The Unreal Garden AR Environment Was A Much Needed Escape From The Chaos Of E3


Large-scale multiplayer AR turns 6,000 sq. The Unreal Garden, a large-scale multiplayer AR experience from The Entertainment Software Association and Onedome, offered E3 2019 attendess an escape from the chaos, turning 6,000 sq. of showfloor into an interactive AR jungle. Built on the Enklu platform and powered by Microsoft HoloLens, the experience offers users a mixed reality journey featuring a combination of both physical and AR elements.

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Unreal Engine 4.25 Improves Support for HoloLens 2, Magic Leap, Adds Azure Spatial Anchors

Road to VR

Unreal Engine 4.25 Unreal Engine is one of the most popular game engines for building XR content. This week Unreal Engine 4.25 Epic Games says that Unreal Engine now offers production-ready support for HoloLens 2. On the VR side, Unreal Engine 4.25

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Unreal Engine 5 Tech Demo on PS5 Shows Where Next-gen Graphics are Headed

Road to VR

Epic Games today revealed a PS5 tech demo built with Unreal Engine 5, the next-gen version of the company’s game engine. With new features for advanced lighting and unprecedented geometric detail, Unreal Engine 5 hopes to enable a generational leap in real-time graphics.

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Magic Leap is Giving Away 500 AR Headsets as Part of Epic’s $100M Unreal MegaGrants

Road to VR

At Unreal Engine Build: Detroit 2019, Magic Leap today announced that the company will be giving away 500 Magic Leap One Creator Edition AR headsets as part of the recently unveiled Epic MegaGrants. Epic MegaGrants is Epic Games’ $100 million initiative designed to support developers of media, entertainment, and games, as well as enterprise professionals, students, educators, and tool developers working with Unreal Engine.

Unreal Engine 4.20 Ships With Native Mixed Reality Compositing for VR, New AR/VR SDKs

Road to VR

Unreal Engine 4.20 On the AR front, UE 4.20 Unreal Engine 4.20 For developers using Unreal Engine to build titles for the Rift, UE 4.20 Updated AR SDKs & Magic Leap. As with the Oculus Runtime, Apple and Google have since updated their ARKit and ARCore SDK—the foundation for building AR applications on those platforms—and the newest versions are now available with UE 4.20: ARKit 2.0. The post Unreal Engine 4.20 unreal engine unreal engine 4.20

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ESI Design Uses Unreal Engine To Create An AR-Inspired Lobby Experience


A two year renovation has transformed The Crossroads lobby into an interactive digital experience powered by Unreal Engine. In an interview with VRScout, Emily Webster, Head of Media Architecture for ESI Design, talked about The Crossroads project and answered the question of ‘is The Crossroads project AR?’, saying, “I don’t see this as AR since the digital content is more a permanent installation built into the real-world environment.”

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GDC 2018: Magic Leap One Getting Unreal Engine 4 Support


Today at GDC, Epic have announced that Unreal Engine 4 will officially support the Magic Leap One. You can read more about it on the Unreal Engine blog , but the basic gist of it is that you can use Epic’s UE4 now, one of the leading game engines on the market, to create content for Magic Leap One. Companies like Epic themselves, as well as Framestore, ILMxLAB, Schell Games, and Peter Jackson’s Wingnut AR are all working on content for the Magic Leap One.

Unreal Engine 4.18 Update Brings Native Support for ARKit and ARCore, SteamVR Support for Mac

Road to VR

Epic Game’s Unreal Engine is making it easier to create for augmented reality in the newest 4.18 Epic has however provided experimental support in their game engine for ARKit since Unreal Engine 4.17, but the new 4.18 ” Unreal Engine 4.18 now contains official support for ARCore developer preview too, Google’s answer to ARKit that provides a similar AR function to Google’s new Pixel 2 smartphones and soon more Android phones running 7.0

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Unreal Engine 4.17 Adds VR Spectator Screen, ARKit Support


Epic Games’ Unreal Engine 4.17 update is here , and it’s got some great new features for VR and AR lovers. Perhaps more importantly, the update also adds experimental support for Apple’s new ARKit, the AR platform set to be introduced in the upcoming release of iOS11. Unreal Engine was powering the Wingnut AR demo we saw during ARKit’s reveal earlier this year, but now all Unreal developers can get to grips with it.

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Google’s ARCore Gets Unity And Unreal Support


World-building engines Unreal and Unity are both on board with support of Google’s new ARCore augmented reality toolkit. We’ve had months of interesting projects rolling out on the Internet showing the capabilities of ARKit, but with Unity and Unreal support now in place for Google’s ARCore we’re likely to start seeing an increase in cool Android-based AR examples. AR Unity Engine Unreal Engine ARCore

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Enklu Launches San Francisco’s First AR Maker Space


The city of San Francisco will be getting its very first dedicated AR maker space thanks to Enklu , a cutting-edge company that approaches traditional venues and transforms them into modern experience centers using immersive AR technology. E.den members are given access to a Microsoft HoloLens headset running Enklu’s AR platform that they can use to create open-floor mixed reality experiences. Memberships and day passes are now available to west coast developers and players.

Unreal Garden AR Experience Opens to Visitors with Epson Laser Projectors


There wasn’t much talk about upcoming VR or AR experiences , though some other title releases were exciting. One of the big events at this year’s E3 was the Unreal Garden and, if you weren’t at E3, you may still be able to see it. What Is the Unreal Garden? The Unreal Garden is an AR experience developed by onedome. It’s been around for a while and has a couple of experiences other than the Unreal Garden.

Madonna Performs Alongside AR Clones During Billboard Music Awards


Earlier this month Billboard Magazine held its annual awards ceremony in Las Vegas, Nevada, and while most of us are still swooning over that incredible performance by Korean demigods BTS, pop music icon Madonna is receiving her own fair share of praise thanks to an interesting live performance that used AR technology to bring several versions of the legend to life on-stage at once. ” In the end, three AR-capable cameras in total were used during the live performance.

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GDC 2017: Epic’s Tim Sweeney on What Unreal Engine VR Means for Non-gaming Industries


But games are just the start of where VR and AR are heading, and honestly, most likely will not be either platform’s primary function in the future. Enhanced reality devices – especially AR — will be ubiquitous in another decade or so, and used in nearly every aspect of our lives and in nearly every industry, from automotive to medical care, education to neuroscience, engineering to shopping. Tagged with: automotive , GDC , shopping , Tim Sweeney , unreal engine 4.

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Triton Project is an affordable DIY AR headset

The Ghost Howls

Today I have the pleasure of publishing an interview I had with Graham Atlee , a very smart guy that has developed the Triton Project, a DIY affordable AR headset with wide FOV and natural hands interactions! For the past 3 years I’ve been working on various AR/VR projects like

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How Epic Games’ Lawsuit Against Apple Could Impact The Future Of VR/AR


Apple threatens to withhold support for ARKit and upcoming VR technology on Unreal Engine. This decision could prove devastating for Epic’s Unreal Engine and the hundreds of existing Mac and iOS apps powered by Unreal.

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Tilt Five Kickstarter Crests 300% Funding For Tabletop AR Platform


At over $1.5M, the Kickstarter is on track to set a record for the most-funded AR platform. Founded by game and tech industry veterans Jeri Ellsworth and Jamie Gennis, Tilt Five launched the Kickstarter for their AR tabletop gaming platform on September 23 rd. The concept is as genius as it is simplistic: a set of mobile/PC-powered AR glasses, a matching set of controller wands, and a game board (with game pieces, depending on the game). and Unreal Engine 4. .

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How Modding Communities Are Paving The Way For User-Generated VR & AR Content


In a similar fashion as to what Unreal Engine offers to round up users, these above-mentioned platforms are free to use but come at the cost of royalties or in-game purchases. The post How Modding Communities Are Paving The Way For User-Generated VR & AR Content appeared first on VRScout.

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Axon Park and Survios’ CTO to Teach Unreal Engine VR Masterclass

Peter Graham

Axon Park has begun a strategic partnership with VR First with the Unreal Engine VR Masterclass being the first endeavour. They’ve brought on board Survios CTO and Co-Founder Alex Silkin to teach the course who will also be supported by the Unreal Engine Team. Starting on 4th September and running for 14 weeks until 11th December 2019, the course is designed for expert-level developers used to Unity (or other engines) who want to learn Unreal Engine 4 of VR.

This Week In XR: Epic’s Unreal Metaverse, New Apple AR Glass Rumors, Spatial Goes Free

Charlie Fink

You, too, can host a million person party thanks to Epic Games Unreal Engine. Apple rumors? Yes, please! Consumer Tech /consumer-tech Innovation /innovation Consumer Tech /consumer-tech technology

AR Functionality Comes To Vive Pro With New Front-Facing Camera Tools


The Vive Pro gets new SDK tools unlocking advanced AR capabilities. The SDK also supports native development with plugins for both Unity as well as Unreal Engine 4. Combining stereo camera technology with the spatial tracking capabilities of the Vive Pro allows developers to create immersive experiences in VR, AR or even both. The post AR Functionality Comes To Vive Pro With New Front-Facing Camera Tools appeared first on VRScout.

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Epic Games Goes All In With Unreal Engine 4 Support for Google Daydream


Riding the wave of excitement over Google’s new VR platform, Daydream, Epic Games CTO Kim Libreri announced on the Google I/O stage today that the gaming giant has brought support for Daydream to Unreal Engine 4. The developer of Unreal Engine 4, a free game engine driving some of the most advanced CG visualizations in existence, Epic Games has been an early supporter of VR, developing content for the Oculus Rift prototype Crescent Bay years ago.

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Epic Games CEO Tim Sweeney On AR: ‘We’re Going To Need Very Strong Privacy Protections’


Sweeney declined a full interview but agreed to answer one question about the VR and AR market on the record. Sweeney is, of course, the CEO of the company behind Unreal Engine, Fortnite, Epic Games store and more. ‘You can quote me on this’ He spoke for nearly two minutes about how he views VR and AR: VR and AR will transform the future of entertainment and Epic is investing heavily in it. AR Epic Games VR Industry News Fortnite Tim Sweeney Unreal engine

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The best AR and VR news from CES 2021

The Ghost Howls

And if this CES has been a bit of a disappointment in general, this holds even more for AR and VR, for which we have no crucial announcement. The Swiss startup has shown at digital CES both an AR and VR prototype, and they both resemble the currently available headsets.

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Real-Time Motion Capture Brings David Bowie’s Ziggy Stardust Back To Life


Brought to life via a combination of motion capture technology and Unreal Engine, guests at both the party and the weekend event were able to view the digital model on a massive 8K Samsung monitor and interact with the character in real-time. And long may that continue,” says John MacInnes, co-founder of MacInnes Scott, the company behind David Bowie Is Unreal. Using a tablet device, attendees could walk around the scene and view the action from a variety of angles in AR.

GDC 2017: Epic Games Teams With Chevrolet On New AR Car Project


Ever since Epic Games opened its Unreal Engine 4 technology to the world, new use cases have been coming in fast and furious. Right now, it’s a specialized version of Unreal because we’ve just put the demo together, but these are features that are going to be available in regular Unreal. The Blackbird uses professional grade AR, filming a 360 video from the center of the vehicle using Red Epic cameras.

