article thumbnail

Could Origami Be The Future Of VR Haptics?

VRScout

It was this work that helped Jiang and the team to create haptic feedback with objects that they would pick up in virtual environments. Normally, technology uses vibration to replicate a tactile sensation, like your VR controllers vibrating during a specific in-game event or your smartphone buzzing during a call.

Haptic 454
article thumbnail

How AI and Haptics Could Revolutionize VR Gaming

VRScout

However, from my experience researching and working with these subsets, there is a large potential to create games, specifically VR games, that are tailored to the human experience. Artificial intelligence, is defined as machine intelligence, and if applied properly, it could revolutionize gaming as we know it.

Haptic 336
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

HaptX Secures $1.5M Grant to Build Full-body Haptics for VR & Telepresence Robots

Road to VR

The company behind the force feedback haptic gloves HaptX and research teams from Virginia Tech and University of Florida have secured a $1.5 million grant from the National Science Foundation (NSF), something the group says will allow them to build full-body haptic and force feedback tech for VR and robotics.

Haptic 363
article thumbnail

Researchers Say Head-mounted Haptics Can Combat Smooth Locomotion Discomfort in VR

Road to VR

Researchers from the National Taiwan University, National Chengchi University, and Texas A&M University say that haptic feedback delivered to the head right from a VR headset can significantly reduce discomfort related to smooth locomotion in VR. Moving players artificially through large virtual environments isn’t a trivial task.

Haptic 361
article thumbnail

EON Reality Partners with Microtube Technologies to Bring Haptic Experience into Reality

EON Reality

EON Reality and Microtube Technologies partner to provide immersive haptic experiences. Users can expect to interact with virtual avatars or digital objects, such as raindrops on their hands, feeling the beating of a heart or even a firm handshake. “Our Photo Credit: Microtube Technologies Pte Ltd.

Haptic 167
article thumbnail

Cloudhead Games CEO: Apple Vision Pro is an AR Headset Wearing VR Clothes

Road to VR

Cloudhead Games is one of the most successful and senior VR studios in the industry. Guest Article by Denny Unger Denny Unger is CEO and CCO at Cloudhead Games. Will Cloudhead Games be buying one to better understand Apple’s approach? AVP is a development platform also serving an enthusiast demographic.

Apple 324
article thumbnail

Haptics Use Cases and Applications in VR: Training

ARVR

This article was extracted from the Recommended Practices for Haptics in Enterprise VR published by the Haptics Industry Forum. What should be considered while planning to include haptics in a VR training solution? ? Why should you include haptics in your VR training solution? ? Application maturity. Skills transfer.

Haptic 130