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The XR Week Peek (2021.03.16): HTC launches Tracker 3.0, Facebook has 10,000 people working on XR, and more!

The Ghost Howls

Image by Road To VR, from HTC images). HTC launches Vive Tracker 3.0 HTC was not teasing a new standalone headset, but a new Vive Tracker. I know that many of you won’t be excited by this news, but remember the Vive Tracker is one of the most successful accessories ever created by HTC. Come and visit it!

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GDC 2018 ‘Day 1’ Roundup – Vive Pro Pricing, Magic Leap SDK, Nvidia RTX, and More

Road to VR

Image courtesy HTC. HTC have finally revealed the price and release date of the anticipated Vive Pro , opening preorders globally at Vive.com and other retailers. The improved headset is pitched as an upgrade for current Vive owners, as it works with the original controllers and base stations. No presence from LG at GDC.

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It’s like the Power Glove, but for VR

TechCrunch VR

Nintendo ultimately sold 1 million of the things, but the technology just wasn’t there, and the dream controlling gameplay with a robo-glove appeared to have died along with it. The firm puts the final retail price of the product at just under $500 for the pair. It’s compatible with HTC Vive headsets, as well as Steam VR hardware.

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The XR Week Peek (2020.01.27): Samsung may be working on a new headset, Half-Life: Alyx will ship on time and much more!

The Ghost Howls

While in all past years the answer had always been “HTC Vive”, now the king is Oculus, with both the Rift S and the Oculus Quest getting the majority of answers (especially the Quest). Unity changes how it handles XR Plugins. There will be an XR plugins manager, and some of them will be managed by Unity together with its partners (e.g.

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How the Stock Market is Showing Faith in Augmented and Virtual Reality (AR/VR)

ARVR

Google also offers ARCore , a developer tool for Android, iOS, Unreal, and Unity which help integrate AR elements into the real environment. The headset was sold separately in the past but today it is bundled with two PlayStation Move motion controllers, the PlayStation Camera and two games.

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What Does the XR Industry Think about Apple’s Vision Pro?

XR Today - Mixed Reality tag

It was great to see that the device would be controlled using our hands, instead of external controllers, meaning that it is far more intuitive for people to use and should ensure success when the product is released. The reveal that Apple will be using Unity to bring 3D applications and games to Vision Pro was exciting.

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Vive Trackers Experiments – Part 2: Setup, Props, and Full Body Virtual Reality

The Ghost Howls

Today I host another amazing article by the VR ergonomics expert Rob Cole , which has already written on this blog amazing posts, like the series about the ergonomics of the Valve Index or the viral article about the amazing Caliper VR controllers he worked on by himself. Disclaimer: HTC provided three of their Vive Tracker 3.0