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How Different Age Groups Can Use Virtual Reality

ARPost

Users from every age group can use VR but may use it for different purposes. Virtual reality is commonly associated with the gaming industry, as major companies like Meta, HTC, Sony, and others are creating VR-based video games , which typically appeal to a younger audience. Common Virtual Reality Applications Based on Age Group.

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Augmented Reality and Hearables: Where the Two Technologies Meet

ARPost

Hearables with augmented reality features are becoming ubiquitous thanks to the overall spread of wearables, the contribution of tech giants, and the growing demand for emerging technologies. Sensor-based apps detect objects with the help of localization technologies such as GPS, RFID, or Wi-Fi. How Augmented Reality Works.

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The XR Week Peek (2021.08.02): Facebook creates Metaverse group and prepares to launch its smartglasses, and more!

The Ghost Howls

Facebook Reality Labs creates a group focused on working on the “metaverse”. Zuckerberg said last week that he wants in 5 years Facebook to become a “metaverse company” and this week he started taking action in this sense: he has created a group in the company focused on “building the metaverse”. Sony has sold 10M PS5 worldwide.

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Sony Just Invested $250 Million in Epic Games, Here’s What it Could Mean for VR and Beyond

Road to VR

Sony Corporation announced today that it will invest $250 million in Epic Games, the company well known for its hit game Fortnite and the Unreal Engine game engine that powers it. Epic’s powerful technology in areas such as graphics places them at the forefront of game engine development with Unreal Engine and other innovations.

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Is Sony Accelerating Digital Twin Content Creation?

XR Today - Mixed Reality tag

This week, Sony officially entered a partnership with GeniusXR and The Alan B. The move enables the project partners to extend digital twin adoption and create new use cases for volumetric capture technology – including the XR content it produces. This partnership with the Alan B. John Wensveen , Ph.D, John Wensveen , Ph.D,

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The XR Week Peek (2021.03.22): Sony reveals PSVR2 controllers, FRL shows the wristband of the future, and more!

The Ghost Howls

Image by Sony Interactive Entertainment). Sony unveils the new controllers of the PSVR2. Sony promises amazing haptic sensations on the controllers, that should be able to provide “impactful, textured, and nuanced” sensations. More info (Volu official website) More info (The technology behind Volu). Top news of the week.

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Sony Pictures’ Jake Zim talks about the new Zombieland VR game and how to turn existing IP into amazing VR content

The Ghost Howls

I had the great pleasure to interview SVP of VR at Sony Pictures Jake Zim on his experience with developing, producing, and launching VR games inspired by Sony Pictures’ movies Spider-Man , Jumanji , Groundhog Day , and most recently, Zombieland. Here at Sony Pictures, we publish VR games and experiences across all platforms.

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