Deadmau5 Shares Mysterious VR Project Being Developed With Unreal Engine

VRScout

In a video posted to Instagram earlier this week, Grammy-nominated DJ/producer Deadmau5 teased a new VR project being developed alongside game art studio Upsurge Studios and game technology studio Geodesic Games using Epic GamesUnreal Engine.

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Unreal Engine 5 Supports VR, Promises Generational Leap For Graphics

UploadVR

Epic Games just showcased its vision of next-generation console gameplay with the reveal of Unreal Engine 5. Below you can see a stunning new technical showcase for Unreal Engine 5 called Lumen in the Land of Nanite. Speaking to Upload, an Epic spokeswoman confirmed that Unreal Engine 5 would continue to support all current VR headsets including PSVR, Oculus Quest and PC VR devices. Excited for Unreal Engine 5 VR support?

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Oculus is (still) Covering Unreal Engine Royalties for $5M in Revenue Per-game Through 2025

Road to VR

With the recent news that Unreal Engine was permanently waiving engine royalties for the first $1 million in app revenue, we were reminded of a similar program for VR apps based on Unreal Engine 4 that Oculus established back in 2016. SEE ALSO Unreal Engine 5 Tech Demo on PS5 Shows Where Next-gen Graphics are Headed. The post Oculus is (still) Covering Unreal Engine Royalties for $5M in Revenue Per-game Through 2025 appeared first on Road to VR.

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Unreal Engine’s New Virtual Production Tool Is Reshaping Cinematography

VRScout

Unreal Engine is changing how filmmakers and advertisers are making movies and commercials with a new virtual production tool that allows them to add special effects in real-time. When you move the camera around the scene, the Unreal Engine camera moves with it, creating a parallax effect that makes it appear as though you’re staring into a 3D world. Image Credit: Epic Games. Image Credit: Epic Games. Image Credit: Epic Games.

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Optim Turns Unreal Engine Enterprise Projects into VR-capable Apps for Collaboration & Review

Road to VR

Optim is a tool designed to make Unreal Engine more user-friendly for enterprise use-cases like design, visualization, and review. While Unreal Engine is a popular game engine, the tool is also increasingly being used for things like architecture, visualization, training, planning, and even filmmaking. Theia received an Unreal Dev Grant in 2018 for its work on Optim.

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Adding Mixed Reality Capture Support to Unreal Games

VRScout

In a way, it’s a window into VR, allowing the user to be live composited with the output from a game to create this combined virtual video scene. But for years now, only Unity developers have been able to add mixed reality capture support to their VR games and experiences. Now Unreal Engine developers can finally open up their projects to mixed reality capture with a new plugin created by HTC Vive developer Foo Hoang. News HTC Vive Mixed Reality Oculus Rift Unreal

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Unreal Engine Apps Can Now Be Built with Quest Hand-tracking

Road to VR

An update to Oculus developer tools has brought a handful of updates, including support for Quest hand-tracking in Unreal Engine 4. At the time, the company had only added support to the Oculus Unity integration, meaning that developers building apps in Unreal Engine didn’t have access to the feature. Now Oculus has updated its Unreal Engine integration with support for Quest hand-tracking in the v17.0

Unreal Engine 5 CEO: ?All? The Demo Tech Can Work On High End PC VR

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“All” of the Unreal Engine 5 technology demonstrated in this week’s stunning reveal will be able to work with high end PC VR, according to Epic CEO Tim Sweeney. ” Unreal Engine 5 is a radical new approach to how games are made and rendered. In current game engines, artists import reduced detail versions of the original assets they create. Epic Games lumen nanite Tim Sweeney Unreal engine Unreal Engine 5

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Unreal Engine 5 Tech Demo on PS5 Shows Where Next-gen Graphics are Headed

Road to VR

Epic Games today revealed a PS5 tech demo built with Unreal Engine 5, the next-gen version of the company’s game engine. With new features for advanced lighting and unprecedented geometric detail, Unreal Engine 5 hopes to enable a generational leap in real-time graphics. Unreal Engine is one of the two most popular game engines for creating VR content. Image courtesy Epic Games. Image courtesy Epic Games.

