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The New Age of Learning Science with Virtual Reality: A Literature Review

ARVR

Virtual Reality: A New Age of Learning Science Virtual reality is not a new, hot-off-the-press concept. The term “ virtual reality” was first used in 1987 by Jaron Lanier, who was researching goggles that could display digital creations (Lowood, 2018). n.d.). , n.d.).

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ArtGate lets artist connect with community in virtual reality

Hypergrid Business

A virtual reality headset will make the experience more immersive, but people can attend without one via their PC or mobile device. When I put on my Oculus Quest headset and enter the ArtGate VR app , it is incredible how quickly I feel as if I am in person at a gallery, once again looking at art and speaking with visitors.

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Sam & Max?—?The chaotic team has now also made virtual reality unsafe

ARVR

The Chaotic Team Has Now Also Made Virtual Reality Unsafe Maybe some of you still know the adventures of Sam & Max. The dream team is now also trying to put a stop to the villains in virtual reality. With “Sam & Max: This Time It’s Virtual”, their first VR adventure was released today. Sam & Max?—?The

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One of Meta’s Most Well-funded VR Games is Shuttering Multiplayer This Year

Road to VR

Medal of Honor: Above and Beyond (2020) was set to be the storied franchise’s first big push into virtual reality when it launched in late 2020, offering up some of its characteristic WWII combat missions alongside what hoped to be a robust online multiplayer.

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Editorial: New Year, New Directions—Why I Am Substantially Cutting Back on My Coverage of Second Life, and Refocusing the RyanSchultz.com Blog on Virtual Reality and Social VR

Ryan Schultz

I had been fortunate enough to get into the closed beta test of Sansar in January of 2017, an event which prompted the purchase of my first virtual reality headset, and I timed the launch of what was then called The Sansar Newsblog to coincide with the official opening of Sansar to the general public, on July 31st, 2017.

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Oculus Nearly Matched The Original ‘Gears of War’ Budget To Fund Epic’s ‘Robo Recall’

UploadVR Between Realities podcast

Oculus is one of the most prolific stimulators of virtual reality content in the industry today. The Facebook-owned company has been funding VR games and projects for years now through Oculus Studios. “Oculus has been willing to fund third party software that’s exclusive to their hardware.

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Step Into The Shoes Of An 80s Robot In Funny Or Die’s New VR Film

VRScout

Founded in 2007 by Will Ferrell, Adam McKay and Chris Henchy, the video comedy site has been responsible for some of the decade’s most memorable sketches and series. The result is an incredibly imaginative experience that should be on the must-watch list of any film or virtual reality enthusiast.

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