Kite & Lightning’s ‘Bebylon Battle Royale’ Nabs Unreal Dev Grant

Road to VR

Kite & Lightning, the studio behind some of VR’s earliest experiences, is one of 13 developers receiving a portion of over $200,000 in ‘Unreal Dev Grants’, a program set up by Epic Games to showcase and provide financial support to projects using Unreal Engine 4.

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Unreal Engine 4.20 Ships With Native Mixed Reality Compositing for VR, New AR/VR SDKs

Road to VR

Unreal Engine 4.20 In the VR realm, the new version brings native mixed reality video compositing for VR applications, and an update to a much newer Oculus SDK. Unreal Engine 4.20 Updated Oculus SDK. For developers using Unreal Engine to build titles for the Rift, UE 4.20

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Adding Mixed Reality Capture Support to Unreal Games

VRScout

It started with the HTC Vive headset and only recently have we begun to see support added to Unity applications on the Oculus Rift. Now Unreal Engine developers can finally open up their projects to mixed reality capture with a new plugin created by HTC Vive developer Foo Hoang.

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VR-optimized Forward Renderer Comes to Unreal Engine 4.14, Said to Be 22% Faster

Road to VR

Now the tech is available to all Unreal Engine developers in version 4.14 Graphically rich indeed, Robo Recall , which Epic announced last month as an Oculus Rift exclusive shooter for Touch, has some of the best looking graphics you’ll find in VR right now. Unreal Engine 4.14

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Oculus Will Cover Unreal Engine Developer Fees Through First $5M in Revenue, Per Game

Road to VR

Oculus , who earmarked this week another $250 million in VR content investment, has had a close relationship with Epic Games , the makers of the Unreal Engine , since the inception of the Rift headset. We’ve reached out to Oculus for clarification.

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Unreal Engine 4.12 is Out Now, Gets ‘VR Editor’, OSVR and Google VR Support

Road to VR

Epic Games’ popular Unreal Engine has just received a major update with version 4.12 With the latest release release of Unreal Engine 4 (version 4.12) Epic have included a preview version of the VR Editor they first unveiled in February and more recently at GDC 2016.

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Preview: ‘Space Junkies’ Feels Like VR’s Spiritual Successor to ‘Unreal Tournament’

Road to VR

Unreal Tournament (1999) was one of the staple arena shooters of my youth. The post Preview: ‘Space Junkies’ Feels Like VR’s Spiritual Successor to ‘Unreal Tournament’ appeared first on Road to VR.

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Epic Announce Android Daydream VR Support in Unreal Engine, Available Today

Road to VR

Epic Games’ Kim Libreri today took to the stage at Google’s I/O conference to announce Unreal Engine support for the newly announced Daydream Android VR platform, what’s more is that it’s available right now.

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Epic Games CEO: “HTC Vive is outselling Oculus Rift 2-to-1 worldwide”

Road to VR

Tim Sweeney, founder of Epic Games and creator of Unreal Engine, has a unique position in the virtual reality industry. He says that out of the approximately half-a-million PC VR headsets sold to date, HTC Vive “is outselling Oculus 2-to-1 worldwide.” Oculus Home.

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GDC 2017: Epic’s Tim Sweeney on What Unreal Engine VR Means for Non-gaming Industries

UploadVR

Of course, all of the various applications, programs and tools will require a base engine for creation, and that’s where Epic Games – and specifically its Unreal Engine – comes in. We had a chance to meet with Epic’s CEO and Founder Tim Sweeney to get his take on where he thinks VR and AR are heading and what Unreal Engine VR means for the plethora of non-gaming industries. “VR Tagged with: automotive , GDC , shopping , Tim Sweeney , unreal engine 4.

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Leap Motion VR Support Now Directly Integrated in Unreal Engine

Leapmotion

Now officially integrated in Unreal Engine 4.11 , getnamo’s independent plugin for Leap Motion makes it faster and easier than ever to integrate Leap Motion Orion into your VR projects! Visit developer.leapmotion.com/unreal to get started. Unreal Engine 4 and Open Source.

Gamescom 2018: Telefrag Is An Unreal Tournament-Inspired Shooter For Iron Stomachs

UploadVR

I considered myself to be a fairly hardened VR user that can count the number of times he’s fallen sick inside a headset on one hand, but I could physically feel my stomach lurch as the camera shifted on this new gravity-manipulating online shooter, which the team likens to Unreal Tournament. Most developers do their best to avoid discomfort in VR but Anshar Studios seems to relish in it.

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Free UE4 Template Makes Creating More Realistic VR Hands a Snap

Road to VR

The open-source demo offers a framework for use in any Unreal Engine project, as well as a ‘Playground’ scene containing an underground bunker and shooting range to showcase hand interactivity.

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Watch: 12 Minutes of ‘Robo Recall’ Gameplay with Oculus Touch

Road to VR

One of the flagship announcements at last week’s Oculus Connect developer conference, Epic Games’ Robo Recall is a slick, polished first person shooter built for Oculus’ forthcoming VR motion controllers Touch.

