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‘Apollo 11 VR’ Studio to Launch ‘Shuttle Commander’ Next Week on PSVR

Road to VR

Immersive VR Education, the studio behind VR experiences Apollo 11 VR (2016) and Titanic VR (2018), is set to launch its next mission into space on PSVR soon, this time taking you to the Hubble Space Telescope to go hands-on with an accurate recreation of the mission, shuttle cockpit, and space telescope itself.

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Winning VR Experiences from the 2016 Proto Awards

VRScout

Last night, the VR community gathered in LA for the 2016 Proto Awards. This list of winners from the 2016 Protos is a great start. 2016 Proto Award Winners. Apollo 11 VR. The post Winning VR Experiences from the 2016 Proto Awards appeared first on VRScout. It has been. AltspaceVR. Best Social Experience.

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HD Remaster of ‘Apollo 11 VR’ Coming to Vive, Rift & Windows VR Next Month

Road to VR

Apollo 11 VR (2016) is an educational experience that takes you on a breathtaking trip to the Moon, virtually recreating the July 24, 1969 mission that has inspired so many. Apollo 11 VR HD is a complete remake, and includes all new assets, new textures, new animation, new lighting, revamped audio, and Windows MR support.

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Google Expects 11 Daydream Ready Phones Available by Year’s End

Road to VR

This week Google said they expect 11 Daydream ready phones on the market by the end of 2017. On the call, Pichai, who is an Alphabet board member, reportedly told investors that Google expects 11 Daydream ready phones on the market by the end of the year.

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The 2016 Proto Awards: See Who Took Home VR’s Biggest Honors

UploadVR Between Realities podcast

Most Transportive Experience: Apollo 11 VR – Immersive VR Education Ltd. Apollo 11 VR – Immersive VR Education Ltd. Best Educational Experience: Apollo 11 VR – Immersive VR Education Ltd. Ctrl – Breaking Fourth. Zen Zone – Aaron Lemke. Pearl – Google Spotlight Studios. Tactera – E McNeill (Winner) . The Climb – Crytek.

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Report: Pokemon GO Made More Money Than Candy Crush in 2016 But Players Spent Less

UploadVR Between Realities podcast

As if you couldn’t tell by the fact a lot of people spent a large part of 2016 playing it, Niantic’s Pokemon GO was a huge success. on gaming apps in 2016, over $7 more than the $70.44 Despite this players actually spent the least amount of money on the app than any other of 2016’s top performing mobile games.

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‘Apollo 11 VR’ Studio Partners with Shenandoah University to Create the Next Generation of VR Training Programs

Road to VR

To further round out the department’s facilities, the university announced it’s partnering with Immersive VR Education, the company behind VR experiences such as Apollo 11 VR (2016) and the VR learning platform Engage. Image courtesy Immersive VR Education.

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