Unreal Engine 5 Launches in Early Access with New VR Template Built on OpenXR

Road to VR

Epic Games today announced that Unreal Engine 5 is now available in early access, including a new template for VR projects built on OpenXR 1.0, the industry-backed standard for building device-agnostic VR and AR applications.

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Unreal Engine Gets OpenXR Improvements Just in Time for Oculus Development Shift

Road to VR

The latest version of Unreal Engine 4, version 4.27, brings “production-ready” support for OpenXR. You may recall news back in May that the early access version of Unreal Engine 5 includes improved support for OpenXR. That makes Unreal Engine 4.27 Unreal Engine 4.27

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The Unreal Garden AR Environment Was A Much Needed Escape From The Chaos Of E3

VRScout

Large-scale multiplayer AR turns 6,000 sq. The Unreal Garden, a large-scale multiplayer AR experience from The Entertainment Software Association and Onedome, offered E3 2019 attendess an escape from the chaos, turning 6,000 sq. of showfloor into an interactive AR jungle. Built on the Enklu platform and powered by Microsoft HoloLens, the experience offers users a mixed reality journey featuring a combination of both physical and AR elements.

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Unreal Engine 5 Tech Demo on PS5 Shows Where Next-gen Graphics are Headed

Road to VR

Epic Games today revealed a PS5 tech demo built with Unreal Engine 5, the next-gen version of the company’s game engine. With new features for advanced lighting and unprecedented geometric detail, Unreal Engine 5 hopes to enable a generational leap in real-time graphics.

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The XR Week Peek (2022.04.10): Epic releases Unreal Engine 5, Meta cancels F8, and more!

The Ghost Howls

Epic Games releases Unreal Engine 5. Epic Games has finally released the latest iteration of its popular game engine: Unreal Engine 5. This means that while great, Unreal Engine 5 is not disruptive for us VR users and developers, yet.

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Unreal Engine 4.25 Improves Support for HoloLens 2, Magic Leap, Adds Azure Spatial Anchors

Road to VR

Unreal Engine 4.25 Unreal Engine is one of the most popular game engines for building XR content. This week Unreal Engine 4.25 Epic Games says that Unreal Engine now offers production-ready support for HoloLens 2. On the VR side, Unreal Engine 4.25

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Unreal Garden Returns With Updated Hardware and New Narrative Elements

ARPost

Unreal Garden introduced many people to location-based augmented reality. The experience combining stunning sets and out-of-this-world effects remains a touchstone in the history of AR exhibits. In case you missed your chance the first time , what is Unreal Garden? “We

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Epic Games Awarded Grants to 31 XR Projects in 2021 Through the $100M MegaGrants Fund

Road to VR

Since 2019 Epic Games (well known as the creators of Unreal Engine & Fortnite ) has run the Epic MegaGrants program, a $100 million fund to financially support projects built with Unreal Engine. BRUNNER Elektronik – Unreal Engine Integration for NOVASIM Flight Simulator.

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Unreal Engine 4.20 Ships With Native Mixed Reality Compositing for VR, New AR/VR SDKs

Road to VR

Unreal Engine 4.20 On the AR front, UE 4.20 Unreal Engine 4.20 For developers using Unreal Engine to build titles for the Rift, UE 4.20 Updated AR SDKs & Magic Leap. As with the Oculus Runtime, Apple and Google have since updated their ARKit and ARCore SDK—the foundation for building AR applications on those platforms—and the newest versions are now available with UE 4.20: ARKit 2.0. The post Unreal Engine 4.20 unreal engine unreal engine 4.20

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ESI Design Uses Unreal Engine To Create An AR-Inspired Lobby Experience

VRScout

A two year renovation has transformed The Crossroads lobby into an interactive digital experience powered by Unreal Engine. In an interview with VRScout, Emily Webster, Head of Media Architecture for ESI Design, talked about The Crossroads project and answered the question of ‘is The Crossroads project AR?’, saying, “I don’t see this as AR since the digital content is more a permanent installation built into the real-world environment.”

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Kite & Lightning’s ‘Bebylon Battle Royale’ Nabs Unreal Dev Grant

Road to VR

Kite & Lightning, the studio behind some of VR’s earliest experiences, is one of 13 developers receiving a portion of over $200,000 in ‘Unreal Dev Grants’, a program set up by Epic Games to showcase and provide financial support to projects using Unreal Engine 4. The latest round of grants has been awarded to a diverse range of projects, including a number of non-VR indie games, a full-length animated film, and The Machines , a MOBA-inspired AR PVP game.

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Unreal Engine 4 Now Available for Microsoft HoloLens 2

Next Reality AR

Native support for Unreal Engine 4 has arrived for the HoloLens 2 via early access on GitHub (login required). Don't Miss: Microsoft's Live HoloLens 2 Apollo 11 Demo Didn't Take Flight, but You Can See It Thanks to Unreal Engine's Video Epic Games founder and CEO Tim Sweeney first announced the coming development on stage at Mobile World Congress in Barcelona, Spain, but it was at last month's Build conference where the world truly got a good look at some of the possibilities.

