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HaptX Launches True-Contact Haptic Gloves For VR And Robotics

VRScout

HaptX delivers an intuitive wearable haptic device to meet the demanding quality requirements of enterprise customers. HaptX , the San Luis Obispo, CA-based company focused on bringing realistic haptic technology to VR, has released its HaptX Gloves DK2, advanced haptic feedback gloves featuring “true-contact” haptic technology.

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VR Haptic Feedback Wearable Feelbelt Lets You “Feel” The Entire Frequency Spectrum

VRScout

Haptic feedback is an awesome addition to any VR experience, whether it be the feeling of two swords clashing in Blade & Sorcery or the rumble of a violent explosion in Half-Life: Alyx. It’s an important part of how modern VR hardware immerses you in experiences by allowing you to “feel” the virtual world around you.

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bHaptics review: feel your body in VR with this haptic suit!

The Ghost Howls

Two years ago, when I went to the Gamescom with Max , I had the possibility of trying a haptic suit by Korean company bHaptics and I appreciated the more realism it could give to VR games. bHaptics is a Korean company producing haptic systems for virtual reality. bHaptics video review. What is bHaptics?

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Unity Plugin Aims to Streamline Haptics for VR Developers

Road to VR

RGB Haptics is a new Unity-based tool that aims to make it easier for developers to create and implement haptic effects in VR games. Used correctly, haptics make VR games more playable and immersive. Here’s a rundown of the features, according to RGB Schemes: Raw waveform and audio file support across all types of haptics.

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From Brain-Computer Interfaces To Digital Humans: How These Technologies Are Bringing Us Closer To The Metaverse

VRScout

Technology can augment the world around us, it can enhance the human experience, our capabilities, and also extend our reality to digital and virtual worlds. Brain-computer interface systems like Neurable’s VR game Awakening uses an electrode-laden headband, connected to an HTC Vive HMD, to track brain activity.

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Microsoft Research Demonstrates VR Controller Prototypes With Unique Haptic Technology

Road to VR

Microsoft Research has devised two novel methods for more realistic haptic feedback on virtual reality controllers. Haptic feedback in general-purpose controllers has been limited to vibration feedback since the introduction of the Rumble Pak for the Nintendo 64 in 1997. They call it NormalTouch and TextureTouch.

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Bizarre Interactive VR Performance ‘Scarecrow’ Makes VRChat Debut

VRScout

Lasting around 20 minutes, this bizarre location-based art project had me interacting with a live actor represented as a friendly scarecrow in the virtual world. Here, I took part in a chaotic fairy-tale adventure that had us fighting off virtual crows, painting 3D art, and performing a handful of magic tricks. SCARECROW VRC.