article thumbnail

Magic Leap Launches Developer SDK, Confirms Eye-tracking, Room-scanning, and More

Road to VR

Today Magic Leap has launched the Lumin SDK, the toolkit which allows developers to build AR experiences for Lumin OS, the operating system that powers the Magic Leap One headset. Eye tracking. Gesture and hand tracking. 6DOF hand controller (Totem) tracking. Room scanning and meshing. Spatialized audio.

article thumbnail

Qualcomm Reveals AR2 Gen 1 Platform For AR Glasses

VRScout

Niantic Labs also revealed its Outdoor AR Headset powered by the AR2 platform. During the Snapdragon Summit, the company unveiled its latest piece of technology, the AR2 Gen 1 platform, which will be a key component for the next generation of slimmer and more fashion-friendly augmented reality (AR) glasses. Credit: Qualcomm.

AR 414
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Varjo’s XR-3 And VR-3 Headsets Blend The Line Between VR & AR

VRScout

This includes everything from hand and eye tracking technology, optimized visual fidelity via foveated rendering, an ultra-wide 115-degree field-of-view, and “human-eye resolution” just to name a few. The post Varjo’s XR-3 And VR-3 Headsets Blend The Line Between VR & AR appeared first on VRScout.

article thumbnail

7Invensun is a Chinese company that wants to disrupt the VR eye tracking sector

The Ghost Howls

Eye tracking is, in my opinion, a technology that will disrupt completely the VR ecosystem , exactly as room-scale did with the first HTC Vive. All VR interfaces will change with the introduction of eye tracking, becoming more intuitive. Let’s talk a bit about eye tracking. Yes, it is! Hello 7Invensun!

article thumbnail

Varjo Launches VR-1 with Retina-quality Fixed-foveated Display & Eye-tracking, Priced at $6,000

Road to VR

Both the focus display and the context display are OLED, and our understanding is that the focus display operates at 60Hz with the context display at 90Hz. The VR-1 also includes custom-made eye-tracking which the company claims delivers “unmatched precision and accuracy” in a stereo eye-tracking solution.

article thumbnail

Admix Secures $7M Funding to Bring “non-intrusive” Ads to VR & AR Games

Road to VR

Admix has created a platform that lets developers insert advertisements into their games, something the company says can be done non-intrusively across all device types, AR and VR included. The post Admix Secures $7M Funding to Bring “non-intrusive” Ads to VR & AR Games appeared first on Road to VR.

AR 275
article thumbnail

Varjo Promises “Human-Eye” Resolution With VR-1 Headset

VRScout

Varjo’s professional-grade headset features retina-grade resolution and eye-tracking functionality. Combined with the headsets integrated eye-tracking functionality, users can supposedly expect lifelike virtual content featuring levels of detail not currently offered by other major providers. FOV: 87 Degrees.