Kite & Lightning’s ‘Bebylon Battle Royale’ Nabs Unreal Dev Grant

Road to VR

Kite & Lightning, the studio behind some of VR’s earliest experiences, is one of 13 developers receiving a portion of over $200,000 in ‘Unreal Dev Grants’, a program set up by Epic Games to showcase and provide financial support to projects using Unreal Engine 4.

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Unreal Engine 4.20 Ships With Native Mixed Reality Compositing for VR, New AR/VR SDKs

Road to VR

Unreal Engine 4.20 In the VR realm, the new version brings native mixed reality video compositing for VR applications, and an update to a much newer Oculus SDK. Unreal Engine 4.20 Updated Oculus SDK. For developers using Unreal Engine to build titles for the Rift, UE 4.20

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VR-optimized Forward Renderer Comes to Unreal Engine 4.14, Said to Be 22% Faster

Road to VR

Now the tech is available to all Unreal Engine developers in version 4.14 Graphically rich indeed, Robo Recall , which Epic announced last month as an Oculus Rift exclusive shooter for Touch, has some of the best looking graphics you’ll find in VR right now. Unreal Engine 4.14

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Oculus Will Cover Unreal Engine Developer Fees Through First $5M in Revenue, Per Game

Road to VR

Oculus , who earmarked this week another $250 million in VR content investment, has had a close relationship with Epic Games , the makers of the Unreal Engine , since the inception of the Rift headset. We’ve reached out to Oculus for clarification.

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Adding Mixed Reality Capture Support to Unreal Games

VRScout

It started with the HTC Vive headset and only recently have we begun to see support added to Unity applications on the Oculus Rift. Now Unreal Engine developers can finally open up their projects to mixed reality capture with a new plugin created by HTC Vive developer Foo Hoang.

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JetX Is Part Unreal Tournament, Part Wipeout With Cross-Platform Play

UploadVR

Announced earlier this month, JetX is like one part Unreal Tournament, one part Wipeout. It’ll be interesting to see how it stacks up against the likes of Telefrag, which is also promising a full Unreal Tournament-style VR shooter.

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Unreal Engine 4.12 is Out Now, Gets ‘VR Editor’, OSVR and Google VR Support

Road to VR

Epic Games’ popular Unreal Engine has just received a major update with version 4.12 With the latest release release of Unreal Engine 4 (version 4.12) Epic have included a preview version of the VR Editor they first unveiled in February and more recently at GDC 2016.

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GDC 2017: Epic Games Unreal Engine VR Editor Coming in April With New Features

UploadVR

Epic’s own Robo Recall team used the VR Editor to build out the free pack-in game for the Oculus Rift with Touch, which also makes its complete debut at GDC this week. “As Tagged with: Epic Games , Unreal engine , vr editor.

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Space Junkies PC VR Review: Ubisoft’s Space Shooter Is More Unreal Than Echo VR

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It’s just a lot of fun and very reminiscent of Unreal Tournament so many years ago. Space Junkies is available now on Oculus Rift , HTC Vive, Windows VR and PSVR for $39.99. Having a fast-paced shooter in VR isn’t unheard of.

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Epic Announce Android Daydream VR Support in Unreal Engine, Available Today

Road to VR

Epic Games’ Kim Libreri today took to the stage at Google’s I/O conference to announce Unreal Engine support for the newly announced Daydream Android VR platform, what’s more is that it’s available right now.

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Epic Games CEO: “HTC Vive is outselling Oculus Rift 2-to-1 worldwide”

Road to VR

Tim Sweeney, founder of Epic Games and creator of Unreal Engine, has a unique position in the virtual reality industry. He says that out of the approximately half-a-million PC VR headsets sold to date, HTC Vive “is outselling Oculus 2-to-1 worldwide.” Oculus Home.

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GDC 2017: Epic’s Tim Sweeney on What Unreal Engine VR Means for Non-gaming Industries

UploadVR

Of course, all of the various applications, programs and tools will require a base engine for creation, and that’s where Epic Games – and specifically its Unreal Engine – comes in. We had a chance to meet with Epic’s CEO and Founder Tim Sweeney to get his take on where he thinks VR and AR are heading and what Unreal Engine VR means for the plethora of non-gaming industries. “VR Tagged with: automotive , GDC , shopping , Tim Sweeney , unreal engine 4.

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Leap Motion VR Support Now Directly Integrated in Unreal Engine

Leapmotion

Now officially integrated in Unreal Engine 4.11 , getnamo’s independent plugin for Leap Motion makes it faster and easier than ever to integrate Leap Motion Orion into your VR projects! Visit developer.leapmotion.com/unreal to get started. Unreal Engine 4 and Open Source.

Free UE4 Template Makes Creating More Realistic VR Hands a Snap

Road to VR

The open-source demo offers a framework for use in any Unreal Engine project, as well as a ‘Playground’ scene containing an underground bunker and shooting range to showcase hand interactivity.

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Watch: 12 Minutes of ‘Robo Recall’ Gameplay with Oculus Touch

Road to VR

One of the flagship announcements at last week’s Oculus Connect developer conference, Epic Games’ Robo Recall is a slick, polished first person shooter built for Oculus’ forthcoming VR motion controllers Touch.

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Epic Games Goes All In With Unreal Engine 4 Support for Google Daydream

VRScout

Riding the wave of excitement over Google’s new VR platform, Daydream, Epic Games CTO Kim Libreri announced on the Google I/O stage today that the gaming giant has brought support for Daydream to Unreal Engine 4.

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Gamescom 2018: Telefrag Is An Unreal Tournament-Inspired Shooter For Iron Stomachs

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I considered myself to be a fairly hardened VR user that can count the number of times he’s fallen sick inside a headset on one hand, but I could physically feel my stomach lurch as the camera shifted on this new gravity-manipulating online shooter, which the team likens to Unreal Tournament. Most developers do their best to avoid discomfort in VR but Anshar Studios seems to relish in it.

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Latest Oculus Update Brings Hidden Rift S Tutorial App

Road to VR

Oculus Rift S doesn’t have a launch date yet, although it seems the most recent Oculus software update has brought along with it a few day-one essentials for prospective Rift S owners. The post Latest Oculus Update Brings Hidden Rift S Tutorial App appeared first on Road to VR.

Oculus Brings More Lifelike Sound Propagation to Audio SDK 1.34

Road to VR

In a quest to create increasingly lifelike audio in VR environments, Oculus has pushed out an update to its Audio SDK recently that provides developers with the ability to create more realistic audio by generating real-time reverb and occlusion based on the app’s geometry.

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GDC 2018 ‘Day 3’ Roundup – Oculus Go Details, Vive Focus Global Launch, New Qualcomm VRDK, and More

Road to VR

Qualcomm’s latest reference headset supports Vive Wave, HTC Vive Focus international launch, Oculus talks about their 2018 ecosystem, announces ‘Positional Timewarp’, reveals new Oculus Go details, and Unreal Engine’s real-time ray-tracing demo.

Featured Platform: Getnamo’s Community Plugin for Unreal Engine 4

Leapmotion

Today on the blog, we’re spotlighting getnamo’s community Leap Motion plugin for Unreal Engine 4, which offers some unique capabilities alongside the official plugin. Oculus Rift VR/AR support is easily accessible, as the plugin handles all the necessary transforms.

Fan Remake Of ‘Silent Hills P.T.’ Now Available In VR

VRScout

Developed by independent developer @RadiusGordello , Unreal P.T. Unreal P.T. unreal-pt. News HTC Vive Oculus Rift P.T. Radius Gordello Silent Hills Unreal P.T. Gaming’s most frightening hallway is even creepier in VR.

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Every Oculus Quest Launch Title Confirmed So Far

Road to VR

Unfortunately we didn’t learn more about Oculus Quest’s launch date at GDC 2019 this week, although Oculus did reveal a few more titles coming to the standalone 6DOF headset at launch this Spring.

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Oculus Launches ASW 2.0 with Positional Timewarp to Reduce Latency, Improve Performance

Road to VR

Oculus today released ASW 2.0, Oculus today announced the release of ASW 2.0 Oculus says that ASW 2.0 Oculus says that while ASW 1.0 With the new version, however, Oculus says that “even at [less than 45 FPS], ASW 2.0 The post Oculus Launches ASW 2.0

Oculus Brings Mixed Reality Capture Support to Rift

Road to VR

Oculus recently revealed in a blog post that in the past months they’ve been working on bringing native mixed reality capture support to Oculus Rift, and it’s available today for developers to start creating mixed reality videos. image courtesy Oculus.

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Oculus Offers Up Developer Quick-start Guide for Bringing Apps to Go

Road to VR

With the impending launch of Oculus Go, the company’s first standalone headset, Oculus has shared with developers a handy cheat sheet for bringing Gear VR applications to the Go. OneSignal) when running on Oculus Go. These apps are not supported on Oculus Go.

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Former Oculus CEO Brendan Iribe Departs Facebook

UploadVR

Oculus co-founder Brendan Iribe, the company’s first and only CEO, is parting ways with parent company Facebook. “Working alongside so many talented people at Oculus and Facebook has been the most transformative experience of my career,” Iribe wrote.

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Oculus Adds 8 New Experimental Locomotion Methods to SDK

Road to VR

Following a two-part blog series in partnership with Crytek , where the studio shared some of its research into VR locomotion comfort , Oculus has now added 8 new experimental locomotion methods to the SDK. A recent entry on the official Oculus blog provides an introduction to the techniques.

