Unreal Engine 5 CEO: ?All? The Demo Tech Can Work On High End PC VR


“All” of the Unreal Engine 5 technology demonstrated in this week’s stunning reveal will be able to work with high end PC VR, according to Epic CEO Tim Sweeney. ” Unreal Engine 5 is a radical new approach to how games are made and rendered. This means virtual objects will look incredibly detailed up close, and won’t “pop in” or “pop out” as you move away from them. Oculus Quest?

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Unreal Engine 4.20 Ships With Native Mixed Reality Compositing for VR, New AR/VR SDKs

Road to VR

Unreal Engine 4.20 In the VR realm, the new version brings native mixed reality video compositing for VR applications, and an update to a much newer Oculus SDK. Mixed reality video compositing for VR allows applications to pull in video from the real world and mix it with the virtual world, which can lead to a really cool footage, like the work done for the Fantastic Contraption (2016) trailer ; it’s also the preferred way for streamers to show themselves in VR.

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Is Oculus Quest killing PC VR?

The Ghost Howls

The launch on Quest has gone pretty well , and the game has had good feedback from the press (apart from some graphical glitches that can be solved in future updates) and very positive reviews on the Oculus Store. Now there is the Oculus Quest. The post Is Oculus Quest killing PC VR?

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SideQuest Joins The Khronos Group To Push OpenXR

Upload VR

While we are still in the early days of adoption for OpenXR among developers, the standard is already initially supported by runtimes from Facebook , Valve and Microsoft with game engines Unity and Unreal on board as well.

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Featured Platform: Getnamo’s Community Plugin for Unreal Engine 4


With the rising popularity of PC gaming and VR, there’s never been a better time to start building with one of the world’s most powerful game engines. Today on the blog, we’re spotlighting getnamo’s community Leap Motion plugin for Unreal Engine 4, which offers some unique capabilities alongside the official plugin. Oculus Rift VR/AR support is easily accessible, as the plugin handles all the necessary transforms.

Oculus Adds Support For Native Mixed Reality Capture


When trying to sell someone on the wonder that is virtual reality, it’s better to show than to tell. Explaining the incredible immersion that a solid virtual reality experience provides is difficult to put into words, but showing someone playing or allowing a person to play themselves is the quickest path to amazement. Mixed reality is a way to give spectators a window into virtual experiences, showing how the player inhabits a virtual world.

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Community Download: Does Oculus Quest Need Fortnite Or Minecraft To Succeed?


At Oculus Connect I spoke with CTO John Carmack some and reminded him of comments he made about Minecraft being the best title for Gear VR. He explained the call was made not to bundle a gamepad with Gear VR, as they had for all the developer attendees at Oculus Connect one year. This means the game he’d worked so hard with Microsoft to bring to the fledgling Oculus mobile platform didn’t have an audience with the right controller. VR Industry News Oculus Quest

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Oculus Connect 3 Registration Now Open, Early Bird Passes from $199

Road to VR

You can now register to attend Oculus’ 3rd ‘Connect’ conference, an event dedicated to all things Oculus from Rift to Touch and is focused primarily on developers and VR development. Held in San Jose, CA between October 5th and 7th, Oculus Connect returns once again and, as before, promises to become a Mecca for virtual reality developers around the world. Photo courtesy Oculus VR, LLC. Oculus Connect 3 Registration.

Users up, land down for holidays

Hypergrid Business

Virtual Worlds Grid gained the most land area, the equivalent of 964 standard region, followed by ZetaWorlds with 447 regions, 3rd Rock Grid with 231, Kitely with 221, and PMGrid closing the fifth spot with 48 regions. It was followed by InWorldz with 1,026, and education-focused grids Emilac with 849 and Eureka World with 804. OpenSim is a free, open source virtual world platform that’s compatible with the Oculus Rift. Furry World : 1,104 regions.

Myst VR: How Cyan Worlds Is Modernizing A PC Gaming Classic

Upload VR

And now it’s coming to VR for the first time via the Oculus Quest on December 10th with Myst VR. First released back in 1993, Cyan Worlds’ classic adventure game originally launched for Mac OS and spearheaded the boom of the CD-ROM. Rand : We have the best fans in the world!

