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Kite & Lightning’s ‘Bebylon Battle Royale’ Nabs Unreal Dev Grant

Road to VR

Kite & Lightning, the studio behind some of VR’s earliest experiences, is one of 13 developers receiving a portion of over $200,000 in ‘Unreal Dev Grants’, a program set up by Epic Games to showcase and provide financial support to projects using Unreal Engine 4. The game is currently in closed beta.

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GDC 2018 ‘Day 1’ Roundup – Vive Pro Pricing, Magic Leap SDK, Nvidia RTX, and More

Road to VR

Here’s a roundup of news from ‘day one’ of our GDC 2018 coverage. Image courtesy HTC. HTC have finally revealed the price and release date of the anticipated Vive Pro , opening preorders globally at Vive.com and other retailers. Stealth game ‘Budget Cuts’ resurfaces. Magic Leap announcements. image courtesy Magic Leap.

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GDC 2018 ‘Day 3’ Roundup – Oculus Go Details, Vive Focus Global Launch, New Qualcomm VRDK, and More

Road to VR

Here’s a roundup of news from the third day of our GDC 2018 coverage. Qualcomm’s latest reference headset supports Vive Wave, HTC Vive Focus international launch, Oculus talks about their 2018 ecosystem, announces ‘Positional Timewarp’, reveals new Oculus Go details, and Unreal Engine’s real-time ray-tracing demo.

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All the most important AR and VR news from the GDC 2018

The Ghost Howls

As with every big event, I’m writing a post to try to summarize the most important news that have come out from the GDC 2018 … so that if you have lost something, you just need to read this post to get in par with the rest of the world. So, are you ready? Let’s start! Vive Pro price and release date.

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‘Space Junkies’ to Rocket onto PSVR, Vive & Rift Next Month, Trailer Here

Road to VR

Space Junkies , the upcoming Unreal Tournament -style VR shooter from Ubisoft Montpellier, is headed to all major VR platforms starting March 26th. If that tickles your latent Unreal itch, check out a full match in closed beta to see just what’s in store.

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Refract raises $8.5M SGD funding, announces new game development division 

TechCrunch VR

The latest funding will be used to intensify R&D for AXIS , a wearable and game-oriented full-body motion capture solution. CEO of Refract Chng told TechCrunch that the solution they found out was to allow players to use their bodies as game controllers. billion gamers through its games and technology, such as the wearable AXIS. .

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E3 2017 ‘Day 4’ Roundup: DisplayLink’s Impressive Wireless VR Solution, Bethesda on VR Support, ‘Walking Dead’ in VR, and More

Road to VR

New The Walking Dead games were revealed, Bethesda clarifies VR platform exclusivity stance, we go hands-on with Ace Combat 7, and try out DisplayLink’s XR wireless solution for the HTC Vive. Multiple The Walking Dead VR Games in Development: Image courtesy AMC. DisplayLink XR wireless tech hands-on: Photo by Road to VR.

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