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Epic Games Goes All In With Unreal Engine 4 Support for Google Daydream

VRScout

Riding the wave of excitement over Google’s new VR platform, Daydream, Epic Games CTO Kim Libreri announced on the Google I/O stage today that the gaming giant has brought support for Daydream to Unreal Engine 4.

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GDC 2018 ‘Day 3’ Roundup – Oculus Go Details, Vive Focus Global Launch, New Qualcomm VRDK, and More

Road to VR

Qualcomm’s latest reference headset supports Vive Wave, HTC Vive Focus international launch, Oculus talks about their 2018 ecosystem, announces ‘Positional Timewarp’, reveals new Oculus Go details, and Unreal Engine’s real-time ray-tracing demo.

Featured Platform: Getnamo’s Community Plugin for Unreal Engine 4

Leapmotion

Today on the blog, we’re spotlighting getnamo’s community Leap Motion plugin for Unreal Engine 4, which offers some unique capabilities alongside the official plugin. Oculus Rift VR/AR support is easily accessible, as the plugin handles all the necessary transforms.

Former Oculus CEO Brendan Iribe Departs Facebook

UploadVR

Oculus co-founder Brendan Iribe, the company’s first and only CEO, is parting ways with parent company Facebook. “Working alongside so many talented people at Oculus and Facebook has been the most transformative experience of my career,” Iribe wrote.

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Oculus Offers Up Developer Quick-start Guide for Bringing Apps to Go

Road to VR

With the impending launch of Oculus Go, the company’s first standalone headset, Oculus has shared with developers a handy cheat sheet for bringing Gear VR applications to the Go. OneSignal) when running on Oculus Go. These apps are not supported on Oculus Go.

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Oculus Brings Mixed Reality Capture Support to Rift

Road to VR

Oculus recently revealed in a blog post that in the past months they’ve been working on bringing native mixed reality capture support to Oculus Rift, and it’s available today for developers to start creating mixed reality videos. image courtesy Oculus.

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Oculus Adds 8 New Experimental Locomotion Methods to SDK

Road to VR

Following a two-part blog series in partnership with Crytek , where the studio shared some of its research into VR locomotion comfort , Oculus has now added 8 new experimental locomotion methods to the SDK. A recent entry on the official Oculus blog provides an introduction to the techniques.

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Epic Games Technical Director: We Want ‘Robo Recall’ To Be The ‘Ultimate Tech Demo’ For Unreal Engine

UploadVR

Robo Recall was easily one of the most exciting games we got our hands on at Oculus Connect 3 earlier this month. “After Bullet Train , Oculus basically asked us if we wanted to turn that into a full game.

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‘Assetto Corsa Competizione’ Announced With VR Support, Coming This Summer

Road to VR

Announced as “The Official Blancpain GT Series Game” , the sim brings many technology upgrades over Assetto Corsa (2014) , thanks in part to the move to Unreal Engine 4. Unreal Engine’s comprehensive VR support could benefit the new sim in these areas.

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‘EVE: Valkyrie’ Gets New ‘Ultra’ Graphics Option Thanks to Nvidia VRWorks

Road to VR

Many more PC VR games could see Nvidia-specific visual enhancements, as VRWorks is now supported in both Unreal Engine 4.16

Oculus Connect 4 Day 1 Roundup: Oculus Go, Rift Price Drop, New ‘Santa Cruz’ Prototype, and More

Road to VR

The opening keynote at the fourth annual Oculus Connect developer conference delivered several new product announcements from Facebook CEO Mark Zuckerberg, VP of Virtual Reality Hugo Barra, and others. Affordable standalone headset ‘Oculus Go’ revealed: Image courtesy Oculus.

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Epic’s New Action-packed ‘Robo Recall’ FPS is Beautiful, Brutal Arcade Fun

Road to VR

Last year at Oculus Connect 2015, Epic revealed the Bullet Train tech demo for Oculus Touch. Now at Connect 2016, the company has revealed Robo Recall , an Oculus Touch exclusive arcade FPS and spiritual successor to that tech demo.

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‘Oculus Start’ Program Aims to Help Indies Jump into VR Development

Road to VR

Providing “access, support, and savings” to qualifying indie developers, the new Oculus Start program hopes to encourage and enable the development of great apps from those just getting started in VR. Oculus is aiming to reduce the barriers to entry into VR development for small teams. “If

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On the Hunt for VR’s Killer App with Epic Games’ Technical Director of VR & AR, Nick Whiting

Road to VR

Whiting oversees the development of the award-winning Unreal Engine 4’s virtual reality efforts. Epic’s Unreal Engine 4 is one of the leading tools for VR game development. Oculus’ Head of Content, Jason Rubin.

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Oculus Home Gets Upgrade; Dash Brings More Screens

VRScout

Oculus Rift getting Minority Report-like interface for VR. On top of announcing a new and more affordable standalone headse t at Oculus’ annual developer conference, the Facebook owned company also teased a massive update to the Oculus Rift platform.