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2018 Highlights: Award-winning VR gloves, global customers, and a growing team


We were the first VR company to introduce a prototype at Sundance since Oculus unveiled an early version of their Rift in 2012. Dozens of leading companies around the world in the automotive, aerospace, industrial, and government sectors are already seeing incredible results with the HaptX Gloves Development Kit for design and training applications.”. A new generation of HaptX Gloves. At HaptX, our team is celebrating a milestone-filled 2018.

The XR Week Peek (2020.05.11): new Quest is in the works, Magic Leap may pivot to healthcare, and more!

The Ghost Howls

Image by Oculus). Facebook is working on a new version of the Oculus Quest. According to a report by Bloomberg, Oculus is working on a new Oculus Quest model, and it has already done prototypes that are lighter and more powerful than the current device. Bloomberg, that is usually very reliable, highlights that Oculus is working on different designs, some of which are 10% to 15% smaller than the current Quest. The future of world scanning has just begun.

Apple Embraces VR: Every Virtual Reality Announcement From Today’s WWDC Keynote

Road to VR

At Apple’s World Wide Developer Conference today, the company made a major shift in their embrace of virtual reality with several new VR announcements during the event’s opening keynote. Today marks a major shift in Apple’s public support for virtual reality. Although SteamVR also supports the Rift on PC, it relies on elements of Oculus’ PC SDK which means it’s unlikely that we’ll see Rift on Mac until Oculus supports it officially.

Editorial: Why Catching Pokemon In Skyrim Could Be The Future Of VR And AR


Where the barriers between VR and AR dissolve and our virtual worlds and augmentations can seamlessly intermingle. To get there, all we need to do is remove the barriers that exist between Augmented Reality and Virtual Reality and let them become one thing. Augmented Virtual Reality. This works for any ARKit and ARCore app today in any virtual reality. They don’t care whether they’re augmenting real or virtual reality. Another is the Skyrim world.

GDC 2018: Sketchfab Launches Download API, Bringing Fast 3D Model Searching To Developers


Many of these assets have been created in software that will be very familiar to creative VR users, like Google’s Tilt Brush and Blocks or Oculus Quill and Medium as well as other more traditional software such as Blender. Sketchfab’s Download API allows you to do all of that within game engines such as Unity and Unreal and even when working inside VR. 3D asset company Sketchfab is looking to stay a step ahead of Google Poly with its latest release.

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Nickelodeon Launches Slimezone VR at IMAX VR Centers


Attendees could jump into one of six networked Oculus Rift headsets and enter the world of SlimeZone, letting you play games, watch cartoons, create art, and of course slime others. But you can also select an avatar for yourself and non-VR players can participate alongside their friends and family as they explore the Nickelodeon world in spectator mode, by flying a virtual drone to slime players. Now available at Los Angeles, New York and Toronto VR centers.

Reaching into 3D Data, Exploring CAD Designs, Virtual Meetings, and More


As part of our 3D Jam spotlight series, here are 17 utility demos that let you reach into a sea of data and extract its insights, explore a CAD prototype before committing it to a 3D printer, meet with people from around the world, and more. Much like our UI Widgets , it’s a set of interface elements – switch, lever and potentiometer – that can be embedded in any virtual environment. Requires: Windows, Oculus Rift. Requires: Windows, Oculus Rift. Virtual Real Meeting.

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The VRScout Report – The Week in VR Review


Google wants you to play with Blocks, this smartphone wants you to get rid of your headset, a new marketplace connecting content creators with funding, the price of the Oculus Rift is slashed, the investment & funding wrapup, and more… 1. Currently available for free on the HTC Vive and the Oculus Rift (sorry, mobile VR users), Blocks is a new app from Google that lets anyone create 3D objects without training.

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Twist the Gears of a Massive VR Music Engine with Carillon


When virtual reality and musical interface design collide, entire universes can be musical instruments. Created by artists Rob Hamilton and Chris Platz for the Stanford Laptop Orchestra , Carillon is a networked VR instrument that brings you inside a massive virtual bell tower. Using technology like the Leap Motion Controller allows us to use our hands to directly engage virtual instruments, from the plucking of a virtual string to the casting of a sonic fireball.

