Unreal Engine Improves OpenXR Support, Now Production-Ready

Upload VR

The OpenXR plugin for Unreal Engine has been updated in the latest 4.27 The latest release of Unreal Engine, 4.27, improves the OpenXR plugin support and brings it to a production-ready state. Previously, Epic added OpenXR support to the beta for Unreal Engine 5.

How I got started with virtual reality (and you can, too)

The Ghost Howls

If I had to choose the most common question I’ve received in these 4 years on the blog, social media, and Quora, I would surely pick “How do I get started with virtual reality?” How I got started with virtual reality. Virtual events.


Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

HBO’s Westworld Makes Virtual Reality Debut


You may never come back from this virtual ride. Virtual reality was the first thing that came to mind after seeing the mysterious trailer for HBO’s Westworld back in June. A virtual host explains there are “no rules” in Westworld and proceeds to hand you a gun. It’s at this point when you are again teleported, but this time into the old west-themed virtual environment of Westworld — and it only gets weirder from here.

NVIDIA talks about RTX 2080 graphics cards and virtual reality

The Ghost Howls

The presentation at Gamescom talked about your partnership with Unreal Engine for offering real-time RTX. In the previous link, there is, in fact, a reference saying that both Unreal Engine and Unity will implement DXR APIs. We are currently at version 4.20, so Unreal developers should wait a bit before playing with real-time raytracing (unless they want to use directly the DXR APIs from code). interviews virtual reality graphics cards nvidia rtx 2080 vr

Apple Embraces VR: Every Virtual Reality Announcement From Today’s WWDC Keynote

Road to VR

At Apple’s World Wide Developer Conference today, the company made a major shift in their embrace of virtual reality with several new VR announcements during the event’s opening keynote. Today marks a major shift in Apple’s public support for virtual reality. Using Epic’s Unreal Engine VR Editor, they showed how developers could build VR content inside of VR itself, using Star Wars assets. Unity and Unreal VR SDK Support.

Meta Releases Quest Hand Tracking Showcase For Unreal Engine

Upload VR

A new sample project from Meta for Epic’s Unreal Engine gives developers the buildings blocks for more robust open air hand interactions in VR. If you own a Meta Quest you can test the Oculus Hand Gameplay Showcase for Unreal on App Lab now.

Unreal 101

Varjo VR-1 Shows Us Virtual Reality Through High-Res Lenses


Now in 2019, the company has made it a reality. “You can keep your design process virtual. The headset also works with Unreal and AutoCAD, besides Unity.). Such resolution will mean everything for the viability of virtual desktops where a user has a dozen virtual monitors floating around them. “They can move much of their design process to stay purely virtual instead of having to do physical mockups.

Can Virtual Reality Games Lead to Violent Behavior?


Virtual reality is a simulated experience where people interact with computer-generated elements in a seemingly real way. Due to its fully immersive nature, which is becoming increasingly similar to real-world experiences, many are concerned about the effects of virtual violence.

VR-optimized Forward Renderer Comes to Unreal Engine 4.14, Said to Be 22% Faster

Road to VR

Now the tech is available to all Unreal Engine developers in version 4.14 Unreal Engine 4.14 The post VR-optimized Forward Renderer Comes to Unreal Engine 4.14, Said to Be 22% Faster appeared first on Road to VR. News VR Development epic games unreal engine unreal engine 4.14 unreal engine forward renderer unreal engine virtual reality unreal engine vr

Unreal 175

#30DaysInVR: how a guy is living 30 days in VR to make virtual reality better

The Ghost Howls

actually, he was in my city (Turin, Italy) because here there is an epic guy that is living 30 days inside virtual reality! Everything started some time ago, when Mister president Alvin Wang Graylin predicted that someone would have stayed 30 days inside virtual reality. But I also remember all the info he gave me about crazy experiments with artificial intelligence in China or about futuristic virtual reality headsets.

Why There Is Rising Future Of Virtual Reality Industry


Notwithstanding it, being a comparatively modern technology, the adoption of virtual reality across organizations, businesses, and even governments has been embraced as its potential becomes more apparent with every new improvement. First, understand the concept of Virtual Reality !

Unreal P.T. review: anxiety and frustration in VR (+ how to download it)

The Ghost Howls

And this why an indie game developer, Radius Gordello , has decided to re-create completely it in Unreal Engine. And I think that virtual reality, that is a technology that empowers the emotions perceived by the user, is perfect for this game. I imagine what kind of masterpiece of horror videogaming , it could have been in virtual reality. With that said, I’ll be officially taking down Unreal PT next week. And if you want to play with Unreal P.T.,

Unreal 155

Open-Source VIRTUOSO SDK for Unreal Engine – a Standard Framework for XR Development


And it is made possible by VIRTUOSO , an open-source SDK created by Charles Rivers Analytics, which is now available for Epic Games’ Unreal Engine. Developers of immersive games and apps, rejoice! From now on, you will only need to write one code for all the devices that users may have.

Unreal 114

PanguVR mixes virtual reality and artificial intelligence to revolutionize interior design

The Ghost Howls

PanguVR works with two amazing technologies like virtual reality and artificial intelligence , so I was really interested in talking with him. We agreed that we would have met virtually so that I could discover more about his company anyway. I am delighted to meet everyone here virtually. 91pig creates the magical effect of blurring virtual with reality — the user can visualize furnishings for the entire household in VR at the touch of a button.

Lenqiy aims at fostering creativity in Chinese kids with virtual reality

The Ghost Howls

The typical development environment that they use is Unity, but if the customer requires Unreal because wants a better graphical quality, they can develop using UE4, too. Mr. Mi highlighted his passion for using virtual reality to teach creativity to children and in fact, all four Lenqiy’s products are aimed at fostering creativity in children. He repeated that in China now there’s a big push of virtual reality in education thanks to the government.

A Brief History of Virtual Reality at CES

Road to VR

Virtual reality has figured prominently at the event in recent years of course, quickly rising to become one of the shows hottest technologies. The demonstration included the now familar Unreal Engine 3 powered citadel area, one which would become the setting for one of the most famous early VR applications of all time, Rift Coaster. Vive’s entrance would help shape the conversation around what we should expect from consumer virtual reality throughout 2015 and beyond.

Advrty Brings Native Ads To Virtual Reality


Advrty wants to offer a new avenue of monetization for virtual reality developers, which doesn’t involve full field-of-view pop-up ads. million last month to serve ads in virtual reality and 360-degree videos and games, and Google is experimenting with VR ads in its Area 120 workshop. It’s also working on making it compatible with Unreal Engine. Though Advrty is focused on VR, Bakos says that it’s also working on ads for augmented reality.

Meet Epic Games’ Metahumans In VR With Amazing Free Demo

Upload VR

Last week Epic Games introduced its Metahumans Creator for Unreal Engine. Metahumans are fully rigged, high-fidelity virtual character models designed to bring lifelike humans into videogames. Now you can meet the first Metahumans in VR.

Gaming 113

Exploring Methods for Conveying Object Weight in Virtual Reality

Road to VR

With no way of generating resistive force feedback with today’s VR motion controllers, how can we make users feel and behave as though virtual objects have varying weights? Throughout the past year, we’ve loved working in virtual reality — from in – house projects to our work with Google Daydream for IO 2016. As far as production software, we were torn between our familiarity with Unity and the rendering potential of Unreal.

Manus Polygon Available Now, Offering Full VR Body And Hand Tracking


Purchasing the Polygon pack also includes plugins to implement the system in Unity and Unreal. As announced back in March , orders and licenses for Polygon, the VR body and tracking system from Manus, can now be placed online.

Facebook Deprecates Proprietary Oculus APIs In Favor Of OpenXR

Upload VR

“I will eventually switch to OpenXR but it will take months of work as Virtual Desktop was developed against Oculus’ VrApi over the last 4 years,” Virtual Desktop developer Guy Godin wrote in a tweet and direct message.

Oculus 114

The Coming Wave of Virtual Reality Creation Tools


That was true until a few weeks ago, when I got my hands on a new class of virtual reality 3D creation tools including Google Blocks , Google Tilt Brush , Oculus Medium , Oculus Quill , et al. Back to Reality, Temporarily. Last week at the inaugural event, I demoed these creation tools and my BB-8 mini-game process alongside other Oculus experiences — plus live 4k mixed reality camera tracking, mobile VR, and samples of Apple’s upcoming ARKit functionality.

7 Tips for Powering Up Your Sales Enablement Using a Virtual Reality Platform


The following are 7 major ways collaborative virtual reality environments can supplement your sales enablement toolkit. By creating a sales-enabling environment in a virtual space, studies show that customers have a 25% higher level of focus than normal.

59% of VR Developers Use Unity, But Devs Make More Money With Unreal


Epic’s Unreal Engine 4 started out in the high end, and it has moved lower through pricing tactics and revisions that enable it to be the foundation of mobile games. He said that 59 percent of virtual reality developers are using Unity, according to a survey by VisionMobile. Sweeney said that Unreal Engine had its best year of all time in revenues, and then 2016 revenues doubled the 2015 numbers. This is by virtue of the fact that Unreal is focused on the high end.

Unreal 159

‘Virtual Reality Challenge’ Promises the “largest VR-only Game Jam ever”

Road to VR

Fellow virtual reality news outlet VRFocus has launched ‘Virtual Reality Challenge’ and has hopes for it to become the largest hackathon of its kind dedicated to virtual reality content. Hackathon events in various forms are now commonplace across different technologies and for virtual reality has proven an important catalyst for innovation and creativity in the past, with both Oculus and HTC embracing the format to encourage content creation.

How the Stock Market is Showing Faith in Augmented and Virtual Reality (AR/VR)


One-year price performance for MSFT, AAPL, GOOGL, SNE, and NVDA According to the latest report from Statista , the global augmented reality (AR) and virtual reality (VR) markets are rapidly growing and are forecast to reach a total of $72.8

Unreal Engine Creators can Visualise Their 3D Creations Using Looking Glass Factory’s Holographic Display’s

Peter Graham

To view 3D content without the need for glasses, virtual reality (VR) headsets or any other face-base contraption you’ll need a holographic display like The Looking Glass. Support for default image effects from Unreal, or customizable effects.

OSVR Co-founder on the Future of Open Source Virtual Reality

Road to VR

An avalanche of new virtual reality devices has arrived. Many game engines—such as Unity, Unreal, and SteamVR—immediately support it. Continue Reading on Page 2 >> The post OSVR Co-founder on the Future of Open Source Virtual Reality appeared first on Road to VR. Feature Open Source Virtual Reality Open Source VR open source virtual reality open source vr osvrs sensicsOSVR is an open source software platform and VR headset.

Unreal Engine Gets Official Mixed Reality Video Support With Version 4.20


Developers working with the Unity toolset to build VR experiences have enjoyed solid support for mixed reality video capture for around two years now. A mixed reality video seamlessly merges two realities in real-time, so this means that many Unity-based VR games, starting with Job Simulator and Fantastic Contraption, include features that let enthusiastic players use a webcam and green screen to show what it is like to play that game. VR Industry News epic Unreal engine

Unreal 112

Unreal Engine 4.12 is Out Now, Gets ‘VR Editor’, OSVR and Google VR Support

Road to VR

Epic Games’ popular Unreal Engine has just received a major update with version 4.12 It also ships with a preview of the company’s impressive VR Editor, which allows developers to natively build their 3D applications entirely from virtual reality. With the latest release release of Unreal Engine 4 (version 4.12) Epic have included a preview version of the VR Editor they first unveiled in February and more recently at GDC 2016. The post Unreal Engine 4.12

Unreal 106

3D Hosting Service Sketchfab Joins Epic Games

Upload VR

The acquisition gives Epic Games, makers of the Unreal Engine, a popular 3D asset hosting service and a major piece of the puzzle for an “interconnected Metaverse”, as the companies put it in a joint announcement. “We 3D hosting service Sketchfab is now part of Epic Games.

Unreal 111

5 Ways to Break into Virtual Reality and Augmented Reality at Home


Source [link] Virtual Reality and Augmented Reality (VR and AR) have had a noticeable presence in the news lately. The First No-Headset Virtual Monitor 3. Augmented reality (AR) is the future of Restaurant Menu? virtual-reality technology augmented-reality vr tips

Unreal Engine and Unity to get NVIDIA’s New VR Rendering Tech

Road to VR

Nvidia says the tech is soon to come to Unreal Engine and Unity. So far we’ve only seen SMP built into a few tech demos, but it’s soon to get a potentially huge boost thanks to integration with Unreal Engine and Unity, the two biggest game engines and the primary tools used to create VR content. The post Unreal Engine and Unity to get NVIDIA’s New VR Rendering Tech appeared first on Road to VR.

Unreal 137

Epic Announce Android Daydream VR Support in Unreal Engine, Available Today

Road to VR

Epic Games’ Kim Libreri today took to the stage at Google’s I/O conference to announce Unreal Engine support for the newly announced Daydream Android VR platform, what’s more is that it’s available right now. Epic Games have been a constant in VR technology adoption since the Oculus Rift Kickstarter, with the company’s Unreal Engine 4 consistently one of the first to deliver integration for a myriad virtual reality technologies.

Unreal 100

MechWarrior 5 VR Mod Nearing Release

Upload VR

Work is based off of code developer Piranha Games itself released for modders (including adding in base Unreal Engine 4 VR code upon request). This is taking me back to playing in the Battletech pods at Virtual World. A MechWarrior 5 VR mod is nearing release.

Unreal 113

GDC 2017: Epic Games Unreal Engine VR Editor Coming in April With New Features


Epic Games is using the Game Developers Conference (GDC) to give an advanced preview of the latest additions to its Unreal Engine VR Editor, which allows creatives to build worlds in a virtual reality environment using the full capabilities of the editor toolset combined with interaction models designed specifically for VR world building. Tagged with: Epic Games , Unreal engine , vr editor. Unreal Engine VR Industry News Epic Games Unreal engine vr editor

Unreal 119

Watch First Ever Solaris: Offworld Combat Gameplay Here


The footage below is from the Oculus Rift version of the game: In Solaris, players will engage in tense multiplayer PvP combat in virtual environments that look and feel like they’ve been ripped out of an esport from the future.

Oculus 143