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Meta Revives Haptic Feedback Product Portfolio

XR Today - Virtual Reality

Another technology space, Meta, is keen to crack the haptics market. Haptic feedback comes in many hardware forms, such as gloves or controllers. Haptic systems provide users with pressure-based feedback when interacting with an immersive environment around them. What is Haptics Studio by Meta?

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Reality TV Meets The Metaverse In This Interesting New Project

VRScout

The ‘Hyperreality Initiative,’ as it’s referred to by Dark Slope, will utilize the new Unreal Engine 5 game engine to deliver high-quality visuals as well as a combination of haptic feedback technology to further immerse contestants in the experience. Image Credit: Dark Slope.

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Top XR Events in 2021 That Should Be on Your Must-Attend List

ARPost

A large adoption rate for augmented and virtual reality in 2020 has broadened the audience and age groups interested in the latest technologies. The 2021 International Conference on Haptics and Virtual Reality (ICHVR) will focus on theoretical and applied haptics in various VR applications. ICHVR 2021. Where: Budapest, Hungary.

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PlayStation VR 2 Coming in 2023

XR Today - Virtual Reality

Haptic motors. The firm plans to create a virtual space allowing groups to socialise, game, and collaborate in an immersive environment. Sony also invested roughly $1 billion into Epic Games, owners of the real-time 3D (RT3D) engine Unreal, to develop Metaverse projects and experiences. Rebalanced weight distribution.

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SXSW 2023: Highlights and XR Experiences That Push the Boundaries of Storytelling, Music, and Technology

ARPost

Aespa at KWANGYA Aespa, a South Korean girl group formed by SM Entertainment, presented the world premiere of their VR concert at KWANGYA at the SXSW 2023 XR Experience. Unreal Engine-based VFX tools, AI modules, and other state-of-the-art production software were used to deliver the next stage of music.

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Haptic Gloves for Games and Data Visualization

HaptX

Edwards, who received her degree in Geography, seems an unlikely candidate to lead the game industry’s largest professional group based solely on her educational focus. She says haptic gloves, like those from HaptX, will be the bridge to make VR useful for an audience beyond gamers. “We Haptic Gloves for Data Visualization. “It

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Regine Gilbert talks about accessibility in XR

The Ghost Howls

For example, could you provide the player haptic feedback in addition or instead of visual or audio cues? Here you are some: Open XR: [link] UI Accessibility Plugin (Unity): [link] Set Color Deficiency Type (Unreal Engine): [link]. You can find it here: [link]. What are the key areas around which an accessible design revolves around?

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