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The Future of VR in Education: Full Immersion in Learning

ARPost

Many generations have learned according to this “golden” formula. The results of studies on the VR impact on student engagement in the learning process show that in more than 60% of cases, students have increased attention, and interest in the subject. Those with poor academic performance cannot memorize large amounts of information.

Education 443
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The XR Week Peek (2021.08.02): Facebook creates Metaverse group and prepares to launch its smartglasses, and more!

The Ghost Howls

Facebook Reality Labs creates a group focused on working on the “metaverse”. Zuckerberg said last week that he wants in 5 years Facebook to become a “metaverse company” and this week he started taking action in this sense: he has created a group in the company focused on “building the metaverse”. (Image by Facebook).

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What is Accenture’s Metaverse Continuum Group?

XR Today - Mixed Reality tag

According to the global consulting giant, success in this environment will need more than simply learning new technologies and embracing innovation. The Dublin, Ireland-based company established the Accenture Metaverse Continuum business group to assist companies in grabbing this opportunity.

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A Look at Immerse UK’s Fresh Report on the XR Technology Market

ARPost

Immerse UK recently released a 100-page report of the state of the immersive economy. There are definitely some differences between the immersive economy here and across the pond. However, what bodes well for the immersive economy in the UK bodes well for us all. A PDF is freely available to members of Immerse UK.

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Study Shows How VR Could Help Diagnose ADHD

VRScout

A group of researchers based out of Aalto University, Åbo Akademi Universit, and the University of Helsinki has developed a VR game that can supposedly help diagnose attention-deficit hyperactivity disorder (ADHD) in children. ADHD currently affects roughly six percent of the world’s children.

Study 482
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Could Origami Be The Future Of VR Haptics?

VRScout

A group of researchers based out of Westlake University in China has developed a device that can improve the realism and fidelity of objects in VR using an approach inspired by origami, the art of paper folding to create 3D figures and shapes. The art of folding paper could be the key to unlocking more realistic VR experiences.

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‘Vox Machinae’ Review – A Deeply Immersive Mech Sim Hampered by Ambition

Road to VR

Being in the cockpit of any one of the game’s seven unique Grinders really gives you the feeling of controlling a machine much more than being the machine. And that comes with a high level of immersion even when you’re just roaming the game’s alien landscapes (more on that in the Immersion section below).

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