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Lucerne University and EON Reality Announce AR/VR Center in Switzerland

EON Reality

The partnership will deliver immersive reality training and education solutions to students and users in the surrounding area. ” Dan Lejerksar Founder of EON Reality. The new Center in Switzerland will also give the university access to the world’s largest AR and VR library in addition to the training and custom solutions.

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Lucerne University of Applied Sciences and Arts and EON Reality Announce AR/VR Center in Switzerland

EON Reality

The partnership will deliver immersive reality training and education solutions to students and users in the surrounding area. ” Dan Lejerksar Founder of EON Reality. “EON Reality provides a sophisticated learning infrastructure that provides opportunities in different fields of our current and future activities.

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Top 25 Virtual Reality Software Development Companies

ARVR

Virtual reality is a groundbreaking technology that immerses people in any surrounding they want and allows them to gain experience that is impossible to receive in the real world. Listed below are the 25 finest companies working on virtual reality that provide outsourcing and insourcing development.

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VR Mountain Bike Simulator Has You Riding Cliffside Across Death-Defying Trails

VRScout

Developed by immersive content studio REWIND and Cut Media, Danny MacAskill’s VR Ride Out has participants peddling their way through two vertigo-inducing locations—Collies Ledge in the Isle of Skye, Scotland and the Landwasser Bridge in Switzerland—using a one-of-a-kind motion rig.

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The Lucerne University of Applied Sciences and Arts in Switzerland Agrees to Produce VR and AR Lessons

EON Reality

EON Reality, the global leader in Augmented and Virtual Reality-based knowledge and skills transfer for industry and education, announces the latest large-scale adoption of the recent AR and VR self-directed learning initiative at the Lucerne University of Applied Sciences and Arts (LUASA) in Switzerland.

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Epic Games Awarded Grants to 31 XR Projects in 2021 Through the $100M MegaGrants Fund

Road to VR

Art Reality Studio – IVR 6 (United States). BRUNNER Elektronik AG – Unreal Engine Integration for BRUNNER NOVASIM VR/MR (Switzerland). ONMOTIO – Immersive Technical Training in Inhospitable or Dangerous Zones Using VR (Canada). Underwater Virtual Reality Simulation for Astronaut Training (Australia).

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The 2017 Virtual Reality Conference and Expo Schedule

UploadVR Between Realities podcast

2016 could be considered the official introduction of virtual reality to the world and many industries have either embraced the technology at varying levels or simply started paying attention to movements within the industry. Virtual Reality Evolution // February 16. Virtuality // February 24th – February 26th.