Sat.Sep 28, 2019 - Fri.Oct 04, 2019

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Magic Leap App SeeSignal Uses AR to Help You Find & Touch the Strongest Cellular, Wi-Fi, & Bluetooth Signals

Next Reality AR

While Magic Leap World gets its share of fun apps for playing with Porgs, watching TV, and exploring the ocean's depths, developers are making a strong business case for the Magic Leap One as well. Cue BadVR, a Los Angeles-based startup that was recently highlighted as one of the NR30 Up & Coming AR Founders You Need to Know for 2019. The company's new app called SeeSignal leverages the Magic Leap One's spatial computing capabilities to enable network technicians to view signal strength data

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Scientists Develop Artificial Skin That Allows You To Feel In VR

VRScout

The self-sensing material forms to a user’s body, providing next-level haptic feedback. According to an article published last week to the journal of Soft Robotics , scientists based out of the Swiss Federal Institute of Technology Lausanne in Lausanne, Switzerland, have developed a skin-like material that, when worn over a users’ body, simulates a far more realistic sense of touch than that of current haptic feedback technologies.

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Hands-on review on Oculus Quest 3DOF mode and Passthrough+!

The Ghost Howls

Yesterday Oculus started rolling out the firmware update for the Oculus Quest with the big updates announced at Oculus Connect 6 , that is 3 DOF mode and Passthrough+. Today I have been able to try these features and of course I will tell you my impressions on them! 3DOF Mode and Passthrough+ Video review. Today I have been so happy of seeing the icon of the firmware update showing up when I turned on the Quest, and I let the Quest update itself until it reached the latest runtime possible.

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Why Focal Rivalry Is the Biggest Challenge to Mixed Reality Adoption Today

ARPost

Guest Post. MR has a believability problem created by the fact that our eyes cannot naturally integrate real and virtual content into a genuine mixed reality. The main issue is that virtual content exists only on one focal plane and our eyes cannot be fooled by clever software alone. This creates a phenomenon known as “focal rivalry.” While the industry continues to announce new augmented/mixed reality experiences, mixed reality will never deliver its full potential if this fundamental issue is

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Google Releases Highly-polished VR Tour of Versailles for Free

Road to VR

Google Arts & Culture partnered with Château de Versailles to create an extremely detailed VR tour of the iconic French palace, aptly named VersaillesVR – the palace is yours (2019). The free app, which is now available on Steam with support for Rift, Vive, and Index, takes you through the centuries-old palace, letting you inspect and learn about the UNESCO World Heritage site’s many paintings, sculptures, furniture, as well as few of its gilded halls.

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Has Oculus Sold 333,000 Quest’s So Far?

AR Insider

Data Point of the Week is AR Insider’s dive into the latest spatial computing figures. It includes data points, along with narrative insights and takeaways. For an indexed collection of data and reports, subscribe to ARtillery Pro. One of the ongoing challenges in market sizing is to piece together clues to extrapolate things like unit sales and revenues.

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Tech Goes to the Opera with New AR Experience

ARPost

You may not think of cutting edge technology and the opera together very often. However, in an attempt to reach new and bigger audiences, the Welsh National Opera is unveiling a new AR experience. Opera as an AR Experience. The Welsh National Opera has been around since 1943. Anyone interested in Opera has a soft spot for tradition but that doesn’t mean that the WNO is afraid to try new things.

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Report: Apple Acquires Motion Capture Firm IKinema

Road to VR

According to a MacRumor report and regulatory filings with the UK government, Apple may have quietly acquired UK-based motion capture firm IKinema. The report has thus far gone unsubstantiated by both companies, however a number of filings with the UK government shows that Apple’s director of corporate law, Peter Denwood, has been recently appointed the director of IKinema, listing Apple’s HQ address.

