s Sacrifice’ Studio Has No Plans to Support VR for Upcoming Sequel

Road to VR

Ninja Theory, the studio behind award-winning VR-supported game Hellblade: Senua’s Sacrifice (2017) , says there are currently no plans to bring its upcoming sequel to VR. Hearing we shouldn’t expect official VR support anytime soon (or at all) is a shame, since the first was such an amazing way to experience the game.

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Indie developer remakes the infamous P.T. in Unreal with VR compatibility

Cats and VR

Unreal P.T. is a short psychological horror game, completely recreating the atmosphere and gameplay of Hideo Kojima’s P.T., Developer RadiusGordello has spent 9 months on development, starting in April 2018 and ending in January 2019. Unreal P.T. originally published on the Playstation 4. The original P.T.

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GDC 2018 ‘Day 1’ Roundup – Vive Pro Pricing, Magic Leap SDK, Nvidia RTX, and More

Road to VR

Here’s a roundup of news from ‘day one’ of our GDC 2018 coverage. The company is still heavily involved with VR development however, and are expected to present some new technology with Google at Display Week 2018 in May. Magic Leap has launched the SDK for the device’s Lumin OS , with support for Unity and Unreal engines.