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Oculus Founder Expects No Next-gen VR Headsets From Market Incumbents Before Mid-2018

Road to VR

Oculus’ founder Palmer Luckey, who left the company in March, recently opened up on record for the first time in an interview since September 2016. Among a range of topics discussed, Luckey spoke of the timeline of future VR headsets from major hardware players. The hardware will not change.

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Oculus’ First Employee Leaves The Company

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Chris Dycus, a hardware engineer at Facebook’s Oculus, has left the company he helped establish. Because Dycus (pictured above wearing an early version of the Rift) was Oculus’ first employee outside of founders like Brendan Iribe, Nate Mitchell, and the now-departed Palmer Luckey. Why is that important?

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Oculus Co-founder Departs Facebook Amidst Rumor of Rift 2 Cancellation

Road to VR

Oculus co-founder Brendan Iribe is leaving Facebook. Brendan Iribe was among the founding members of Oculus, and held the role of CEO from the 2012 inception of the company, through the 2014 Facebook acquisition, until the end of 2016 when he stepped down to head the PC division of Oculus as Hugo Barra took over as head of Oculus.

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VR: Fad or Fiction?

Tech Trends VR

Back in 2012, a starry-eyed young entrepreneur called Palmer Luckey announced a new and improved head-mounted display that would be better than pretty much everything on the market at the time, and affordable for gamers to boot. He built the first prototype of his VR headset in 2011 and announced it on Kickstarter in 2012.

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VR Industry Luminary John Carmack Quits Meta, Calling it “the end of my decade in VR”

Road to VR

John Carmack, legendary programmer and key player in the Oculus gensis story, announced he’s left Meta, writing in a memo to employees that he “wearied of the fight” of trying to push for change at the highest levels of the company. ” Carmack demos an early Oculus Rift prototype at E3 2012.

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‘The Gallery: Call of the Starseed’ Comes Full Circle and Releases For Oculus Touch On Dec. 6th

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There are a lot of upcoming Oculus Rift games with Touch support. And in 2012, The Gallery was one of the first commercially announced Oculus Rift titles and that was one of the targeted platforms when the game completed its $80,000+ Kickstarter campaign back in 2013. And in a way, it’s a bit of a homecoming.

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One Year After Oculus Rift Launch, VR is Here to Stay

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In the middle of August 2012 I wrote my first article about Oculus. There is VR hardware and software available via major retailers capable of making people feel emotions at a level of intensity which cannot be achieved with traditional video games. A few months later, I got my first demo.

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