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Photo-Realistic VR Tour Of The Palace Of Versailles Now Available Free On SteamVR

VRScout

Photogrammetry capture brings the Royal Opera House to life in VR. Developed by makemepulse in collaboration with Google Arts & Culture and Château de Versailles, VersaillesVR – The Palace Is Yours , a free app available now on SteamVR-compatible headsets that allows you to tour a hyper-realistic recreation of France’s famous Palace of Versailles in VR.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Sound: AR’s Unsung Modality

AR Insider

This post is adapted from ARtillery Intelligence’s latest report, Hearables: Broadening the Definition of AR. It includes some of its data and takeaways. More can be previewed here and subscribe for the full report. In terms of penetration and impact, it could be argued that one of the most successful AR products to date is Apple’s AirPods. That statement sounds strange because the audio device isn’t often classified as AR.

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VR Game Hallow Realm: Will You Hunt or Haunt?

ARPost

Halloween has always been an opportunity for the entertainment industry to surprise their audience with new thrilling experiences. The thrills are getting more real this year with the help of virtual reality. MassVR is launching a VR game called Hallow Realm today, October 1. A Unique Multi-Player Virtual Reality Game Experience. Haunting and hunting has long been a Halloween staple.

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Oculus CTO: ‘Rift S Still Worthwhile Even After Quest Gets PC-tether Feature’

Road to VR

Oculus CTO and legendary programmer John Carmack took to Twitter recently to explain his reasoning behind why Rift S is still worth buying even though Oculus Quest will soon get the ability to play Rift games via Oculus Link. A bit of backstory: Facebook first unveiled the software feature at Oculus Connect last week, which will let Quest essentially work as a Rift on VR-ready PCs by connecting to computers via a USB 3.0 cable.

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Discover Your Hogwarts House With An AR Sorting Hat Ceremony, Available Now

VRScout

Do you embody the courage of Gryffindor, or the wit of Ravenclaw? Released alongside the launch of the official Harry Potter Fan Club, Wizarding World Digital’s new Wizarding World app is a central hub for everything a die-hard “Potterhead” could possibly care about. . Along with providing fans with curated experiences from the Wizarding World, the app will also feature official Fan Club newsletters, special member-only benefits, as well as the ability to create a personalized Wizarding Passport

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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The AR Show: Building the Future of Human-Computer Interaction

AR Insider

This article features the latest episode of The AR Show. Based on a new collaboration, episode coverage now joins AR Insider’s editorial flow including narrative insights and audio. See past and future episodes here or subscribe. One of the challenges in spatial computing — besides getting over the consumer adoption hump — is building things that are truly native to the technology.

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Oculus Connect 6 Reveals New AR and VR Updates, Developers Weigh In

ARPost

Last week at Oculus Connect 6 there were major AR and VR announcements made. The VR company revealed that some of their headsets are getting some pretty sweet upgrades in upcoming months. There’s also important AR-related news coming out of OC6 as well. AR and VR developers shared their thoughts with us on these important changes. Oculus Quest and Rift News.

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Our Vive Cosmos Review is Postponed Until HTC Shines Light on a Potentially Glaring Issue

Road to VR

HTC’s latest headset, Vive Cosmos, officially launches today. While we were looking forward to bringing you one of our signature deep-dive reviews, we discovered a potentially significant issue late in our testing, and don’t feel comfortable offering a verdict until we can determine if the problem lies with our particular review unit or the headset in general.

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Microsoft Announces Release Date For Minecraft Earth AR Sandbox Mobile Game

VRScout

Move over Halloween, this October is all about Minecraft Earth. Returning once again to celebrate all things Minecraft, Mojang kicked off its annual MINECON Live event yesterday, revealing a bevy of new updates coming to the core experiences, a new cinematic for their upcoming spin-off title Minecraft Dungeons , as well as an official board game. . Of course, the news we’ve been most anxiously awaiting is the public release date for Minecraft Earth , an upcoming augmented reality sandbox mobile

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Apple's ARKit 3 Casts Next-Level Illusions via Meisai AR App

