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HTC Brings VR Center to Paris; Vive Exhibit at Nobel Museum

VRScout

Since the launch of HTC’s dedicated VR app store, Viveport , it was clear that the company was looking to give us more ways to discover and experience non-gaming content with the Vive. Which is probably why HTC has been exploring entirely new ways to bring VR to art, education and culture — starting with museums around the world.

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SIGGRAPH 2017: Neurable Lets You Control A Virtual World With Your Mind

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At SIGGRAPH this week the Boston-based startup is showing its modified HTC Vive which include EEG ( Electroencephalography ) sensors along the interior of the headstrap. What followed was a brief training session where a group of objects floated in front of me — a train, ball and block among them.

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AWE 2017 Announces Keynotes And Speaking Sessions

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Even their website and trailer (below) for 2017’s expo imbue a heroic theme, building buzz for the event with high energy. Individuals from companies such as HTC Vive, NVIDIA, Osterhout, Unity, castAR, Qualcomm, Leap Motion, Meta, Verizon, Dell, Oculus, and more will be among the over 300 featured speakers in attendance.

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The Top 5 Games For HTC Vive

Road to VR

It was a hard decision, but you’ve decided to go with the HTC Vive as your first ‘serious’ VR headset, a room-scale device that released early 2016 as a result of a decisive collaboration with Valve. The post The Top 5 Games For HTC Vive appeared first on Road to VR. ‘Rec Room’ on Steam.

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HTC-led Venture Capital Consortium Represents $10 Billion Earmarked for VR

Road to VR

This week at MWC Shanghai, HTC announced the Virtual Reality Venture Capital Alliance (VRVCA), a consortium of 28 venture capital firms focusing their funds on virtual reality. Collectively, the group represents more than $10 billion in capital aimed at growing the VR industry. And it looks like things are only continuing to grow.

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There Will Be No Proto Awards In 2017, Return Planned In 2018

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The organizers of VR’s biggest awards ceremony, The Proto Awards, say they won’t be hosting an event in 2017. They aim to bring the awards back in 2018, skipping the 2017 season “in order to assess the changing landscape of immersive technology and entertainment,” according to a prepared statement.

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GDC 2017: Vive ‘Working’ to Join Oculus on a Committee for Open VR Standards

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Earlier this morning the Khronos Group announced a name and details for its open virtual and augmented reality standard committee. Christened now as the Open XR Working Group, the organization will be comprised of representatives from the worlds leading AR/VR companies. One name, however was missing from that list.

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