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Unreal Engine 4.18 Update Brings Native Support for ARKit and ARCore, SteamVR Support for Mac

Road to VR

Epic Game’s Unreal Engine is making it easier to create for augmented reality in the newest 4.18 Epic has however provided experimental support in their game engine for ARKit since Unreal Engine 4.17, but the new 4.18 ” Unreal Engine 4.18 now contains official support for ARCore developer preview too, Google’s answer to ARKit that provides a similar AR function to Google’s new Pixel 2 smartphones and soon more Android phones running 7.0

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Unreal Engine 4.17 Adds VR Spectator Screen, ARKit Support

UploadVR Between Realities podcast

Epic Games’ Unreal Engine 4.17 update is here , and it’s got some great new features for VR and AR lovers. Perhaps more importantly, the update also adds experimental support for Apple’s new ARKit, the AR platform set to be introduced in the upcoming release of iOS11. Unreal Engine was powering the Wingnut AR demo we saw during ARKit’s reveal earlier this year, but now all Unreal developers can get to grips with it.

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Enklu Launches San Francisco’s First AR Maker Space

VRScout

The city of San Francisco will be getting its very first dedicated AR maker space thanks to Enklu , a cutting-edge company that approaches traditional venues and transforms them into modern experience centers using immersive AR technology. E.den members are given access to a Microsoft HoloLens headset running Enklu’s AR platform that they can use to create open-floor mixed reality experiences. Memberships and day passes are now available to west coast developers and players.

The Coachellaverse Is A Multi-Sensory AR Music Experience

VRScout

This virtual platform features everything from AR technology and video games to NFTs and an interactive online community where you can connect with attendees, both on-site and at home, as well as with artists, creators, and other surprise guests. Flume wasn’t the only artist using AR.

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Unity, Unreal Engine & Mozilla Partner with Magic Leap as SDK Rolls Out to Developers

Next Reality AR

Following the surprise release of Magic Leap's SDK on Monday, March 19, Unity, Unreal Engine, and Mozilla followed up by announcing official partnerships with the company. "We We are proud to partner with Magic Leap to integrate the Magic Leap platform with Unity," Unity announced on its official blog. For all creators looking to get started today, we're thrilled to make available the Unity Technical Preview and the Lumin SDK available on the Magic Leap Creator Portal!"

How Epic Games’ Lawsuit Against Apple Could Impact The Future Of VR/AR

VRScout

Apple threatens to withhold support for ARKit and upcoming VR technology on Unreal Engine. This decision could prove devastating for Epic’s Unreal Engine and the hundreds of existing Mac and iOS apps powered by Unreal.

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Open-Source VIRTUOSO SDK for Unreal Engine – a Standard Framework for XR Development

ARPost

And it is made possible by VIRTUOSO , an open-source SDK created by Charles Rivers Analytics, which is now available for Epic Games’ Unreal Engine. Developers of immersive games and apps, rejoice! From now on, you will only need to write one code for all the devices that users may have.

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Madonna Performs Alongside AR Clones During Billboard Music Awards

VRScout

Earlier this month Billboard Magazine held its annual awards ceremony in Las Vegas, Nevada, and while most of us are still swooning over that incredible performance by Korean demigods BTS, pop music icon Madonna is receiving her own fair share of praise thanks to an interesting live performance that used AR technology to bring several versions of the legend to life on-stage at once. ” In the end, three AR-capable cameras in total were used during the live performance.

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GDC 2017: Epic’s Tim Sweeney on What Unreal Engine VR Means for Non-gaming Industries

UploadVR Between Realities podcast

But games are just the start of where VR and AR are heading, and honestly, most likely will not be either platform’s primary function in the future. Enhanced reality devices – especially AR — will be ubiquitous in another decade or so, and used in nearly every aspect of our lives and in nearly every industry, from automotive to medical care, education to neuroscience, engineering to shopping. Tagged with: automotive , GDC , shopping , Tim Sweeney , unreal engine 4.

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Spatial Beats: Epic Games, DigiLens & Military AR

AR Insider

Welcome back to Spatial Beats, AR Insider's weekly series that features observations and insights of author and futurist Charlie Fink. This week, we look at Unreal Engine 5, DigiLens' funding and the U.S. Army's AR play. This post appeared first on AR Insider.

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Unreal Garden AR Experience Opens to Visitors with Epson Laser Projectors

ARPost

There wasn’t much talk about upcoming VR or AR experiences , though some other title releases were exciting. One of the big events at this year’s E3 was the Unreal Garden and, if you weren’t at E3, you may still be able to see it. What Is the Unreal Garden? The Unreal Garden is an AR experience developed by onedome. It’s been around for a while and has a couple of experiences other than the Unreal Garden.

Tilt Five Kickstarter Crests 300% Funding For Tabletop AR Platform

VRScout

At over $1.5M, the Kickstarter is on track to set a record for the most-funded AR platform. Founded by game and tech industry veterans Jeri Ellsworth and Jamie Gennis, Tilt Five launched the Kickstarter for their AR tabletop gaming platform on September 23 rd. The concept is as genius as it is simplistic: a set of mobile/PC-powered AR glasses, a matching set of controller wands, and a game board (with game pieces, depending on the game). and Unreal Engine 4. .

