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The XR Week Peek (2022.05.16): Meta teases Cambria, Google shows new AR features, and more!

The Ghost Howls

Image by Google). Google performs interesting AR news at I/O conference. At Google I/O, no executive of the company has talked about the M-word, but they have anyway showed interesting AR updates, which will be relevant for our future M-world. Another cool announcement has been the one of Immersive View for Google Maps.

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Report: Leaked Email Reveals Facebook XR Strategy, ‘Our goal is not only to win, but to accelerate its arrival’

Road to VR

An internal email reportedly sent by Facebook CEO Mark Zuckerberg to senior executives offers a glimpse into the strategic thinking behind the company’s feet-first leap into XR following the 2014 acquisition of Oculus. Facebook turned heads across the tech industry and beyond when it acquired Oculus for some $2 billion in 2014.

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Lenovo Mirage Solo review: should you buy it?

The Ghost Howls

” review of standalone headsets (you can find in other posts the ones related to Oculus Go and HTC Vive Focus ). There is everything you need, but not the same wonder that you have when you open the box of a product made by Oculus. it is bigger than the Oculus Go but smaller than the massive HTC Vive Focus.

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The XR Week Peek (2021.07.13): Lynx now aims at the consumer market, App Lab to enable DLCs, and more!

The Ghost Howls

Oculus plans to introduce in-app purchases to App Lab experiences. Oculus App Lab has been introduced by Facebook to give a way to indie developers to publish their applications for Quest without the need of passing Facebook’s strong store curation. Plus, the Netflix app has been in VR since the times of Gear VR/Oculus Go.

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The XR Week Peek (2020.05.17): Apple Glasses are sleek, UE5 rises hype, NVIDIA releases CloudXR SDK, and more!

The Ghost Howls

I mean, all UE developers, we Unity developers felt like being in a party where everyone is making out and you’re just there sipping a coke. Oculus Link now works with USB 2.0. Very Silently, Oculus has changed the specifications of Oculus Link , which now doesn’t require anymore a USB 3.0 port and cable.

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7 pieces of advice if you have to remotely work as a VR developer from China

The Ghost Howls

There is not only the problem of the timezone but also the unknown of the internet connection and the inability of reaching Western websites like Google. While still in Italy, I verified that Microsoft Teams, Unity, and Github were accessible from China. And I have to say that this strategy is paying off.

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Oculus and Kaleidoscope Announce DevLab VR Art Incubator

VRScout

Now the team that has been showcasing independent VR projects and hosting events around the world is kicking off a new program to support creators in collaboration with Oculus. Successfully funded projects will go into production in early 2017 and will be available on the Oculus platform. Elliot Cole. Tyler Hurd. Zohar Kfir.

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