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Cloudhead Games CEO: Apple Vision Pro is an AR Headset Wearing VR Clothes

Road to VR

Based in British Columbia and founded in 2012 Cloudhead’s pioneering approach to VR gave rise to broadly adopted movement standards including Snap Turns and Teleportation. So let’s get the obvious over first; Apple Vision Pro is Apple’s first generation attempt at AR glasses using a Mixed Reality VR headset.

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How Watson, IBM’s Artificial Intelligence, Is Powering Audio-Interactive VR/AR Environments

VRScout

As VR and AR continue to become more mainstream, the expectations of users are also on the rise. This will include query based voice interactions for a new level of digital agency, and even the ability to interact with and control digital environments through conversation. NATURAL LANGUAGE PROCESSING. RICHER ENVIRONMENTS.

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The VRScout Report – HTC Vive Drops $200, Clash of Clans in AR, & VR Mind Control

VRScout

Time to applaud for a sweet deal on the HTC Vive, Clash of Clans partners w/ Facebook to bring AR to fans, control VR with your mind, new predictions for spending & investment are out, the investment & funding wrapup, and more… 1. CLASH OF CLANS PARTNERS WITH FACEBOOK TO BRINGS AR TO FANS.

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Samsung Reveals Four New AR & VR In-House Projects

VRScout

Since launching back in 2012, the C-Lab initiative has been hard at work developing industry-changing technology that pushes the boundaries of what’s possible with virtual and augmented reality. Let’s take a quick look at what we can expect to see: TraVRer: A 360-degree travel app with impressive control.

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10 Projects That Have Us Excited About the Next Generation of VR & AR

Road to VR

Here’s a smattering of exciting projects that are likely to influence the VR and AR space in the next two years. The Knuckles controller, in development by Valve, aims to mashup the capabilities of both VR controllers and VR gloves, by creating a controller which can sense the position of all five fingers.

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WebAR Experience by Coca-Cola First in South Africa

ARPost

Until recently, AR experiences needed to take place through dedicated hardware or software applications. The second is that experiences made with WebAR are easier to share than those made with dedicated apps. See Also: Ubiquity6 Launches Studio for More Advanced AR and VR Experiences. What Is WebAR? A Look at the Experience.

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MIKE HIGHLIGHTS // VR Engineer?—?Alex Silkin

ARVR

He has been working in VR development since 2012, prior to the release of the first modern VR consumer headset, the Oculus Rift. His primary focus has been player facing systems, such as motion controller mechanics, VR avatar embodiment and user interface. Trending AR VR Articles: 1. How did you get started in the industry?