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Wolf3D Raises $1.3M to Further Support Its Cross-game Avatar Platform

Road to VR

Wolf3D , a Tallinn, Estonia-based 3D scanning and avatar company, has raised $1.3 million in its latest funding round, something it says will help further improve its cross-game avatar platform. This brings the company’s overall funding to $2.8 million.

Estonia 363
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EON Reality Expands its Rollout in Estonia Targeting National-Rollout with 10,000 Tailored Courses with the Launch of Spatial AI Center and EON AI Autonomous Agents

EON Reality

By establishing this state-of-the-art center in Estonia, EON Reality aims to cultivate local talent, equip students and professionals with future-ready skills, and address the unique opportunities within the booming tech-driven market of Estonia.

Estonia 78
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Ready Player Me Raises $56M to Expand Cross-game Avatar Platform

Road to VR

” Founded in 2014 in Tallinn, Estonia, Ready Player Me now counts over 3,000 apps across both Web2 and Web3 that integrate its cross-platform avatar system, including VR social platforms such as VRChat, Spatial, vSpatial and Somnium Space.

Estonia 246
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Early Access PC VR Shooter ‘Into the Radius 2’ Has Already Generated Nearly $3M in Revenue

Road to VR

Rannik, who co-founded the Estonia-based studio in 2010, additionally notes the original Into the Radius has now topped over 800,000 copies sold from its initial early access release in 2019. CM Games CEO Vlad Rannik announced the revenue figure in a recent interview with UploadVR’s Henry Stockdale.

Estonia 237
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The Role of the Avatar in the Metaverse

XR Today - Virtual Reality

Estonia’s Ready Player Me has been a leader in this technology with its interoperable, highly-bespoke avatars. ’ Simply put, the Metaverse relies heavily on avatars to represent the psychology and actions of a user in virtual spaces. They can also enable necessary interoperability between the metaverse’s many features.

Microsoft 314
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Horror Survival ‘Into the Radius VR’ Headed to Early Access Next Month

Road to VR

Created by Estonia-based indie studio CM Games , the horror survival game promises a dark mix of horror, open-world exploration, realistic weapon handling, and plenty of post-soviet landscapes to play as backdrop to what we hope shapes up to be an intriguing story.

Estonia 138
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Denmark Putting VR and AR Into Bachelor’s Degrees

EON Reality

One of the first students who selected the new AR/VR specialization is Dmitri Belogurov from Estonia. As such, EON Reality Denmark has taken a new approach to filling this talent pipeline by collaborating with VIA University College, creating a two-year AR and VR specialization for their Software Engineering Bachelor’s degree.

Denmark 113