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HTC Files Trademark For ‘Vive Cosmos’

VRScout

Details include a ‘head mounted display for computer simulated reality.’. While the description itself doesn’t explicitly state that the trademark is related to VR, phrases such as “head mounted display for computer simulated reality” and “optical devices,” indicate that immersive technology is more than likely involved.

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Full Sail University to Create Virtual Production Studio

ARPost

The earliest VR experiences predate head-mounted displays and instead used projectors to turn a room into a virtual environment without the aid of a head-mounted display. After all, a headset isn’t strictly required for viewing or even entering some immersive environments.

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HTC Applies for ‘Vive Eclipse’ Trademark in New Zealand

Road to VR

It says specifically under the explanation of goods and services provided by the Vive Eclipse that it’s a “head mounted display for computer simulated reality” and that it specifies “motion tracking sensors” and “handheld computer simulated reality controllers.”

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How Can Mixed Reality Help Your Small Business?

ARPost

Like virtual reality , MR uses headsets or head-mounted displays (HMDs) to display virtual elements in 3D. But unlike VR, mixed reality simulations bring virtual creations to life in a physical space. Where new hires have to read manuals and safety protocols, MR can simulate hands-on experience instead.

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Comprehensive Glossary of the Most Frequently Used VR Terms

ARPost

We compiled a list of frequently used terms that are most likely to appear in: VR head-mounted display specifications; Game descriptions; Articles about VR technology ; Instructions for setting up your computer for VR experiences. Head Mounted Display (HMD). How We Prepared the Glossary of VR Terms.

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HTC Files for ‘Vive Cosmos’ VR Headset Trademark

Road to VR

Here’s a truncated description, taken from the EUIPO filing : Head mounted display for computer simulated reality; computer hardware; computer simulated reality software; computer simulated reality game software; handheld controllers for use in computer simulated reality environment; optical devices, namely, eye pieces for head mounted displays… (..)

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From Racing Games to Impaired Driver Simulators in VR, with Talon Simulations’ Brandon Naids

XR for Business Podcast

Talon Simulations was making great strides in the location-based entertainment industry, until COVID-19 hit. He's the CEO and co-founder of Talon Simulations. They have full motion simulators for entertainment and training. We're going to dig into how these amazing simulators can push forward the reality behind virtual reality.