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Metaverse and Investing – Opportunities for Retail Investors Part 1: Hardware

ARPost

The following subcategories are considered part of the metaverse: Virtual reality; Augmented reality; NFT; Crypto; Blockchain; Gaming platforms (this is far-fetched, but it is true that the whole 3D modeling part is based on the gaming industry, as well as much of the interaction programming). Let’s see some examples, shall we?

Hardware 376
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Virtuix: VR Hardware From Commercial to Consumer

XR Today - Virtual Reality

A Pico Neo 3 Pro headset comes with the Omni One treadmill package, allowing customers to integrate approximately 30 games. Now the Omni One introduces hardware innovation to users at home for the first home, enhancing experiences like immersive gaming or Metaverse applications. It’s not good enough.

Hardware 205
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How VR Is Reshaping the Online Gaming Industry

ARPost

Over the past decade, online gaming has exploded in popularity. Today, virtual reality promises to take online gaming to new heights as it delivers an immersive interactive experience to gamers around the world. VR companies are developing hardware: helmets, sensor gloves, hand controllers, and more. Immersive Gaming Experience.

Industry 445
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Bonelab Takes VR Gaming On Quest 2 To A New Level

VRScout

Stress Level Zero’s latest mind-bending action game is an absolute must-play. The game builds upon Stress Level Zero’s ‘Marrow1’ VR physics foundation, offering a fine-tuned experience that you just won’t find in other games. For the most part, however, the game leaves you up to your own devices. The Gameplay.

Gaming 419
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Create A Digital Human In Less Than An Hour With Epic Games’ MetaHuman Creator

VRScout

Back in 2016, we saw our first look at Epic Gamesgame-chaning digital human technology with its Hellblade: Senua’s Sacrifice preview at the Game Developers Conference. VRScout talked with Shavonne Wong, CEO of Gen V , a modeling agency for virtual beings, about Epic Games’ MetaHuman Creator tool.

Unreal 518
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‘Vanishing Realms’ Roadmap: New Content, Hardware Support, and 1.0 Launch on the Way

Road to VR

In Early Access since the launch of the Vive last year, Vanishing Realms (2016) development continues, as stated in the updated roadmap on the game’s Steam news page. The game was praised as a great early example of roomscale VR, delivering fun, immersive gameplay. Launch on the Way appeared first on Road to VR.

Hardware 255
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AI will Transform XR Experiences, says Meta’s Head of Hardware Partnerships

XR Today - Mixed Reality tag

These are just a few examples of XR beyond gaming and entertainment. To help Stwart highlight the benefits of Meta’s integration of Qualcomm’s XR/AR chipsets was the Head of Hardware Partnerships at Meta, Jenniffer Hom – a figure who helped bring Meta/Qualcomm devices to market.

Hardware 108