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The 2nd Annual AR/VR Policy Conference

ARPost

The second annual AR/VR Policy Conference took place this Wednesday, September 14, in Washington D.C., The event, once again hosted by Information Technology Innovation Foundation and the XR Association , followed last year’s all-virtual event. Registration for both events was free, regardless of in-person or virtual attendance.

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Apple Embraces VR: Every Virtual Reality Announcement From Today’s WWDC Keynote

Road to VR

At Apple’s World Wide Developer Conference today, the company made a major shift in their embrace of virtual reality with several new VR announcements during the event’s opening keynote. Today marks a major shift in Apple’s public support for virtual reality. Metal for VR.

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My predictions for virtual reality in 2019

The Ghost Howls

Yesterday, I have dressed as a fortune teller and I have given you my predictions for augmented reality in 2019. Now, it is the turn of virtual reality. Let me do some speculations… Virtual Reality in 2018. This has been the year of the disbelief in virtual reality. How has VR performed in 2018?

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AWE Day 3: The Most Wholesome Day in the History of XR Technology

ARPost

The day included a discussion on how to create a virtual world society from Tom Furness, a discussion on ethical responsibility in the immersive tech industry from Professor Donna Davis, a panel on women in XR, and more. There were also huge announcements from Unity, HP, Microsoft, and others. Let’s jump in.

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View Conference 2018: Baobab Studios talks about the development of “Crow: The Legend”

The Ghost Howls

Anyway, there was something here and there that was worth sharing and so in the spirit of this series of posts about the View Conference , I want to make you feel as if you were with me and I will share with you what I’ve learned during this session. This is for instance what happens with the little bunny of Invasion!

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Virtual learning conference shorter, VR-focused

Hypergrid Business

This year’s Virtual World Best Practices in Education 2018 conference, which ended last week in Second Life, was shorter than last year — three days, instead of four — and attracted about 1,100 attendees, down from a high of around 4,500 in previous years. Gateway area of this years’s VWBPE.

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HTC VIVE Immersive Training for Public Speaking

XR Today - Virtual Reality

Last month, in a VIVE TALK session, HTC VIVE introduced a virtual reality (VR) behavioural training solution that helps individuals with public speaking by placing users in a virtual environment – like a stage – with digital humans. Mobile World Live (@mobileworldlive) March 1, 2022.

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