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Unreal Engine 4.25 Improves Support for HoloLens 2, Magic Leap, Adds Azure Spatial Anchors

Road to VR

Unreal Engine 4.25 Unreal Engine is one of the most popular game engines for building XR content. This week Unreal Engine 4.25 Epic Games says that Unreal Engine now offers production-ready support for HoloLens 2. Magic Leap also saw a bunch of improvements to streamline development in Unreal Engine 4.25, including the ability to set up shared world experiences using new features of the Magic Leap SDK like GameMode, PlayerController, and GameState.

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The Unreal Garden AR Environment Was A Much Needed Escape From The Chaos Of E3

VRScout

The Unreal Garden, a large-scale multiplayer AR experience from The Entertainment Software Association and Onedome, offered E3 2019 attendess an escape from the chaos, turning 6,000 sq. Originating from a San-Franscico-based pop-up developed in 2018, The Unreal Garden is a combination of art and technology, fusing entertainment with augmented reality, projections, and soundscape technology. video game trade association that owns and manages E3, in an officia release.

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Unreal Engine Adds Oculus Quest Vulkan Support, Unity To Follow ‘Later This Year’

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The latest version of the Oculus Unreal Engine Integration adds support for Vulkan on Oculus Quest and Oculus Go. These features were finally added late last month, paving the way for game engines to add support for Vulkan on Oculus standalone headsets. Almost all Oculus Quest and Go apps are made with Unity or Unreal Engine. The latest version of the Oculus Unreal Engine Integration for Unreal 4.22

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Unreal Engine is Now Royalty-free for the First $1 Million in Revenue

Road to VR

The Unreal Engine 5 tech demo on PS5 wasn’t the only news Epic Games revealed today. The company also announced a change to the pricing structure of Unreal Engine which waives royalties on the first $1 million of project revenue, as well as the launch of Epic Online Services, a free suite of tools to enable in-game friends lists, matchmaking, lobbies, and more. Previously the cost to use the engine for building games was a 5% royalty on gross revenue of the game.

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Oculus Unity & Unreal SDKs Deprecate Oculus Go Support

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Facebook no longer supports Oculus Go in the latest version of the Oculus Unity & Unreal Integrations. This deprecation means Go isn’t officially supported in v19 of the Unity & Unreal Oculus integrations, and could lead developers to stop updating Go versions.

Epic Games Details Unreal Engine 4 Mixed Reality Support

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The post Epic Games Details Unreal Engine 4 Mixed Reality Support appeared first on UploadVR. Mixed Reality Uncategorized cyberpong epic fantastic contraption northway space pirate trainer UE4 Unreal Unreal engineMixed reality capture is the best way to show the interaction between humans and VR. It lets us showcase all the interaction and emotional impact that makes VR so compelling.

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JetX Is Part Unreal Tournament, Part Wipeout With Cross-Platform Play

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Usually, games are built for one distinctive genre and stick with it. Announced earlier this month, JetX is like one part Unreal Tournament, one part Wipeout. It’s a sci-fi action game that has you piloting flying ships, designed for VR players with iron stomachs. In the game’s arena mode you’ll circle around maps, looking to take players out with different weapons. Experiences Gaming JetX Unreal Tournament VR Wipeout VR

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Epic Games Gives $80,000 To Unreal Devs Including SculptrVR

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Epic Games has given out $80,000 as part of its Unreal Dev Grants program, which rewards indie developers that use the company’s game-making Unreal Engine 4 tools. The post Epic Games Gives $80,000 To Unreal Devs Including SculptrVR appeared first on UploadVR. Development VR Industry News Epic Games sculptrvr Unreal venturebeat

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Magic Leap is Giving Away 500 AR Headsets as Part of Epic’s $100M Unreal MegaGrants

Road to VR

At Unreal Engine Build: Detroit 2019, Magic Leap today announced that the company will be giving away 500 Magic Leap One Creator Edition AR headsets as part of the recently unveiled Epic MegaGrants. Epic MegaGrants is Epic Games’ $100 million initiative designed to support developers of media, entertainment, and games, as well as enterprise professionals, students, educators, and tool developers working with Unreal Engine.