Amazon Shows What Lumberyard Can Do For VR With Free Showcase


It’s a pretty basic addition, allowing developers to bring video content into virtual worlds, though it does sport some interesting extras, like support for 360 degree video playback, and applying video as textures that wrap around surfaces like spheres as well as flat walls. More exciting is the second showcase, highlighting haptic feedback for motion controllers like the Oculus Touch or Vive wands.

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Editorial: Beat Saber Acquisition Begins Facebook’s Push Toward Horizon


It is very likely the company can acquire some of the best VR developers in the world, and their products, just by offering a ridiculous amount of Facebook stock which can be sold after a few years of service to Mark Zuckerberg’s machine. Facebook owning something like Unity or Unreal Engine, for instance, would give the ad-serving giant world-building tools that the creators who develop virtual worlds couldn’t ignore.

Unity Hires VRML Co-Creator Tony Parisi In Bid For VR Dominance


Parisi is considered by many to be one of the early pioneers of VR thanks to his work on Virtual Reality Modeling Language (VRML), a tool for creating 3D environments on the internet, with Mark Pesce back in 1994. “We’re not just going to be using VR and AR to make games, we’re going to tell stories and create worlds. Unity closed out its Unite 2016 Keynote in Los Angeles today with a huge focus on VR.

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Oculus Quest vs HTC Vive Focus Plus

The Ghost Howls

This year we had the launch of two amazing 6 DOF all-in-one Virtual Reality headsets : the Oculus Quest and the HTC Vive Focus Plus. The official boxes of the Oculus Quest (above) and Vive Focus Plus (below). Oculus Quest and controllers (Image by Oculus). Oculus is selling two models: one with 64 GB and the other one with even 128 GB of storage , while HTC is selling the Focus with only 32 GB. With the Oculus Quest, it is the same.

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12 Games to Unleash Your Magic Powers


Check out these 12 demos from the 3D Jam that take you into new worlds of godlike power, magical curses, swords and sorcery. Requires: Windows, Oculus Rift. Inspired by the Doctor Who episodes Blink and Last Christmas , this adventure game lets you switch between the real world and a dreamworld at will, using Leap Motion’s Quick Switch function. Requires: Windows, Mac, Oculus Rift. How will it change the way you feel about yourself and the world you live in?”.

Boneworks Feels Like The First Next Generation VR Game


You can feel the effort every second inside their virtual world. My virtual hand loosened its grip, letting me find a better spot to grip for maximum hacking power. Larger guns store on my back for later so my hands are free to grab more things in the world. What that leaves a player with in their virtual world is a sense of empowerment. “It ” I used Oculus Touch controllers in my demo with an original Oculus Rift and it worked fine.

VR Gets Experimental At Moving Image New York 2017


The immersive NYC art exhibition featured some truly creative virtual reality installations. The exhibition featured the best and brightest in experimental new media, which naturally included several artists utilizing virtual reality for their innovative projects. WORLD AND PLACE EVAPORATING. Instead of reflecting the various trees and leaves in my virtual world, it actually projected a reflection of myself within the real world.

12 Can’t Miss VR Talks You Have To See At GDC 2017


Lessons Learned From A Thousand Virtual Worlds. He’s worked on the tech since before the Oculus Rift was invented and, with his team, since released some of the best games for it. Refocusing On VR Innovation: Can Standards Simplify Cross-Platform Virtual Reality Development? Cass Everitt (Oculus), Joe Ludwig (Valve), Nick Whiting (Epic Games), Devin Reimer (Owlchemy Labs), Yuval Boger (Sensics, Inc.), State Of Unreal: Epic Games’ Opening Session.

The XR Week Peek (2020.06.13): Magic Leap exploring a sale, events are going virtual and more!

The Ghost Howls

Another week closed at home, sending big hugs to all of you VR enthusiasts of the world. I hope to see your there, physically or virtually . Valve Index and Oculus Quest were on sale again. This week the Valve Index and the Oculus Quest have been put back in stock. Oculus and Valve have probably taken out all the devices they had in the warehouses so that to ship them before Half-Life: Alyx and the sale has been a big success. Image by Oculus).

