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OpenXR 1.0 Released, Microsoft Supports on HoloLens & WMR, Oculus Plans Rift & Quest Support

Road to VR

It’s a major milestone, according to Khronos Group which has overseen development of the standard by a consortium of many of the biggest names in the AR/VR sector. OpenXR’s ‘working group’, under which representatives from member companies have been actively developing the standard, is facilitated by Khronos Group.

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Zero Latency Shoots For Multiplayer VR Arcade Network With 24 Locations In 2017

UploadVR Between Realities podcast

By this June, Zero Latency will have 10 sites across the globe and 24 by end of 2017, including U.S. After playing a lot of Oculus Touch and HTC Vive games, it is a bit jarring to not see your hands inside of VR. Vandonkelaar did say their platform will support Unreal Engine 4 and other technology beyond Unity.

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Epic Games Technical Director: We Want ‘Robo Recall’ To Be The ‘Ultimate Tech Demo’ For Unreal Engine

UploadVR Between Realities podcast

“ Bullet Train was made on a short timeframe with a small group,” said Whiting. However, you probably shouldn’t expect official support for Robo Recall to come to other VR platforms, like the HTC Vive or PlayStation VR — at least not any time soon. It makes me feel like a hero from one of The Terminator films.

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The 2019 VR Awards Winners Recognized for Outstanding VR Tech

ARPost

This year’s 70+ person judging panel included academic professors and researchers as well as representatives from Google, HTC, HP, Deloitte, NVIDIA, Apache, and others. The original Oculus Rift won the first VR Headset of the Year Award (not its own category this year) in 2017. VR Lifetime Achievement. VR Film of the Year.

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All the most important AR and VR news from the GDC 2018

The Ghost Howls

HTC has finally revealed the price of the Vive Pro : it will cost $799 just to have the headset (no controller and no base stations, so you must already have a Vive 1 kit) and will be available for pre-orders since April, 5th. But, as Road To VR has stated, maybe HTC should have clarified that in all its marketing material.

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Delivering Digital Meatballs in AR, with IKEA’s Martin Enthed

XR for Business Podcast

Martin is also part of the Khronos Group, an organization working on the open standards for spatial web and 3D world. So all the way up to-- we did VR stuff with ARKit in 2017 -- if I don't say wrong -- then all the way up to there it was marker based. It's in the 3D Formats Working Group. Martin, welcome to the show.

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Delivering Digital Meatballs in AR, with IKEA’s Martin Enthed

XR for Business Podcast

Martin is also part of the Khronos Group, an organization working on the open standards for spatial web and 3D world. So all the way up to-- we did VR stuff with ARKit in 2017 -- if I don't say wrong -- then all the way up to there it was marker based. It's in the 3D Formats Working Group. Martin, welcome to the show.

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