Unreal Engine 4.12 is Out Now, Gets ‘VR Editor’, OSVR and Google VR Support

Road to VR

Epic Games’ popular Unreal Engine has just received a major update with version 4.12 With the latest release release of Unreal Engine 4 (version 4.12) Epic have included a preview version of the VR Editor they first unveiled in February and more recently at GDC 2016.

Google’s ARCore Gets Unity And Unreal Support

UploadVR

World-building engines Unreal and Unity are both on board with support of Google’s new ARCore augmented reality toolkit. ” If you want to get started with Unreal , check out the ARCore developer preview and the early access version available on GitHub.

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Unreal Engine 4.18 Update Brings Native Support for ARKit and ARCore, SteamVR Support for Mac

Road to VR

Epic Game’s Unreal Engine is making it easier to create for augmented reality in the newest 4.18 update, now including official support for Apple’s ARKit and Google’s ARCore software dev kits, and support for SteamVR on Mac. ” Unreal Engine 4.18

Artist Builds VR Game In Two Weeks Using Google Blocks And Unreal

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As the tools improve, this approach could dramatically lower the barrier to entry for making compelling interactive software. He brought all the pieces he built in Blocks into Epic Games’ Unreal Engine and used Blueprints to add all the logic and interactivity that makes the world react to a player’s actions. I found myself spending part of the day in Blocks experimenting with concepts and the rest in Unreal creating basic functionality for those ideas.

Leap Motion VR Support Now Directly Integrated in Unreal Engine

Leapmotion

Now officially integrated in Unreal Engine 4.11 , getnamo’s independent plugin for Leap Motion makes it faster and easier than ever to integrate Leap Motion Orion into your VR projects! Visit developer.leapmotion.com/unreal to get started. Unreal Engine 4 and Open Source.

RPG Creation Software ‘SMILE GAME BUILDER’ Gets VR Viewing Mode

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Game creation has become a big topic for ease-of-use software applications in recent years. Game Maker is one of the most popular examples as it was used to create several hit indie games such as Hotline Miami, Undertale, and Spelunky.

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Cool AR apps to try with Apple’s new phones

Hypergrid Business

” Apple software and services could gain $9 billion in revenue by 2020 as a result of operations related to augmented reality because there will be about 3.6 The developer kit works on Unity, Unreal, and Scenekit engines.

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Khronos Gains Epic Games Support For VR API Standard

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Trevett tells us standard API development extends market reach for developer’s games because they can easily port to different VR platforms and that benefits VR users who’ll have a deeper software ecosystem to fish from. He also believes having the creators of the Unreal engine behind them “would enable wider adoption of the standard”. Tagged with: API , Epic Games , khronos , Unreal. Development VR Industry News API Epic Games khronos Unreal

Using OSVR Software in Professional-Grade Simulators

VRGuy

After reviewing the HMDs, the conversation turned to software. As is often the case, this company uses a special-purpose engine (as opposed to a game engine like Unity or Unreal). The easy answer: use OSVR software. The OSVR software framework supports many HMDs and dozens and dozens of tracking systems and input devices. These are all presented to the application software under one common software interface.

Google Releases ‘Resonance Audio’, a New Multi-Platform Spatial Audio SDK

Road to VR

Google today released a new spatial audio software development kit called ‘Resonance Audio’, a cross-platform tool based on technology from their existing VR Audio SDK.

Dedicated VR World Engine Neos Is Now Available

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Game engines such as Unreal engine, Source, and RPG Maker provide the framework for visual, aural, AI, and other crucial elements for many of the games we play today. Development VR VR Industry News development engine game Source Unreal World

Oculus Connect 4 Day 1 Roundup: Oculus Go, Rift Price Drop, New ‘Santa Cruz’ Prototype, and More

Road to VR

This included new standalone VR hardware, a new price for the Rift, and many software and game reveals. update also brings a brand new Oculus Home space , with a more realistic visual design, with “state of the art lighting” and “dynamic soft shadows”, powered by Unreal Engine 4.

‘Myst’ Spiritual Successor ‘Obduction’ Gets Street Date, Supports New Nvidia VR Tech

Road to VR

Powered by Epic’s Unreal Engine 4, the game looks beautiful with that original Kickstarter concept production design now shining through in sumptuous looking, real-time rendered environments.