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Epic’s New Action-packed ‘Robo Recall’ FPS is Beautiful, Brutal Arcade Fun

Road to VR

Last year at Oculus Connect 2015, Epic revealed the Bullet Train tech demo for Oculus Touch. Now at Connect 2016, the company has revealed Robo Recall , an Oculus Touch exclusive arcade FPS and spiritual successor to that tech demo.

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Epic Games CEO Tim Sweeney On AR: ‘We’re Going To Need Very Strong Privacy Protections’

UploadVR

Sweeney is, of course, the CEO of the company behind Unreal Engine, Fortnite, Epic Games store and more. A team at Epic built Robo Recall for Oculus Rift and the company’s development tools are designed to support the OpenXR specification for cross-platform development.

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Epic Games Technical Director: We Want ‘Robo Recall’ To Be The ‘Ultimate Tech Demo’ For Unreal Engine

UploadVR

Robo Recall was easily one of the most exciting games we got our hands on at Oculus Connect 3 earlier this month. “After Bullet Train , Oculus basically asked us if we wanted to turn that into a full game.

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‘Assetto Corsa Competizione’ Announced With VR Support, Coming This Summer

Road to VR

Announced as “The Official Blancpain GT Series Game” , the sim brings many technology upgrades over Assetto Corsa (2014) , thanks in part to the move to Unreal Engine 4. Unreal Engine’s comprehensive VR support could benefit the new sim in these areas.

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‘EVE: Valkyrie’ Gets New ‘Ultra’ Graphics Option Thanks to Nvidia VRWorks

Road to VR

Many more PC VR games could see Nvidia-specific visual enhancements, as VRWorks is now supported in both Unreal Engine 4.16

Oculus Connect 4 Day 1 Roundup: Oculus Go, Rift Price Drop, New ‘Santa Cruz’ Prototype, and More

Road to VR

The opening keynote at the fourth annual Oculus Connect developer conference delivered several new product announcements from Facebook CEO Mark Zuckerberg, VP of Virtual Reality Hugo Barra, and others. Affordable standalone headset ‘Oculus Go’ revealed: Image courtesy Oculus.

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On the Hunt for VR’s Killer App with Epic Games’ Technical Director of VR & AR, Nick Whiting

Road to VR

Whiting oversees the development of the award-winning Unreal Engine 4’s virtual reality efforts. Epic’s Unreal Engine 4 is one of the leading tools for VR game development. Oculus’ Head of Content, Jason Rubin.

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‘Oculus Start’ Program Aims to Help Indies Jump into VR Development

Road to VR

Providing “access, support, and savings” to qualifying indie developers, the new Oculus Start program hopes to encourage and enable the development of great apps from those just getting started in VR. Oculus is aiming to reduce the barriers to entry into VR development for small teams. “If

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The 5 Best Free Games on Oculus Rift

Road to VR

There are plenty of great games out there for Oculus Rift, with the Oculus Store featuring a number of top titles certainly worth your hard-earned money. Released : 2017 – Oculus Store link. Released : 2018 – Oculus Store link.

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Why the Closure of Oculus Story Studio is Good News for VR Filmmakers

Road to VR

Oculus just officially announced that they’d be winding down Story Studio, the company’s internal VR film studio which produced first-party VR shorts like Lost , Henry , and Dear Angelica.

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Oculus Home Gets Upgrade; Dash Brings More Screens

VRScout

Oculus Rift getting Minority Report-like interface for VR. On top of announcing a new and more affordable standalone headse t at Oculus’ annual developer conference, the Facebook owned company also teased a massive update to the Oculus Rift platform.

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New Official Dev Tool Tests VR Apps Against Oculus Platform Guidelines Before Submission

Road to VR

Now, Oculus has developed a tool called ‘VRC Validator’ that at least lets developers test to see if their app is technically up to snuff before sending it off for the full review. image courtesy Oculus. Your app must not distribute its own copies of Oculus DLLs.

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Oculus PC SDK Adds NVIDIA Lens Matched Shading to Boost Performance

Road to VR

Oculus’ PC SDK version 1.19 This week, Oculus announced the addition of LMS to their PC SDK 1.19. The post Oculus PC SDK Adds NVIDIA Lens Matched Shading to Boost Performance appeared first on Road to VR.

Xiaomi Mi VR to Support Oculus Mobile SDK, 100% Rev Share in 2018 for Localized Apps

Road to VR

Back at CES, Oculus announced that Chinese electronics giant Xiaomi would exclusively bring its own branded version of the standalone Oculus Go headset to China. Xiaomi will exclusively sell and control the headset in China while the Oculus Go will be sold in other regions.

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ZeniMax Seeks Injunction to Halt Oculus’ Use Rift & Gear VR SDK and More

Road to VR

Following a prominent lawsuit between ZeniMax and Facebook/Oculus which resulted in a $500 million award to ZeniMax , the company is now seeking an injunction to prevent Oculus from continuing to use code that was found by the jury to infringe upon ZeniMax’s copyright.

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