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Qualcomm Reveals AR2 Gen 1 Platform For AR Glasses

VRScout

Niantic Labs also revealed its Outdoor AR Headset powered by the AR2 platform. During the Snapdragon Summit, the company unveiled its latest piece of technology, the AR2 Gen 1 platform, which will be a key component for the next generation of slimmer and more fashion-friendly augmented reality (AR) glasses. Credit: Qualcomm.

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Our First Look At Microsoft HoloLens 2

VRScout

Microsoft debuts their latest mixed reality device at Mobile World Conference 2019. OK, I will be able give a more definite verdict after I actually get a hands-on demo first thing tomorrow, but in the meantime, here are our first impressions from having seen the live demos on the stage here at MWC Barcelona. Spatial Anchors.

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Epic’s HoloLens 2 Demo ‘Apollo 11: Mission AR’ Showcases Impressive PC-quality Graphics

Road to VR

Epic Games today released a new video featuring a demo for HoloLens 2 that aims to show off just what sort of graphics can be achieved on Microsoft’s latest standalone AR headset. Released in early September, Unreal Engine 4.23 We’ll update this article as soon as we hear back.

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Google Releases AR Geospatial Creator for Unity

XR Today - Augmented Reality tag

Additionally, people can develop augmented reality (AR) experiences with the platform’s 3D viewing function. According to the tech giant, gaming firms can develop real-world models for AR-based immersive experiences. Developers can also design AR experiences for physical locations via its Geospatial Creator.

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The XR Week Peek (2020.08.24): Facebook login gets imposed on Quest and the community riots, and much more!

The Ghost Howls

Apple threatens future support in Unreal Engine. That’s why even Microsoft took Epic’s stances : Microsoft uses UE4 to develop some products also for Apple devices, and this decision hurts also its business. Other relevant news. Image by Epic Games). This is huge.

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The XR Week Peek (2023.03.13): AltspaceVR shuts down, and much more!

The Ghost Howls

I’ve very limited time, but luckily this week has not been very relevant for the ecosystem, so I’m managing to write this newsletter anyway Top news of the week (Image by Microsoft) AltspaceVR shuts down In one of the saddest moments of the latest years in VR, AltspaceVR has closed its doors.

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The XR Week Peek (2020.08.03): OpenXR is taking foot, new cool features found inside Oculus runtime, and more!

The Ghost Howls

Some time ago, the most important companies of the XR ecosystem (HTC, Oculus, Microsoft, etc…) joined the Khronos Group to discuss a standard to end the fragmentation of the XR space. An eye-tracking accessory built for Vive should work with Rift as well, and so on. Niantic is not building its AR glasses.

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