article thumbnail

HTC Files Trademark For ‘Vive Cosmos’

VRScout

Details include a ‘head mounted display for computer simulated reality.’. While the description itself doesn’t explicitly state that the trademark is related to VR, phrases such as “head mounted display for computer simulated reality” and “optical devices,” indicate that immersive technology is more than likely involved.

article thumbnail

HTC Applies for ‘Vive Eclipse’ Trademark in New Zealand

Road to VR

It says specifically under the explanation of goods and services provided by the Vive Eclipse that it’s a “head mounted display for computer simulated reality” and that it specifies “motion tracking sensors” and “handheld computer simulated reality controllers.”

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Comprehensive Glossary of the Most Frequently Used VR Terms

ARPost

We compiled a list of frequently used terms that are most likely to appear in: VR head-mounted display specifications; Game descriptions; Articles about VR technology ; Instructions for setting up your computer for VR experiences. To create the VR environment, projectors display the elements of the world on the walls.

article thumbnail

HTC Files for ‘Vive Cosmos’ VR Headset Trademark

Road to VR

On the flip side, Valve has also created hardware with the help of other manufacturers such as Flex Ltd. The Cosmos naming scheme certainly makes you think of something large and spatial, two things that the supposed high FOV Valve headset has in spades. Unspecified Valve VR Headset, Image courtesy 2flock.

HTC 227
article thumbnail

Is 2020 Virtual Reality’s Breakout Year?

ARPost

The first computerized head-mounted display, created in 1968 by Ivan Sutherland, was so heavy that it needed to be suspended from the ceiling with a mechanical arm — a clear limit to commercial use cases and widespread adoption. However, that did not stop the continued development of flight simulators and other stationary uses.

article thumbnail

XR Healthcare Market will be Worth $19.6 billion by 2033

XR Today - VR Headsets tag

The Apple CEO highlighted how Dr Tommy Corn, a medical professional at Sharp Healthcare, uses Apple Vision Pro hardware to improve surgical eye care through simulated analysis and optimization.

article thumbnail

From Racing Games to Impaired Driver Simulators in VR, with Talon Simulations’ Brandon Naids

XR for Business Podcast

Talon Simulations was making great strides in the location-based entertainment industry, until COVID-19 hit. He's the CEO and co-founder of Talon Simulations. They have full motion simulators for entertainment and training. We're going to dig into how these amazing simulators can push forward the reality behind virtual reality.