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New Official Dev Tool Tests VR Apps Against Oculus Platform Guidelines Before Submission

Road to VR

Now, Oculus has developed a tool called ‘VRC Validator’ that at least lets developers test to see if their app is technically up to snuff before sending it off for the full review. image courtesy Oculus. Your app must not distribute its own copies of Oculus DLLs.

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Oculus PC SDK Adds NVIDIA Lens Matched Shading to Boost Performance

Road to VR

Oculus’ PC SDK version 1.19 This week, Oculus announced the addition of LMS to their PC SDK 1.19. The post Oculus PC SDK Adds NVIDIA Lens Matched Shading to Boost Performance appeared first on Road to VR.

Why the Closure of Oculus Story Studio is Good News for VR Filmmakers

Road to VR

Oculus just officially announced that they’d be winding down Story Studio, the company’s internal VR film studio which produced first-party VR shorts like Lost , Henry , and Dear Angelica.

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Xiaomi Mi VR to Support Oculus Mobile SDK, 100% Rev Share in 2018 for Localized Apps

Road to VR

Back at CES, Oculus announced that Chinese electronics giant Xiaomi would exclusively bring its own branded version of the standalone Oculus Go headset to China. Xiaomi will exclusively sell and control the headset in China while the Oculus Go will be sold in other regions.

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The 5 Best Free Games on Oculus Rift

Road to VR

There are plenty of great games out there for Oculus Rift, with the Oculus Store featuring a number of top titles certainly worth your hard-earned money. Released : 2017 – Oculus Store link. Released : 2018 – Oculus Store link.

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Virtual Desktop Is Coming To Oculus Go & Gear VR This Thursday

UploadVR

Virtual Desktop , the app which lets you view your PC’s monitor inside VR, is launching for Oculus Go and Samsung Gear VR this Thursday. and will also be an Oculus Quest launch title when that headset launches next year. Since an Oculus Go or Gear VR isn’t connected to your PC, your desktop’s view has to be streamed over WiFi. Unlike most VR apps, Virtual Desktop was written natively in C# using OpenGL and the Oculus SDK.

Oculus Creates Guide to Help VR Devs Make Highly Optimized Games

Road to VR

Oculus recently published a new guide on how to optimize VR experiences along with some of the common pitfalls for devs to watch out for when tracking down and solving VR performance issues. SEE ALSO Oculus Research Devises High-accuracy Low-cost Stylus for Writing & Drawing in VR.

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Oculus’ New ‘Stereo Shading Reprojection’ Brings Big Performance Gains to Certain VR Scenes

Road to VR

Oculus is calling its latest rendering tech ‘Stereo Shading Reprojection’, and says that for scenes which are heavy in pixel shading, the approach can save upwards of 20% on GPU performance. Image courtesy Oculus. Image courtesy Oculus. Image courtesy Oculus.

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15 Best Oculus Go VR Horror Games And Experiences

UploadVR

While many of the absolute best VR games are relegated to more powerful devices, such as the Oculus Rift, HTC Vive, or PSVR, mobile-based headsets like the Oculus Go, Gear VR, and Google Daydream. Visually, this might very well be the best looking VR horror game on Oculus Go, period.

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ZeniMax Seeks Injunction to Halt Oculus’ Use Rift & Gear VR SDK and More

Road to VR

Following a prominent lawsuit between ZeniMax and Facebook/Oculus which resulted in a $500 million award to ZeniMax , the company is now seeking an injunction to prevent Oculus from continuing to use code that was found by the jury to infringe upon ZeniMax’s copyright.

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‘Archangel’ Developers Create in ‘Oculus Medium’ to Bring Giant Mechs to Life

Road to VR

Later including Medium in his creative process, Oculus’ VR sculpting and modeling program, Koshu says he reduced the time down to a little over a week to create the updated cockpit design. ” SEE ALSO Oculus Plans to Let You Bring Your ‘Medium’ Sculptures Into Home.

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Oculus Education Launches Pilot Programs In Taiwan, Japan, Seattle

VRScout

Oculus will provide headsets and training to three new pilot locations alongside a fresh helping of educational VR content. Oculus Education continues its ongoing streak of generosity with the expansion of its educational pilot programs to Taiwan, Japan, and Seattle.

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Oculus’ New 360 Capture SDK Lets You Create and Share In-Game 360 Videos and Photos

Road to VR

This hopefully also means we’re getting something Oculus promised as a feature back when Home was initially announced for the consumer Rift back in the summer of 2015: 360 video previews of games.

Apple Sets Stage For VR; Shows Off Star Wars Vive Demo

VRScout

” SteamVR will also be joined on Mac systems by the Unreal and Unity video game engines, all tying directly into today’s newly announced Metal 2 video-processing API. Notably missing from the Apple keynote was any presence of Facebook’s Oculus Rift.

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