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Real-Time Motion Capture Brings David Bowie’s Ziggy Stardust Back To Life

VRScout

Brought to life via a combination of motion capture technology and Unreal Engine, guests at both the party and the weekend event were able to view the digital model on a massive 8K Samsung monitor and interact with the character in real-time. Image Credit: VRScout. “My Just look at The Lion King. It made $1.3 billion dollars.

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Create A Digital Human In Less Than An Hour With Epic Games’ MetaHuman Creator

VRScout

Despite not yet being available, Unreal Engine’s MetaHuman Creator is already making people talk. Back in 2016, we saw our first look at Epic Gamesgame-chaning digital human technology with its Hellblade: Senua’s Sacrifice preview at the Game Developers Conference. HD stubble // Image Credit: Epic Games.

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John Legend Performs Live In VR To Raise Awareness Towards Mass Incarceration

VRScout

Legend conducted his performance live in-studio wearing an Xsens MVN Animate Motion Capture System. This is the same motion capture solution used on blockbuster films like Star Wars: Rise of Skywalker , Avengers: Infinity War , and The Wolverine , as well as hit games such as Creed: Rise to Glory and Counter Strike. .

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Sandbox is Building an SDK so Anyone Can Create for Its VR Attraction Platform

Road to VR

Combining both branded content such as its Star Trek: Discovery experience and in-house developed games, Sandbox offers its experiences in 20-minute gameplay chunks for around $40 per person, accommodating up to six people per session.

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Mocap for Content Creators: The Top 5 Solutions 

XR Today - Mixed Reality tag

Motion Capture software, or “Mocap systems”, are particularly valuable for content creators looking to enhance XR experiences with realistic avatars, motion, and gesture controls. Mocap solutions are primarily used for the creation of XR content.

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Unreal Engine's MetaHuman Creator Is Like The Sims 4 on Steroids, and I Love It

GizModo VR

Epic’s Unreal Engine is making it easier for game developers to create and customize realistic human-like characters with its new MetaHuman Creator , which gives devs the ability to fine-tune facial features, skin complexion, and work from preset body types, hair, clothing, and even teeth. Watching it in action, I… Read more.

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Refract raises $8.5M SGD funding, announces new game development division 

TechCrunch VR

The latest funding will be used to intensify R&D for AXIS , a wearable and game-oriented full-body motion capture solution. CEO of Refract Chng told TechCrunch that the solution they found out was to allow players to use their bodies as game controllers.