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VRARA Holds Annual Education Forum

ARPost

The VRAR Association held their regular Education Forum online on April 29. The virtual event, which included networking rounds, panel discussions, and expert presentations, was attended by hundreds of educators and solution providers. The Education Forum toed a close line when it came to hardware. Headsets as a Barrier.

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AR Apps Changing Education

ARPost

They can’t imagine life without Apple, Google, and apps, so education must adapt to their new perception patterns. This AR system isn’t just a game with educational potential. Each of these AR apps already has its place in the educational system. As usual, app developers are the first ones who notice these things.

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Apple AR Glasses Put on Hold to Make Way for MR Glasses – VR and Metaverse Expert Weighs In

ARPost

Has Apple bitten more than it could chew? A Bloomberg article published recently says that the Apple AR glasses are facing technical challenges, so their release has been delayed indefinitely and the project scope pared back. The report also revealed that Apple may instead opt to release a more affordable mixed reality headset.

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The XR Week Peek (2023.04.24): Apple headset to have iOS apps, Pico launches Pico 4 Pro in China, and more!

The Ghost Howls

From the nth rumor on the Apple headset to the announcement of the Pico 4 Pro in China, there have been a few things happening that you as an XR enthusiast can’t miss. According to Gurman, Apple is also investing in games, which will be an important part of the experience. This week we had quite a few interesting pieces of XR news.

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The XR Week Peek (2024.03.12): Apple aims at a $1500 Vision device, Plutosphere shuts down, and more

The Ghost Howls

Top news of the week (Image by Apple) Apple aims at a $1500 Vision device Let me tell you what have been the main pieces of news about the Vision Pro I’ve found this week. First of all, Apple has updated the runtime VisionOS to version 1.1, bringing many quality-of-life improvements. More info (VisionOS 1.1)

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AR Gaming Robot ‘MekaMon’ Adds Support For STEAM Education

VRScout

Now the company is adding even more educational value in the form of STEAM-based learning with Reach EDU. . For students further along in their studies, including those at degree and postgraduate level, third-party educational platforms are being developed to work MekaMon in addition to existing Swift Playground integration.

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“Augmented” Learning: Quick Guide On How AR Is Transforming Education

ARVR

Nowadays, this kind of technology is being desired, if not used already, in education. With that said, this guide will explore 5 different ways that AR can benefit education?—?no The intent is to make educational curricula interesting for students so that they’ll want to be more immersed in the learning process.

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