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nReal AR glasses hands-on preview

The Ghost Howls

It is something that I say since the beginning of 2019 : nReal is one of the most interesting AR startups out there. The idea of nReal is producing the first consumer AR headset , that, when you wear it, you really look like wearing a pair of normal glasses. nReal has been sued by Epic Games for the name too similar to Unreal and by Magic Leap that claims that nReal CEO Chi Xu has stolen the technology of the American company while working there. augmented reality reviews A

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Admix Raises $7M To Develop ‘Non-Intrusive’ Ads For VR & AR


Using the companies custom Unity and Unreal-compatible SDK, game developers can easily drag-and-drop ad-ready billboards, posters, and signs into everything from simple 2D games to complex VR and AR experiences. Keep a look out for virtual billboards advertising your favorite products.

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Monthly Round-Up: The Biggest VR And AR News From May 2020


There’s so much happening that it can be hard to keep up — that’s why we’ve rounded up the most important VR and AR news from this month in one convenient spot! Unreal Engine 5 Supports VR, Promises Generational Leap For Graphics.

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The XR Week Peek (2020.10.12): Quest 2 is launching, dogs use AR, and more!

The Ghost Howls

Unreal Engine and Photoshop), as it happens in Google Docs when many people edit the same document at the same time. The US Army is experimenting with AR goggles on dogs. It seems that after 3–4 weeks of training, the dog gets used to using AR.

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The XR Week Peek (2021.02.22): Samsung AR glasses leaked, Kura price revealed, and much more!

The Ghost Howls

This week in XR hasn’t had any explosive news, but it was interesting nonetheless: in particular we had cool info on AR glasses, with some news from Kura, Lynx, and Samsung. Samsung AR glasses concept has been leaked. It could be a big bang for AR.

Review: VR Sky all-in-one headset is unrealized potential

Hypergrid Business

There’s no point... Maria's Worlds VR & AR VR SkyDisclosure: This headset was provided free by GeekBuying. I like the idea of using all-in-one headsets for things like real estate and auto show rooms, trade shows or roller coaster rides.

Kelly Peng reveals Kura 150° FOV AR glasses expected price and release date

The Ghost Howls

Kura promises to deliver lightweight AR glasses with astonishing features like 150° FOV, 8K resolution per eye, and outdoor use thanks to some breakthrough innovations they are working on. They could make AR enter a new immersive phase that leads towards mainstream adoption.

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Adobe’s Project Aero Aims to Help Creators Build AR Content

Road to VR

Called Project Aero, the newly announced AR authoring tool and multi-platform system that will soon deliver a way for developers to build simple AR scenes and experiences for Apple’s ARKit. In collaboration with Apple and Pixar, Adobe is also adding ‘usdz’ support to Adobe Creative Cloud apps and services, a file format that is a zero compression, unencrypted zip archive for 3D content such as AR/VR objects.

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Varjo’s XR-3 And VR-3 Headsets Blend The Line Between VR & AR


In terms of compatibility, the XR-3 plays nice with major software such as Unity, Unreal Engine, OpenXR, Autodesk VRED, Lockheed Martin Prepar3d, VBS BlueIG, and FlightSafety Vital just to name a few. Cheaper, sleeker, deeper mixed reality.

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Peter Jackson’s New Studio is All About AR Storytelling


Over the past year Jackson and his team at Wingnut AR, a subdivision of Wingnut Films , have been utilizing Apple’s ARkit to experiment with various types of AR experiences. Peter Jackson and his partner Fran Walsh, they’d seen some AR demos of some new hardware and were really excited about the creative possibilities,” said Wingnut Creative Director Alasdair Coull, speaking to BBC Click. News Apple AR ARKit Augmented Reality BBC Movies Peter Jackson WWDC

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On the Hunt for VR’s Killer App with Epic Games’ Technical Director of VR & AR, Nick Whiting

Road to VR

Today we hear from Nick Whiting, Technical Director of VR & AR at Epic Games. Whiting oversees the development of the award-winning Unreal Engine 4’s virtual reality efforts. Epic’s Unreal Engine 4 is one of the leading tools for VR game development. The post On the Hunt for VR’s Killer App with Epic Games’ Technical Director of VR & AR, Nick Whiting appeared first on Road to VR.

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