November, 2017

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VR Helped This Man Feel What It’s Like To Walk Again

VRScout

VR gave this man the ability to walk, explore Burning Man and ski all from his wheelchair. Evan W. Gadda said he had dreamed of traveling to Burning Man. As an artist himself he said the opportunity would be unreal. But Evan is confined to a wheelchair and has asthma, and the trek into the desert could possibly be unsafe for his health. Knowing all of this, Harry Thomas and the @One Digital Media team at the University of Nevada, Reno (UNR), which has been embracing VR, wanted to bring Burning M

Nevada 374
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Giant $1.5 Billion VR Theme Park to Open in China, Promising 35 VR Attractions

Road to VR

A giant robot looms over the outskirts of Guiyang, the capital of Guizhou province in China. The new VR park, named simply ‘ Oriental Science Fiction Valley ‘, is nearly complete, featuring a bevy of VR attractions and rides that hopes to capitalize on China’s steadily growing VR industry. As reported by Reuters , the massive VR park spans 330 acres (134 hectares) and houses within its various sci-fi-inspired buildings 35 different VR attractions—including everything from shoo

China 279
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HTC VIVE launches VIVE Arts, a new multi-million dollar global VR art program

Cats and VR

HTC VIVE today announced VIVE Arts, a new multi-million dollar global VR program set to change the way the world creates and engages with the arts. Vive recognizes VR's potential to share and engage with the world's most valuable treasures in a new and exciting way, and the company's latest investment will support the content, creators and institutions that embrace this new medium.

HTC 172
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Cool AR apps to try with Apple’s new phones

Hypergrid Business

Apple has lagged behind in the virtual and augmented reality race so far. Their phones can be used for some low-end VR, via the Cardboard platform from Google, but they haven’t had anything of their own to match the higher-end Samsung Gear VR and Google Daydream View headsets. Its latest phones — iPhone X , iPhone 8, iPhone 8 Plus — support its new augmented reality platform ARKit.

AR 110
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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Best VR Fantasy Role-Playing Games for Epic Adventures

VR Game Critic

Since the day tabletop RPGs first were brought into our digital era, role-playing games have enthralled and entertained through epic quests for gold, slaying of dragons and monsters, and for letting us take on the role of the hero. Fantasy RPGs exist in many forms and virtual reality gaming wouldn’t be complete without bounteous options to materialize in magical lands.

Gaming 107

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HTC Officially Announces Vive Focus, Its Standalone VR Headset

VRScout

It’s time to cut the cord. Today at Vive Developer Conference in Beijing, HTC announced its long-awaited standalone headset, called Vive Focus. Since we first started hearing about the prospect of a Vive standalone a few months ago, the VR community has been eagerly awaiting its public release. Now it’s here. And it’s 6DoF. Vive Focus takes us from room-scale to “world-scale” tracking.

HTC 366
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Pressure Mounts for Xbox’s Missing VR Strategy as PSVR Rakes in an Estimated Half Billion From Hardware Alone

Road to VR

VR may still be young, and adoption still low compared to the world of traditional gaming, but it can’t be ignored that mounting sales of the Playstation VR headset—effectively a very expensive accessory for the PS4—is adding up to considerable revenue. In an era where Sony appears to have a significant lead in console sales already, and with PSVR sharpening the system’s competitive edge, pressure is mounting for Microsoft to figure out its Xbox VR strategy.

Strategy 279
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VR gains foothold in destination marketing at Miami Art Week

VRWorld

The Las Vegas Convention and Visitors Authority (LVCVA), announced yesterday that they will be unveiling what they herald as a “groundbreaking destination marketing program” at Miami Art Week (Dec 7-9, 2017). Entitled “Vegas: Alter Your Reality,” the experience consists of five, two to three-minute long VR content pieces showcasing various aspects of Las Vegas. “We are committed to constantly exploring new and innovative avenues through which we can reach potential visitors,” said Ca

Miami 98
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Can VR stop sexual harrassment?

Hypergrid Business

With all the latest news headlines about sexual harassment, Los Angeles based startup Vantage Point thinks it can make a difference with virtual reality. The company has developed a training program aimed at universities and corporations, and is now looking for funding to build a virtual reality experience around it. The crowdfunding campaign launched today on IndieGoGo , The company hopes to have a pilot out by next summer. “We want to bridge the gap between understanding and feeling,”

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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How Does VR Create the Illusion of Reality?

Doc-Ok

I’ve recently written a loose series of articles trying to explain certain technical aspects of virtual reality, such as what the lenses in VR headsets do , or why there is some blurriness , but I haven’t — or at least haven’t in a few years — tackled the big question: How do all the technical components of VR headsets, e.g., screens, lenses, tracking, etc., actually come together to create realistic-looking virtual environments?

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HTC and Logitech bring keyboards into virtual reality

Slashgear

HTC and Logitech have announced the new Logitech BRIDGE SDK, a way for developers to add keyboard support to their virtual reality apps. The support aims to make it possible for VR users to enter text in their virtual reality environment, doing so using a Logitech G gaming keyboard alongside an HTC Vive Tracker and a special accessory that positions … Continue reading.

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China’s Billion Dollar VR Theme Park Is Nothing Short Of Colossal

VRScout

If the enormous selection of various VR experiences and attractions don’t get you, the $15 million Transformers statue will. If there was any doubt that the VR boom in China was all hype, then it’s probably starting to fade now. It’s been common knowledge for awhile now that the Oriental Times Media Corporation has been working tirelessly on a massive VR theme park for Chinese patrons.

China 353
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Exclusive: Lytro Reveals Immerge 2.0 Light-field Camera with Improved Quality, Faster Captures

Road to VR

Lytro’s Immerge light-field camera is meant for professional high-end VR productions. It may be a beast of a rig, but it’s capable of capturing some of the best looking volumetric video that I’ve had my eyes on yet. The company has revealed a major update to the camera, the Immerge 2.0, which, through a few smart tweaks, makes for much more efficient production and higher quality output.

Software 279
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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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New real-time 3D lighting technique heralded as “Holy Grail”

VRWorld

A pair of computer scientists from Aalto University in Otaniemi, Finland, will soon present a new approach to computing real-time lighting effects that represents a major improvement in both efficiency and accuracy over existing methods. The new technique was developed by Ari Silvennoinen, a PhD candidate in computer science and Jaakko Lehtinen, an associate professor of computer science and scientist at NVIDIA.

Finland 81
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Radiant Images Partners with Headjack

Headjack

When Hollywood needs a high-end VR rig or custom built technology, they contact Radiant Images. That’s why we are proud to announce that Radiant Images has officially partnered with Headjack to give their premium clientele access to an easy, fast and reliable way to distribute their VR content in the highest possible quality. This partnership […].

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Jim Malcom of Humaneyes and the Vuze VR Camera

Everything VR & AR

Pleased to be joined by Jim Malcom, the General Manager of Humaneyes Technologies in North America. This is a fascinating discussion on the current and future state of VR and 360 video. We talk hardware, software, distribution, monetization opportunities and the recent Vuze VR Camera being on the International Space Station in partnership with National Geographic and much more.

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How VR Sports Training Can Take Athletes to the Next Level

Unimersiv

Now, right of the bat (pun intended), we will say that there never really is any substitute for putting in the work on the field, court or whatever competitive arena a sportsman or woman may choose. That being said, gyms and coaching centers around the world are always looking for new technologies and techniques to take their athlete’s performance to the next level.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Airbus Launches HoloLens App to Train Future Airline Crews

VRScout

Jet engineering is going holographic. Passenger jet maker Airbus has created a Microsoft HoloLens app to train engineers and cabin crews. The app lets you train from anywhere while wearing the standalone headset “via a holographic coach or an interactive, shared 3D virtual system,” according to a press release. The app is part of Airbus’s greater plan to use mixed reality for training, an Airbus spokesperson told VRScout. “The result of the prototype is very positive and

Training 325
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Report: Apple Acquired VR Headset Startup Vrvana for $30 Million

Road to VR

Citing sources close to the deal, TechCrunch reports that VR headset maker Vrvana has been acquired by Apple for $30 million. Vrvana is a little known VR headset maker that’s been on the scene since 2014. The company was building the ‘Totem’ headset, which had gone to Kickstarter that year but came up short of its goal despite a positive start.

Apple 276
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First VR Cemetery as a solution for overcrowded Hong Kong

VRWorld

A lack of space for cemeteries in crowded Hong Kong clashes with the age-old Chinese tradition of reverence for one’s ancestors, according to Reuters. Enterpreneur Anthony Yau’s firm, iVeneration.com, offers users the ability to create virtual headstones anywhere in an augmented reality landscape of Hong Kong , including such unlikely places as a downtown park.

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Design Sprints at Leap Motion: A Playground of 3D User Interfaces

Leapmotion

As mainstream VR/AR input continues to evolve – from the early days of gaze-only input to wand-style controllers and fully articulated hand tracking – so too are the virtual user interfaces we interact with. Slowly but surely we’re moving beyond flat UIs ported over from 2D screens and toward a future filled with spatial interface paradigms that take advantage of depth and volume.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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Martin Herdina of Wikitude

Everything VR & AR

Martin Herdina, CEO of Wikitude joins us on the show to discuss how Wikitude created an augmented reality engine that empowers thousands of developers globally with iOS, Android & Smart Glasses apps to deliver AR, Image & Object Tracking, Instant tracking (SLAM) and Geo AR. Martin discusses the challenges it took to overcome the growth cycle of AR after starting the company in 2009 and how that perseverance has evolved into one of the largest AR developer tools today.

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Google’s ‘Son Of Jaguar’ 360° Short Film Now Available On YouTube

VRScout

The ‘Book of Life’ director’s VR debut makes its way to YouTube. So now everyone can cry in VR. When we first heard about Jorge Gutierrez’s Google Spotlight Stories project, Son of Jaguar , I don’t think any of us were expecting the colorful journey we were about to experience. The nine minute 360° short film is a rollercoaster of emotions, letting you follow an aging Mexican wrestler past his prime as he struggles to support his loving family after losing one of his legs from a previous

Filming 315
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These Givenchy VR Concept Glasses Pack The Best of Sci-Fi Luxury

VRScout

Because dystopian desert fashion is so 2015. It’s no mystery that VR and AR hardware are not generally regarded as the pinnacle of high fashion. A few weeks ago, Branko Lukic’s studio went so far as to offer a few different takes on more beautiful and ergonomic headsets than we currently find on the market. But Korean design studio PDF Haus has just released mockups of Givenchy VR/AR glasses (as they say, get you one that can do both) that stand to give immersive tech a bit of a fa

AR 312
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Toyota Debuts Humanoid Robot Controlled By HTC Vive

VRScout

Wearable controls and a “Master Maneuvering System” lets you pilot the T-HR3 remotely. It seems like you can’t swing a stick nowadays without hitting a VR-controlled robot. Jokes aside, we’ve seen a surprising amount of VR-based robotics over the past couple of months. Whether it be training robots to complete mundane tasks, defuse bombs , or direct production machines , there seems to be no end in what’s possible when you combine VR and robots.

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly