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How Much is Spent on Mobile AR App & Game Development?

AR Insider

How much is spent on software and developer tools to build entertainment & gaming apps, as well as web and in-app experiences? Our latest Behind the Numbers installment breaks it down This post appeared first on AR Insider.

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The Quest Pro, New Games, Software Updates, and More From Meta Connect 2022

ARPost

The event saw a lot of software announcements, teasers at tech to come, and of course the much anticipated official announcement of the Meta Quest Pro. New Games and a Fitness Package. After covering social applications, games, and fitness, Bosworth and Zuckerberg reunited to talk about work – an area of recent interest to Meta.

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Space Invaders Celebrates 45th Anniversary With a New AR Game

ARPost

Space Invaders is a shooting video game created by Tomohiro Nishikado in 1978 and manufactured and sold by TAITO. It was the first fixed shooter video game and is considered one of the most iconic arcade games ever. It means that the AR game adapts to the player’s real-life surroundings.

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Metaverse and Investing – Opportunities for Retail Investors Part 2: Software and Infrastructure

ARPost

This implies an enormous variety of software that will be used for its construction and for its application in our lives. Or AR applications that can be easily customized by those who do not have the money to make their own. Or AR applications that can be easily customized by those who do not have the money to make their own.

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How Much is Spent on Consumer XR App & Game Development

AR Insider

How much is spent on software and developer tools to build XR entertainment & gaming experiences? This post appeared first on AR Insider. Our latest Behind the Numbers installment unpacks original data from our research arm, ARtillery Intelligence.

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How Nex Is Flipping AR Games, and Why That’s a Great Thing

ARPost

Augmented reality has a lot of promise for social and active gaming applications. An AR game’s use of the individual and their actual surroundings invites a connection to others and to physical space itself that tends to be absent from other kinds of gaming – including VR gaming. This isn’t entirely new.

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DigiLens Expands Ecosystem With Hardware, Software Announcements

ARPost

The short of it is that waveguides are the translucent screen on which a feed is cast by an accompanying “light engine” in this particular approach to AR displays. Many of those benefits are also true for Micro OLED lenses, a different approach to AR displays. “I The AR waveguides field is the tip of the iceberg.”

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