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The Creator of the Oculus Rift Built a VR Headset That Can Kill You for Real

Road to VR

Palmer Luckey, the creator of the original Oculus Rift headset, says he’s modified a VR headset such that it can kill the user for real. The provocative art project is inspired by the anime Sword Art Online in which players who are trapped in VR die for real if they die in the virtual world.

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Palmer’s Post-Oculus Interview, Part 3: Neural Links, Recorded Memories, & Revolutionizing VR, Again

Road to VR

Having founded Oculus in 2012 and been an important face for the company throughout its growth from fledgling startup to $2 billion acquisition by Facebook and beyond, it was a shock to see Palmer Luckey leave the company just two months ago. Palmer Luckey, circa 2012 | Photo courtesy Oculus. Spoiler Alert].

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Taking After ‘Sword Art Online’, Oculus Founder Wants to Make a VR Game With Serious Consequences

Road to VR

Having recently departed Oculus after founding the company in 2012, Palmer Luckey has assured the world that he’s still very interested in virtual reality and has hinted at some of the things he’s pursuing for future projects. I think that SAO made Oculus the focus of attention. Sword Art Online.

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MIKE HIGHLIGHTS // VR Engineer?—?Alex Silkin

ARVR

He has been working in VR development since 2012, prior to the release of the first modern VR consumer headset, the Oculus Rift. I was very lucky to be at the right place at the right time when I met Nathan Burba and James Iliff who were pitching Project Holodeck as an Advanced Games project at USC in spring 2012.

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One Year After Oculus Rift Launch, VR is Here to Stay

UploadVR Between Realities podcast

In the middle of August 2012 I wrote my first article about Oculus. The 3D platformer “Lucky’s Tale” was one of the first Oculus Studios titles. Playful Corp’s Lucky’s Tale, like EVE: Valkyrie, was bundled with the Oculus Rift when it first started shipping.

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Meta's CTO Was Reportedly Originally In Favor Of Rift PC VR And Against 'Standalone VR Project'

Upload VR

Meta CTO Andrew Bosworth reportedly once argued for cancelling the Oculus "standalone VR project" and keeping Rift PC-based VR. One year later Oculus released its first standalone headset, Go. In fact it was actually John Carmack who was most in favor of mobile standalone VR in the early days of Oculus.

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A Complete Guide to Virtual Reality

XR Today - Virtual Reality

Over the years, technology has become smaller, lighter, more comfortable, and with faster processing, breathing life into the virtual world. Also, unlike augmented reality (AR), which people can access via smartphones and smart glasses, VR relies on larger headsets and controllers to interact with fully-immersive virtual worlds.