Reaching into 3D Data, Exploring CAD Designs, Virtual Meetings, and More

Leapmotion

From Unreal community plugin creator getnamo , NexusVR is a space between worlds, where you can move between different VR experiences. VR has the power to transform our lives and connect us in new ways, while hand tracking lets you reach beyond the digital divide and take control.

Apple Announces First VR-Ready Computers

Road to VR

Senior VP of software engineering Craig Federighi announced today to the WWDC crowd that Metal 2, the company’s updated hardware-accelerated graphics API, will be launching with support for external graphics as well as a set of VR-specific features to the newly revealed High Sierra macOS.

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Xenoma Mixes AI with AR / VR, Launches e-Skin Clothing for Gesture Tracking

VRWorld

” According to the company, Xenoma’s Software Development kit (SDK) enables development of apps using Java SDK, Visual C# and Unity Engine. Xenoma’s e-skin and software developer’s kit (SDK) supports application development using Java SDK, Visual C# and Unity.

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Apple’s Job Listings Seek ‘VR File Format Engineer’, ‘VR Pipeline Engineer’, & More

Road to VR

And the CoreMedia team: The CoreMedia engineering team within IMG is responsible for implementing software services around linear audiovisual media.

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Apple Unveils ARKit For Augmented Reality

VRScout

Craig Federighi, senior vice president of software engineering, claimed that with ARKit, it’s now “overnight, the largest AR platform in the world,” because of how many people own iOS devices. A new generation of iOS augmented reality apps are coming.

Apple Embraces VR: Every Virtual Reality Announcement From Today’s WWDC Keynote

Road to VR

Using Epic’s Unreal Engine VR Editor, they showed how developers could build VR content inside of VR itself, using Star Wars assets. Unity and Unreal VR SDK Support.

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Was 2015 the summer of VR love?

Super Reality

Software and hardware makers were competing with each other, rather than working together to realize self-sustaining content platforms that could benefit consumers, which equals bigger business. 2015 is a memorable year for Virtual Reality (VR).

Borderlands Dev Gearbox Is Working On A ‘Key VR’ Game

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Fans of first-person shooter (FPS) specialist Gearbox Software have been very vocal about what they want to see next from the studio: the next installment in the popular Borderlands franchise. Each of these students has worked on VR projects before, such as SMU’s Mouse Playhouse , an Unreal Engine 4 project in which players build a course for a mouse to navigate and grab some cheese, with an assortment of other minigames also available.

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Twist the Gears of a Massive VR Music Engine with Carillon

Leapmotion

In order for students to think about how to create pieces of music and pieces of software, we enable groups to get together and make music as an ensemble. All the programming for Carillon was done using Unreal’s Blueprint visual scripting language.

Unity Rolls Google Daydream VR Support Ahead of Launch

VRWorld

One of the leading platforms for software development added improved support for Google’s upcoming Daydream VR platform. If you’re a developer and want to try the feature you’ll need to have the Unity Daydream technical preview installed as well as the Android Development platform software development tools for the latest version of the system, 7.0 The new Google VR SDK 1.0

Apple Positions New iMac Pro for VR Development, Available Starting Thursday

Road to VR

Apple may not hold the majority of the PC market, but among certain sectors its hardware and software are nearly industry standards.

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NVIDIA Has Built VRWorks Into Unity, Builds Available Now

Road to VR

As developers explore the limitless potential of VR, performance and efficiency continue to be an essential focus of hardware and software. ” Nvidia has also integrated VRWorks into the latest versions of Unreal Engine , Unity’s closest competing game engine for VR development.

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Peter Jackson’s New Studio is All About AR Storytelling

VRScout

The 1:30 minute demo apparently operates on a specialized version of ARKit that runs a plugin, which easily integrates the software into Unreal Engine 4. The Lord of the Rings auteur is using Apple’s ARkit to unlock new levels of storytelling immersion in augmented reality.

Watch: ‘LogiX’ is an Impressive Multi-User Visual Programming Interface for VR

Road to VR

If you’re unfamiliar with visual scripting environments, such as Unreal Engine’s ‘Blueprints’ for example, it’s a way to visually represent objects, actions, properties etc.

