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Wonderland Engine to Enhance WebXR Enterprise Solutions

XR Today - Virtual Reality

This week, Wonderland Engine—a service for powering hardware agnostic web XR solutions—is entering version 1.2.0, a fresh update that improves development cycles for AR/VR/MR experiences across various end devices. More on Wonderland Engine 1.2.0 The Wonderland Engine 1.2.0 Wonderland Engine 1.2.0

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Unreal Engine 5 Launches in Early Access with New VR Template Built on OpenXR

Road to VR

Epic Games today announced that Unreal Engine 5 is now available in early access, including a new template for VR projects built on OpenXR 1.0, the industry-backed standard for building device-agnostic VR and AR applications. The VR template in Unreal Engine 5 is designed as an ideal starting point for VR projects.

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8th Wall Partners With Ready Player Me to Reality-Bending Effect

ARPost

If this sounds familiar, it could be because you’ve probably done it quite a few times already – making an avatar is a common first step when stepping into a new VR platform. But, this isn’t a VR platform. As many platforms as Ready Player Me is partnered with, so far all are either Web3D or dedicated VR applications.

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Unity ‘Accelerating efforts’ on OpenXR Support, Preview Expected by End of Year

Road to VR

Unity has long been a public supporter of OpenXR—an industry standard designed to streamline VR development by making it easier for apps to support a wide range of headsets—but the company has yet to deploy support for the standard. Technical Product Manager of AR/VR at Unity. Image courtesy Khronos Group.

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Conquest VR preview: high-quality audio comes to Quest

The Ghost Howls

At AWE, I have finally been able to try the upcoming Conquest VR audio accessory. Conquest VR. The idea behind Conquest VR is to improve the audio quality of the Oculus Quest 2 (or the Meta Quest 2, if you prefer the new soul-less name) without sacrificing the comfort of the user. Conquest VR – Analysis.

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Leveraging Unity 3D for VR Development 

XR Today - Virtual Reality

Not so long ago, Virtual Reality (VR) was considered by many to be a futuristic concept. In the last couple of years, countless leading brands have adopted VR to assist with collaboration, training, and product development practices. Here’s how professionals can get started with Unity 3D tools for VR development.

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Case Study: Toyota Streamlines Production with AR

AR Insider

In production equipment and work procedures, Kaizen seeks to drive maximum quality, efficiency gains, and eliminate waste. This includes digital engineering, assembly and several other stages of the automotive lifecycle. As a global company, Toyota needs to connect field support engineers and experts across various locations.