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Triton Project is an affordable DIY AR headset

The Ghost Howls

Today I have the pleasure of publishing an interview I had with Graham Atlee , a very smart guy that has developed the Triton Project, a DIY affordable AR headset with wide FOV and natural hands interactions! For the past 3 years I’ve been working on various AR/VR projects like Pumori.io

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How Modding Communities Are Paving The Way For User-Generated VR & AR Content

VRScout

In a similar fashion as to what Unreal Engine offers to round up users, these above-mentioned platforms are free to use but come at the cost of royalties or in-game purchases. The post How Modding Communities Are Paving The Way For User-Generated VR & AR Content appeared first on VRScout.

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Qualcomm is Preparing Developers for the Coming Wave of Smartphone-tethered AR Glasses

Road to VR

Today at AWE 2021, Qualcomm announced Snapdragon Spaces XR Developer Platform, a head-worn AR software suite the company is using to kickstart a broader move towards smartphone-tethered AR glasses. Snapdragon Spaces includes SDKs for Unreal Engine and Unity, and is based on OpenXR.

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Axon Park and Survios’ CTO to Teach Unreal Engine VR Masterclass

Peter Graham

Axon Park has begun a strategic partnership with VR First with the Unreal Engine VR Masterclass being the first endeavour. They’ve brought on board Survios CTO and Co-Founder Alex Silkin to teach the course who will also be supported by the Unreal Engine Team. Starting on 4th September and running for 14 weeks until 11th December 2019, the course is designed for expert-level developers used to Unity (or other engines) who want to learn Unreal Engine 4 of VR.

The XR Week Peek (2021.05.31): UE5 released in Early Access, Lumus shows an impressive AR prototype, and more!

The Ghost Howls

This has not been the most interesting week in AR, VR, but I think that in the next times we’ll see some shots fired: in some days there will be the F8, the official shipment of the Vive Pro 2, then the Apple WWDC conference! Unreal Engine 5 gets released in Early Access.

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Top 5 AR SDKs for Building Augmented Reality Mobile Apps?

ARPost

Although most people still consider AR as an entertainment technology, we can see its practical implementations in various industries like e-commerce, healthcare, architecture , training, and many others. An AR software development kit or AR SDK is the key to AR app development.

This Week In XR: Epic’s Unreal Metaverse, New Apple AR Glass Rumors, Spatial Goes Free

Charlie Fink

You, too, can host a million person party thanks to Epic Games Unreal Engine. Apple rumors? Yes, please! Consumer Tech /consumer-tech Innovation /innovation Consumer Tech /consumer-tech technology

Microsoft's Live HoloLens 2 Apollo 11 Demo Didn't Take Flight, but You Can See It Thanks to Unreal Engine's Video

Next Reality AR

On Monday, the Microsoft Build conference kicked off, showcasing a series of demos that went off without a hitch — except for one big one. At the start of the show, the company was meant to show off the capabilities of the HoloLens 2 by highlighting a look at the historic Apollo 11 mission as an augmented reality story. Unfortunately, things didn't go as planned.

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AR Functionality Comes To Vive Pro With New Front-Facing Camera Tools

VRScout

The Vive Pro gets new SDK tools unlocking advanced AR capabilities. The SDK also supports native development with plugins for both Unity as well as Unreal Engine 4. Combining stereo camera technology with the spatial tracking capabilities of the Vive Pro allows developers to create immersive experiences in VR, AR or even both. The post AR Functionality Comes To Vive Pro With New Front-Facing Camera Tools appeared first on VRScout.

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Epic Games Goes All In With Unreal Engine 4 Support for Google Daydream

VRScout

Riding the wave of excitement over Google’s new VR platform, Daydream, Epic Games CTO Kim Libreri announced on the Google I/O stage today that the gaming giant has brought support for Daydream to Unreal Engine 4. The developer of Unreal Engine 4, a free game engine driving some of the most advanced CG visualizations in existence, Epic Games has been an early supporter of VR, developing content for the Oculus Rift prototype Crescent Bay years ago.

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Oculus is “All in on OpenXR,” New Developer Features Will Come to OpenXR Only

Road to VR

Oculus is making hard shift away from its proprietary developer APIs in favor of OpenXR, an industry-backed project that aims to standardize the development of VR and AR applications.

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Real-Time Motion Capture Brings David Bowie’s Ziggy Stardust Back To Life

VRScout

Brought to life via a combination of motion capture technology and Unreal Engine, guests at both the party and the weekend event were able to view the digital model on a massive 8K Samsung monitor and interact with the character in real-time. And long may that continue,” says John MacInnes, co-founder of MacInnes Scott, the company behind David Bowie Is Unreal. Using a tablet device, attendees could walk around the scene and view the action from a variety of angles in AR.

The XR Week Peek (2021.12.21): Google is building an AR OS, Nike acquires RTFKT, and more!

The Ghost Howls

Google is reportedly working on an AR operating system. Now we have finally an official confirmation of the fact that Google is working on an AR device. These are the software components that run on the AR devices and are the closest to the hardware.

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