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Will Mobile AR Revenue Reach $21 Billion by 2028?

AR Insider

billion by 2028. ARtillery Intelligence released a new report that projects mobile AR annual revenue to grow to $21.5 How will it get there and what subsectors will fuel it? We break down the findings. This post appeared first on AR Insider.

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Data Dive: Sizing Up the Metaverse

ARVR

Data Dive To answer these questions, we’ve gathered up all of the metaverse data that we could for this week’s Data Dive. Survey Data - Gamers and developers expect the metaverse to arrive in one to five years, according to a poll done by Improbable. billion market in 2020, growing to $829 billion in 2028, a 43.3

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Zuckerberg Sees Neural Wristband Surpassing Keyboards By 2028

Upload VR

If there’s a more useful narrative to pay attention to than this chorus, it’s that Meta’s teams are obsessed with paying attention to data and using it to slip people further into spaces they control for longer periods of time. In other words, they’re experts at reducing friction.

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Statistics on COVID-19 Impact on AR/VR Accelerated Adoption

ARPost

In this article, we will cover some of the most salient data emerging from surveys and market research reports that looked at the ways in which extended reality has influenced people’s lives during the pandemic. On the contrary, the global virtual reality market’s compound annual growth rate (CAGR) from 2021 to 2028 will be 18%.

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Elon Musk's plan for Twitter: Massive increase of users and revenue

Mashable VR

billion by 2028, up from $5 billion in 2021. Yes, the company has an experimental, paid version called Twitter Blue (Musk also plans to have 159 million subscribers for that by 2028), but the basic version of the service is free for everyone. Here's the rundown: Musk plans to increase Twitter's annual revenue to a whopping $26.4

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Report: Sony Reduces PSVR 2 Production Forecast Amid Lackluster Preorders

Road to VR

Data courtesy Sony Although less than half as many PS5 consoles are in the wild in comparison to PS4, the VR landscape has changed a great deal over the years. Granted, Sony has to think more in the long-term for its VR headsets than, say, standalone manufacturers like Meta, HTC, and Pico Interactive.

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IDC Predicts Surge in AR and VR Headset Shipments

XR Today - Mixed Reality tag

percent last year, new IDC data points to shipments in 2024 rising by 44.2 ” Expanded Use Cases By the end of 2028, VR headsets are set to reach 24.7 Next, look at how companies will increasingly incorporate artificial intelligence to analyse data and generate virtual content for the user. million units.

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