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Researchers Showcase Impressive New Bar for Real-time Digital Human Rendering in VR

Road to VR

The result is a rather stunning representation of Seymour—rendered at 90 FPS in VR using Epic’s Unreal Engine—standing up to extreme scrutiny, with shots showing detailed eyebrows and eyelashes, intricate specular highlights on the pores of the skin, and a detailed facial model.

Photogrammetry Showcase ‘Realities’ Update Brings New Content, Touch Support, and Improved Visuals

Road to VR

In addition to a new explorable location, the software has been overhauled to support forward rendering and improved support for Oculus Rift and Touch. Realities, a ‘virtual travel’ title that presents near photo-realistic VR captures of real-world locations, has received a major update.

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OSVR Co-founder on the Future of Open Source Virtual Reality

Road to VR

OSVR is an open source software platform and VR headset. Yuval and his team designed the OSVR software platform and built key parts of the OSVR offering. The founding team and many other contributors have expanded the functionality of the OSVR software.

Unity Rolls Out Major Update With NVIDIA VRWorks Support

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Unity is used by a majority of VR developers and its toolset is an important part of creating interactive software for millions of creators building across a wide range of devices. Its competitor, Unreal from Epic Games, is often the go-to toolset for large teams working with big budget titles. Unity rolled out a major update to its development platform bringing with it a number of improvements across the board. The 2017.1

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Google ARCore Brings Augmented Reality to Android

VRScout

But it’s no software update, making the barrier to entry and adoption out of reach for many consumers. Launching today, Google is releasing a preview of a new software development kit (SDK) called ARCore, bringing augmented reality capabilities to existing and future Android phones.

Apple’s ARKit is Bringing Augmented Reality to “hundreds of millions of iPhones and iPads”

Road to VR

Apple’s annual Worldwide Developer Conference (WWDC) is here, and today’s keynote saw a number of VR-specific announcements including Apple’s first VR-ready computers to go along with the launch of the company’s newest macOS High Sierra.

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Google Launches Resonance Audio For Better Spatial Sound In VR And AR

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Google’s latest tool to help democratize VR and AR development is a new software development kit (SDK) that lets you easily integrate spatial audio. The SDK works with iOS, Android, Windows, Mac and Linux and is already integrated with engines like Unity and Unreal.

VR Hits Major Milestone As Computing Platform With New Google Team-Up

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The company’s latest move allows people using development software like Unity and Unreal to easily bring 3D objects into their projects from a growing crowdsourced library. Google is taking its biggest step yet toward becoming an important service provider for immersive computing.

Nvidia Releases Mods, Five New Games for VR Funhouse

VRWorld

VR Funhouse was created using Unreal Engine 4, and features GameWorks, PhysX and VRWorks. Breaking Entertainment Gaming Graphics Nvidia Software Programs Virtual Reality (VR) VR World

Google Releases ARCore for Android, The Company’s Answer to Apple ARKit

Road to VR

In an answer to Apple’s recently released ARKit , a developer tool used for making augmented reality apps and games that run on newer iPad and iPhones, Google today released a preview of a new Android-compatible software development kit (SDK) called ARCore.

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ZeniMax Seeks Injunction to Halt Oculus’ Use Rift & Gear VR SDK and More

Road to VR

The initial lawsuit stemmed from (among other claims) Oculus’ alleged use of code developed by John Carmack, who was at the time an employee of Id Software, a subsidiary of ZeniMax.

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Final Cut Pro X Arrives With 360 VR Video Editing

VRScout

In a trio of announcements, Apple revealed that Valve would be bringing SteamVR and HTC Vive to the new iMac, Unity and Unreal Engine were coming to Mac, and Final Cut Pro X would finally support VR video editing. View your 360° video projects in realtime on a HTC Vive.

From Orion to Mobile VR: Leap Motion in 2016

Leapmotion

Click To Tweet This is why we created the Orion software, which is built from the ground up to tackle the unique challenges of hand tracking for VR. How an indie #LeapMotion project became part of #UE4: [link] Click To Tweet Leap Motion VR support directly integrated in Unreal Engine.