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Case Study: Boosting Online Sales with AR

ARVR

Prominent sectors include industrial AR , social , gaming , and shopping. To continue the narrative and “show rather than tell,” the report features case studies that map to various stages of the consumer purchase funnel. AR continues to evolve and take shape as an industry. But existing alongside them is AR marketing.

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Case Study: Bolle Boosts Brand Image with AR

ARVR

These questions were tackled in a recent report by ARtillery Intelligence, containing narrative analysis, revenue projections, and campaign case studies. Incubation Play Picking up where we left off in last week’s report excerpt, we move on to the next AR marketing case study: Bollé Brands. Results include 19.27

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XR Today’s Virtual Reality Guide for Enterprises

XR Today - Virtual Reality

Virtual reality (VR) is one of four key forms of immersion, with others including augmented, mixed, and extended reality (AR/MR/XR). The concept captured the world’s attention after introducing VR headsets for gaming and entertainment. Virtual Reality Guides: Case Studies. Performance.

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XR Gaming Case Study: Groove Jones, Be Pro Be Proud

XR Today - Virtual Reality

Creative augmented and virtual reality (AR/VR) technology firm Groove Jones develops immersive solutions for enterprises, brands, and location-based experiences. Groove Jones supplies an avenue for bespoke extended reality (XR) training scenarios for enterprises. But what does gamification add to immersive training systems?

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Case Study: CB2 Boosts Conversions with AR

ARVR

Prominent sectors include industrial AR , social , gaming , and shopping. To continue the narrative and “show rather than tell,” part II of that report features case studies that map to various stages of the consumer purchase funnel. How Augmented and Virtual Reality (AR/VR) can transform Education 3.

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Advantages of VR for Corporate Training and Education: VR Simulators for Huawei Case Study

ARVR

Our portfolio includes various projects, such as virtual tours to monuments and cities, VR games, marketing activities and corporate training simulators. At JetStyle, we have been developing VR-solutions since 2013. Let’s look at the latter: in 2019, we created a VR app for Huawei, a leading global telecom company.

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A Case Study for Including Virtual Reality in Traditional Manufacturing

AffinityVr

Virtual Reality in design and manufacturing is not just a possibility, but a very real path for many market leaders in Design and Manufacturing. “The The global virtual reality in the manufacturing industry was USD 924.7 million in 2018 and is projected to reach USD 14,887.0 million by 2026, exhibiting a CAGR of 39.2%