GDC 2018: Magic Leap One Getting Unreal Engine 4 Support

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Today at GDC, Epic have announced that Unreal Engine 4 will officially support the Magic Leap One. You can read more about it on the Unreal Engine blog , but the basic gist of it is that you can use Epic’s UE4 now, one of the leading game engines on the market, to create content for Magic Leap One. Companies like Epic themselves, as well as Framestore, ILMxLAB, Schell Games, and Peter Jackson’s Wingnut AR are all working on content for the Magic Leap One.

Kite & Lightning’s ‘Bebylon Battle Royale’ Nabs Unreal Dev Grant

Road to VR

Kite & Lightning, the studio behind some of VR’s earliest experiences, is one of 13 developers receiving a portion of over $200,000 in ‘Unreal Dev Grants’, a program set up by Epic Games to showcase and provide financial support to projects using Unreal Engine 4. Bebylon Battle Royale is the team’s first major VR game, described as a “vehicular melee party brawler,” and is due to release in 2018 on HTC Vive and Oculus Rift.

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Unreal Engine 4.20 Ships With Native Mixed Reality Compositing for VR, New AR/VR SDKs

Road to VR

Unreal Engine 4.20 Up to this point, mixed reality video compositing has generally required third-party programs and game implementations. Unreal Engine 4.20 brings this sort of functionality directly into the engine, simplifying the work required for developers to make their game support such features. For developers using Unreal Engine to build titles for the Rift, UE 4.20 The post Unreal Engine 4.20 News Unreal Engine 4 VR Development epic games ue 4.20

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New VR Games Awarded Funds In Epic’s $1 Million Unreal Engine Dev Grant

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Epic Games’ latest batch of developer grants have been revealed and several VR companies are included in the list. The grants, which collectively total $1 million, are awarded to developers using the company’s Unreal Engine for their upcoming games and apps. Blacksmith is working on an intriguing puzzle game called Desolate Sands, in which players aim to dig deep by moving obstacles and using levers. Epic Games Unreal Engine VR Industry News

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Obsidian Artist Recreated An Infamous ‘Star Wars’ Hub In Unreal 4

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entertainment Experiences gaming Unreal Engine artist example fan mos eisley obsidian Star Wars tech demo Unreal engine

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VR-optimized Forward Renderer Comes to Unreal Engine 4.14, Said to Be 22% Faster

Road to VR

Epic Games touted their VR-optimized forward renderer as the reason why their forthcoming Robo Recall game looks so crisp in VR. Now the tech is available to all Unreal Engine developers in version 4.14 Unreal Engine 4.14 It is now possible to reliably exit a game from the Steam VR overlay exit button, even when previewing in the Editor. Bugfix: Fixed motion controller attachment movement when the game is paused.

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Unreal and Unity Both Commit to Google Daydream

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Middleware makers Epic Games and Unity Technologies have been working on every major VR HMD revealed to date, so it’s no surprise to hear that both are involved with Google’s new Daydream platform. Epic Games fired first. The post Unreal and Unity Both Commit to Google Daydream appeared first on UploadVR. Unity Engine Unreal Engine Daydream Epic Game google daydream Unity Technologies unreal engine 4

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Microsoft backs Epic in dispute with Apple, says Unreal Engine is critical tech

Digital Trends

A court filing says the banning the engine will 'harm game creators and gamers'. Gaming News Apple breaking twitter Epic Games Microsoft Unreal Engine

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GDC 2017: Epic Games Unreal Engine VR Editor Coming in April With New Features

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Epic Games is using the Game Developers Conference (GDC) to give an advanced preview of the latest additions to its Unreal Engine VR Editor, which allows creatives to build worlds in a virtual reality environment using the full capabilities of the editor toolset combined with interaction models designed specifically for VR world building. If you’re going to develop a function library or a new game system, you’re probably not going to do that in VR today.

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Unreal Engine 4.18 Update Brings Native Support for ARKit and ARCore, SteamVR Support for Mac

Road to VR

Epic Game’s Unreal Engine is making it easier to create for augmented reality in the newest 4.18 Epic has however provided experimental support in their game engine for ARKit since Unreal Engine 4.17, but the new 4.18 ” Unreal Engine 4.18 update, the game engine also includes native SteamVR support on Mac, making the same well-worn PC interfaces available on Mac and adding the ability to easily transfer projects between the two platforms.

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Unreal Engine 4 Will Soon Support Mixed Reality Footage

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Mixed reality trailers are a great way to showcase your VR game on a 2D screen, and support for them is on its way to one of the biggest development engines out there. Taking The post Unreal Engine 4 Will Soon Support Mixed Reality Footage appeared first on UploadVR. Mixed Reality Epic Games James Golding mixed reality unreal engine 4

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GDC 2017: Epic’s Tim Sweeney on What Unreal Engine VR Means for Non-gaming Industries

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VR video games are some of the most immersive, visceral experiences to date. But games are just the start of where VR and AR are heading, and honestly, most likely will not be either platform’s primary function in the future. We’re on the cusp of a technological evolution, and while games will be driving the early experiences, they won’t be the predominant use for very long. Tagged with: automotive , GDC , shopping , Tim Sweeney , unreal engine 4.

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Unreal P.T. review: anxiety and frustration in VR (+ how to download it)

The Ghost Howls

Do you remember the game P.T. stands exactly for those two words) for the game “Silent Hills” that should have been the sequel of the popular horror game “Silent Hill” This little demo was directed by the two geniuses Hideo Kojima and Guillermo Del Toro and was designed to be an original psychological horror game that could make people more excited about the upcoming game than just sharing photos and trailer videos. To play the game P.T.

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Watch: ILMxLab’s Star Wars Real-Time Ray-Tracing Demo on Unreal Engine is Stunning

Road to VR

At the Unreal Engine presentation at GDC 2018 today, Epic Games CTO Kim Libreri introduced several projects highlighting the scalability and performance of Unreal technology, including a partnership with ILMxLAB and Nvidia. This was the first live demonstration of interactive, real-time, ray-tracing with Unreal Engine. Today, we were treated to a live stage demo using Unreal Engine, Nvidia RTX, and ILMxLAB’s Star Wars assets.

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Unreal Engine 4 Now Available for Microsoft HoloLens 2

Next Reality AR

Native support for Unreal Engine 4 has arrived for the HoloLens 2 via early access on GitHub (login required). Don't Miss: Microsoft's Live HoloLens 2 Apollo 11 Demo Didn't Take Flight, but You Can See It Thanks to Unreal Engine's Video Epic Games founder and CEO Tim Sweeney first announced the coming development on stage at Mobile World Congress in Barcelona, Spain, but it was at last month's Build conference where the world truly got a good look at some of the possibilities.

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Oculus Will Cover Unreal Engine Developer Fees Through First $5M in Revenue, Per Game

Road to VR

Oculus covered a lot of ground during their opening keynote at Oculus Connect 3 this week; among many exciting announcements, one of interest for Unreal Engine developers might be how Oculus says that they’ll cover the royalty fees for any Unreal Engine applications on their store, up to the first $5 million in gross revenue. That means that developers, who must normally pay the engine creator 5% of their gross revenue, can get up to $250,000 in fees covered for each game.

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Unreal Engine Gets Official Mixed Reality Video Support With Version 4.20

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A mixed reality video seamlessly merges two realities in real-time, so this means that many Unity-based VR games, starting with Job Simulator and Fantastic Contraption, include features that let enthusiastic players use a webcam and green screen to show what it is like to play that game. Epic’s Unreal Engine is what some of the world’s biggest game developers use to make their games and it is the same tool bringing Fortnite to devices ranging from iPhone to PS4.

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Unreal Engine 4.17 Adds VR Spectator Screen, ARKit Support

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Epic GamesUnreal Engine 4.17 Unreal Engine was powering the Wingnut AR demo we saw during ARKit’s reveal earlier this year, but now all Unreal developers can get to grips with it. AR Unreal Engine VR Industry Newsupdate is here , and it’s got some great new features for VR and AR lovers. Our personal favorite addition is the Spectator Screen for PC VR apps, which reminds us a little of the social screen feature seen on PlayStation VR.

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Unreal E3 Awards Return This Year In Partnership With Intel And NVIDIA

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This year at E3 Epic Games will be bringing back the official Unreal E3 Awards. Unsurprisingly, your game must be made in the Unreal Engine in order to be nominated for an Unreal E3 Award. Nominees and winners will be selected by the “Unreal Engine marketing and community team” according to a company representative. Best Original Game: This award is given to the project with huge potential as an all-new IP.

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