Next Reality AR

Now that iOS 13 is in the wild, developers are starting to show off the magical augmented reality powers ARKit 3 can deliver. One shining example comes via the new Meisai AR Filter app, developed by Japan's Kitasenju Design, which is capable of producing visual illusions that would make Doctor Strange retire from sorcery. Don't Miss: Apple Buried a Detail About iPhone 11 Pro That Moves It Closer Toward a Future AR Smartglasses Product The app leverages the People Occlusion and Motion Capture fea

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Shaun MacGillivray Chats About IMAX and VR Movies

ARPost

Shaun MacGillivray is a leading filmmaker for MacGillivray Freeman , a renowned film studio with over 50 years in the movie industry. Shaun has filmed over 40 films for IMAX’s giant screens and uses VR and spatial tech for some of his films. The studio, along with IMAX, have made it possible for audiences to explore environments like the Grand Canyon, the Amazon, and the Antarctic.

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Verizon Acquires Jaunt XR’s Augmented Reality Tech

Road to VR

Jaunt, the cinematic VR company that pivoted to AR last year, today announced it has sold its software, technology, and “certain other assets” to American telecom Verizon. Neither company has disclosed the acquisition price, or if that will include any of Jaunt’s remaining staff, although Jaunt says it will be assisting Verizon for a brief period of time with the transition of “select portions of the software and technology.” “We are thrilled with Verizon’s acquisit

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Marvel Studios & ILMxLAB Reveal Avengers: Damage Control Location-Based VR Experience

VRScout

Suit up and battle evil-doers alongside Benedict Cumberbatch, Paul Rudd, and Evangeline Lilly. Marvel Studios and ILMxLAB today announced a new location-based VR experience set within the Marvel Cinematic Universe that will have users duking it out against a sinister force alongside a handful of legendary Avengers. Set after the events of Avengers: Endgame, Avengers: Damage Control puts players in the shoes of an ordinary guest visiting a Wakandan Outreach Center when the facility is suddenly at

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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The Ghost Howls’s VR Week Peek (2019.09.30): OC6, Pimax Day, Huawei VR glasses, Minecraft Earth and much more!

The Ghost Howls

This has been the week of the OC6, but, believe it or not, I have been able to find some other interesting news that don’t regard Oculus. Do you want to read them? Top news of the week. (Image by Oculus). Oculus bets on Oculus Quest at OC6. Well, the top news of the week is, of course, the Oculus Connect 6. I have already written one mega-roundup post of that event, so I will just super-briefly summarize it again here (I’m tired summarizing the Connect!

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Verizon Media Adds AR Features to Its Native Ad Format

ARPost

If you’ve read an article on the internet in the past two years, you’ve probably experienced a Moment. Moments is Verizon Media’s native ad format. It works like this: You’re scrolling and the top of an ad appears at the bottom of the screen. As you scroll down, more and more of the ad takes up the screen until the ad dominates the screen. It’s been a highly effective ad campaign, particularly on mobile devices.

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Upcoming SteamVR Update Aims to Fix the Platform’s Irksome Audio Issues

Road to VR

An upcoming update to SteamVR brings an audio overhaul which aims to fix one of the most frustrating parts of the platform: audio not always going to your headset on the first try. Next to your headset simply not working at all, one of the most frustrating things that can happen when putting on a VR headset is finding out that the audio isn’t working correctly, because it means you have to remove your headset, set down your controllers, and start troubleshooting on your PC before putting i

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YouTube Sensations SoKrispyMedia Launch VR Film Series On Within

VRScout

Filmmakers Sam Wickert and Eric Leigh started their channel in junior high. Three years later, they went viral and their lives changed for good. Talk to any kid today and they’ll likely tell you how cool it would be to become a YouTube star. Many of them already have YouTube channels set up. The dream is real, but the reality is that creating a successful YouTube channel is not easy at all.

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly