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Commodore 64 Emulator Brings Retro Gaming To Oculus Quest

VRScout

The C64 was so popular that it was listed in the Guinness Book of World Records as the biggest selling computer model of all time, with an estimated 12.5 He then offered to send me the Unity Project files! Real Commodore 64 – Virtually works really well with the Oculus Quest. I am a total C# and Unity noob so I learn as I go.

Oculus 539
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Regine Gilbert talks about accessibility in XR

The Ghost Howls

You have written a book on the topic “Inclusive Design for a Digital World” What can people find inside it? The book is meant for those who are new to accessibility and looking to learn more about it. Oculus For Developers has some documentation for Designing accessible VR. The first step is to educate yourself.

Education 407
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How I converted my room into a Virtual reality Game?

ARVR

So if you have come across oculus you might have seen 2 types of boundary Stationary Boundary RoomScale Boundary Here I wanted to use RoomScale so I can wander around in my room in both worlds. So first I have to measure my room in the real world and start designing it in Unity. Placed it in right place and try playing it in Unity.

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The XR Week Peek (2022.05.16): Meta teases Cambria, Google shows new AR features, and more!

The Ghost Howls

Even worse, Unity has lost -30% of its stock value. These huge losses have a similar origin to Meta’s ones: Apple’s new privacy policy on the stores has impacted the earnings through Unity ads. Unity is a very important company for many AR/VR creators, so this is not a good piece of news. Lenovo to launch a new MR headset.

Google 490
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Spatial Beats: Apple, Epic & Tom Brady

AR Insider

The Unity Cube is an experiment from developer Tony “SkarredGhost” Vitillo to test the limits of what Oculus will allow into the App Lab program. Vitillo submitted a fully functional application which simply presents the user with a cube in a blank environment—and Oculus accepted it. See his books here.

Apple 223
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The XR Week Peek (2024.02.20): Zuckerberg reviews the Vision Pro, Mozilla Hubs shuts down, and more!

The Ghost Howls

They also talk about the current difficulties of using Unity to develop for the Vision Pro. Learn more SimulaVR has delayed the release date of its headset to the end of 2024 Learn more News from partners (and friends) Get this book about Spatial Design Dominique Wu has written a book about how to properly design an XR application.

San Diego 333
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Report: Leaked Email Reveals Facebook XR Strategy, ‘Our goal is not only to win, but to accelerate its arrival’

Road to VR

An internal email reportedly sent by Facebook CEO Mark Zuckerberg to senior executives offers a glimpse into the strategic thinking behind the company’s feet-first leap into XR following the 2014 acquisition of Oculus. Facebook turned heads across the tech industry and beyond when it acquired Oculus for some $2 billion in 2014.

Strategy 221