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AXIS Full-Body Controller Makes Motion Capture Easy

VRScout

Who needs an old-fashioned controller when you have a perfectly good set of arms and legs? AXIS (Active XR Interface System) is a full-body controller that uses a combination of wireless sensors attached to key points on the body to deliver high-quality motion capture. Standard mode uses nine sensors and one primary hub. .

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Zappar and echo3D Partner to Build WebAR Experiences In Unity (Tutorial)

ARVR

Setup Download Unity Unity 2020.3.8f1. In your echo3D console , download and import the Unity SDK Zappar Download and import Zappar for Unity here. You can also drag the echo3D prefab onto the Zappar Tracking object in the Hierarchy to make it a child of the tracker for more control (if preferred).

Unity 147
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Contact-less Retail Experience

ARVR

Promising deeper engagement and higher sales, Augmented Reality retail solutions are already being used by forward-thinking brands to delight their customers, drive sales, and maximize ROI. Retailers never leave any stone unturned when it comes to pleasing their customers. Don’t forget to give us your ?? !

Retail 147
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Apple is Prepping Retail Stores for Vision Pro Debut

XR Today - Mixed Reality tag

Despite some setbacks during production, Apple is now seemingly ready for its proposed release in the 2024 window, as shown by a recent push by Apple to introduce Vsion Pro training sessions to its retail store workers in the new year. The headset will support two power options: an outlet and an external battery pack.

Retail 85
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The XR Week Peek (2023.06.26): Quest 3 page appears on Best Buy, Vision Pro SDK released, and more!

The Ghost Howls

In the beginning, we thought it was an early leak, but actually, it is not: the retail store has already published the official page about the headset. But there’s even more: Unity has already published a page about how it is possible to build for the Quest 3 using not only the XR Interaction Toolkit, but also AR Foundation.

Unity 303
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Metaverse To Target 3 Key Destinations, Unity Says

XR Today - Mixed Reality tag

John A Cunningham, Head of Government & Aerospace at Unity. John A Cunningham, Head of Government and Aerospace at Unity Technologies , delivered his keynote speech exploring the concept at the event, which gathered roughly 500 businesses, analysts, media partners, and executives at the sunny destination of Madeira Island, Portugal.

Unity 101
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How Inworld AI Is Populating the Metaverse

ARPost

Inworld AI is a company building a tool to create brains that experience creators can put into virtual bodies to populate the metaverse – whether that’s games, simulations for enterprise and education, embodied chatbots in immersive retail environments, or whatever else you can think of. A Colorful Background.