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The XR Week Peek (2022.12.19): Carmack leaves Meta, HTC teases its headset, and more!

The Ghost Howls

HTC to reveal its headset at CES. After many weeks of teasing, HTC is finally ready to unveil its new headset at CES. I expect the usual HTC headset, with technical innovations, but a price that doesn’t make it compelling for users. More info (HTC’s new headset — Road To VR) More info (HTC’s new headset — Upload VR).

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Study Finds 120fps Is The "Important Threshold" To Avoid VR Sickness

Upload VR

A recent study concluded that 120fps is the "important threshold" to avoid VR sickness for most people. A Pimax 5K Super was used for the study because it supports up to 180Hz refresh rate, the highest of any headset on the market. Valve Index even supports a 144Hz mode, and the Pimax 5K Plus used in the study supports 180Hz.

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Mechanical Backpack Makes Jumping In VR More Fun

VRScout

Credit: Romain Nith JumpMod detects when a user jumps using an HTC VR headset and HTC’s lighthouse V2 tracking system and calculates the user’s jump sequence based on their height and descent. Credit: Romain Nith User studies were performed to test the system’s accuracy using a dozen participants.

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Microsoft Shows New Research in Haptics With ‘CLAW’ VR Controller Prototype

Road to VR

As VR display resolutions become more packed with pixels and new controller types such as Valve’s Knuckles dangle tantalizingly in front of us, one thing that often goes overlooked is haptic feedback. Microsoft researchers say it also changes its corresponding haptic configuration by sensing the differences in the user’s grasp.

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The XR Week Peek (2021.05.17): HTC announces Vive Pro 2 and Vive Focus 3, PSVR 2 to feature eye tracking, and more!

The Ghost Howls

Image by HTC Vive). HTC launches Vive Focus 3 and Vive Pro 2. In the end, the rumors were correct and HTC launched two headsets at VIVECON: the Vive Pro 2 and the Vive Focus 3 Business Edition. But this device got also some criticism: first of all , HTC has not released new controllers and still sells it with the old Wands.

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From Brain-Computer Interfaces To Digital Humans: How These Technologies Are Bringing Us Closer To The Metaverse

VRScout

Brain-computer interface systems like Neurable’s VR game Awakening uses an electrode-laden headband, connected to an HTC Vive HMD, to track brain activity. As new haptic and biometric sensory technologies become more refined, more sophisticated interfaces will begin to emerge. . Brain-Computer Interfaces.

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VR Training Case Study: Y-12 National Security Complex

HaptX

Groundbreaking worker-training system leverages virtual reality and multi-user haptics A premier manufacturing facility, the Y-12 National Security Complex is dedicated to making the world a safer place. The project aims to evaluate the educational value of haptic feedback on the training time of the physical operations in a glove box.