Magic Leap’s John Gaeta talks about the future of cinema, storytelling and mixed reality

The Ghost Howls

He was obsessed with Virtual Reality. For the Matrix trilogy it was important the use of computer vision, immersive photography, volumetric capture , the first markerless motion capture, to create frame by frame models of the performances… and today all these techniques are prolific in virtual reality and mixed reality. People knew it was not possible to do that: the film resonated because only in a simulation, only in virtual reality you can cheat time and space.

Tim Sweeney Believes VR and ‘Digital Humans’ Will Make Elon Musk’s ‘Hyperloop’ Irrelevant


In part one the outspoken founder of Epic Games warned us how dangerous collectivization could be for virtual reality; in part two he gave us our best look yet at how much Oculus is spending to fund VR content and now, in part three, Sweeney is setting his sights on the Internet’s champion himself: Elon Musk. To demonstrate, Sweeney showed off a clip of Hellblade , an upcoming game built on Unreal Engine 4 with incredible visual fidelity.

Leap Motion’s North Star is the DK1 of AR: hands-on preview and how to buy it!

The Ghost Howls

There are some typical questions that arise in the mind of the AR enthusiasts of the world: how is it? Yeeeah… I just had a brief conversation with the most powerful man in the world. Or because he’s been the first person attaching a Leap Motion to an Oculus DK1 with some duct tape, envisioning how hand tracking could be vital for virtual reality. With this easy trick, on the lenses you are able to see both the real and the virtual world.

Meet Nick Whiting, Epic’s Technical Director of VR/AR


As the publisher of Unreal Engine 4, Epic Games is at the forefront of developers creating new worlds in VR, and we recently sat down with the man driving their VR efforts: Nick Whiting, Epic’s Technical Director of VR/AR. We make Unreal Engine 4 (UE4), so our goal there is to make all these platforms accessible to everyone and ensure the content that you build for one platform is transferable to all other equivalent platforms.

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Jules Urbach’s Quest To Realize Star Trek’s Holodeck


OTOY is juggling a lot of widely different tech,” Oculus chief technical officer John Carmack wrote in an email to me. The gamble was that people who love video games and spend much of their free time using flat screens to immerse themselves in virtual worlds would be the first to seek out this technology. Parallel to this evolution, sandbox video games started to emerge offering large 3D worlds for players to shape and explore. Jules Urbach is on the brink.

2018 In Review: The Year Standalones Took VR And AR Everywhere


A number of VR developers are quietly working on projects for this year and beyond, while 2018 saw 17,000 standalone $200 Oculus Go VR headsets purchased by Walmart and deployed at stores everywhere to train employees. For example, Facebook shipped Oculus Go in the United States and elsewhere around the world as the identical Mi VR standalone from manufacturing partner Xiaomi shipped in China without the Oculus Store.

New Motion Tracking Enables 50×50 Meter VR Spaces


We received word from WorldViz that they are putting the finishing touches on a Virtual Reality expansion for their PPT (Precision Position Tracking) system. Just in time for E3 2016, WorldViz will bring support for Unreal Engine 4 and Unity 5 on most popular devices such as Google Daydream VR, HTC Vive, Oculus Rift, Samsung Gear VR, and Sony PlayStation VR. With Virtual Reality – the need for three-dimensional controllers is greater than ever.

VRTK’s Open Source Tools Help New Developers Get Started In VR


Even if it is hard to stand out from dozens of apps launching each week, making a virtual world available across Steam, the PlayStation Store and Oculus increases the chances of a developer finding success. Though large teams working with big budgets often turn to the Unreal world engine from Epic Games for building VR products, the very well-funded Unity Technologies is the engine most indie developers use in bringing their products to fruition across multiple systems.

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‘Google Earth VR’ Launches For Free To Let You Fly Around The World


I grin for a moment thinking how much a seat like this would cost me in the real world before turning away from one of my childhood haunts and flinging myself into the sky and soaring between the familiar grey and brown buildings of Cleveland. In the blink of an eye the world around me dissolves and the restaurants of East Fourth Street are replaced by the brilliant purple face of Japan’s Mt. Our Virtual World.

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