Remove AR Remove Oculus Remove Unity Remove Virtual World
article thumbnail

How to make mixed reality demos that merge real and virtual worlds

The Ghost Howls

Some people asked me how I did that and in this post, I’m sharing my knowledge giving you some hints about how to replicate the same experience in Unity. It won’t be a step-by-step tutorial, but if you have some Unity skills, it will be enough for you to deliver a mixed reality experience.

article thumbnail

How to make an Augmented Virtuality app for Quest in Unity

The Ghost Howls

I wanted just to experiment with technology, not make a product I’m not going to do a step-by-step tutorial, but if you are a bit experienced with Unity, you can use the info I’m providing you to create something similar yourself. The kitchen is the virtual setting, and the box is the real element living in it.

Unity 402
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Oculus Quest Passthrough MR Hands-On Impressions

The Ghost Howls

After Venice VR Expanded has come to an end, I have finally had the time to experiment with Oculus Quest AR Passthrough. I’ll make a tutorial for you about it next week (I know, you can’t wait to make a cube in passthrough AR), and today I want to tell you my opinion about it. The problems of passthrough AR.

Oculus 467
article thumbnail

Oculus Quest 2 passthrough now works without boundaries

The Ghost Howls

Today I made two little big discoveries about the Oculus Quest 2 that together mean that you can use this headset as an AR device whenever and wherever you want. And this discovery fits very well with the other one I have just performed… You can use passthrough AR without Guardian. Let me explain everything to you!

Oculus 545
article thumbnail

The XR Week Peek (2022.05.16): Meta teases Cambria, Google shows new AR features, and more!

The Ghost Howls

Depth sensors and RGB cameras may help also in doing object detection in the future (hopefully) There are some studios making content with this headset: Meta has teased Gravity Sketch in AR, and games by Resolution Games and Schell Games. Google performs interesting AR news at I/O conference. Other relevant news.

Google 516
article thumbnail

Orlando is ‘The MetaCenter’: Pushing Boundaries in the Metaverse

ARPost

The metaverse community witnessed a new milestone as Orlando proved it is “the MetaCenter ” by hosting a business event in the ENGAGE metaverse platform for the VR/AR Association’s Orlando/Central Florida Chapter. The metaverse is one of the most disruptive technologies of the modern world that is believed to eclipse the Internet soon.

Florida 407
article thumbnail

Unity CEO Predicts VR/AR Takes Off In ’12 to 24 Months’

UploadVR Between Realities podcast

Unity CEO John Riccitiello has been following both virtual and augmented realities for a long time and, like the rest of us, he’s waiting for it to go mainstream. Today at Unity’s Vision Summit, he outlined how and when he thinks it will get there. Price point, for example, is the most glaringly obvious factor.

Unity 187