‘Red Alert 2’ In VR Is Historical Fiction We Can Control Directly

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Video games are often ways for us to escape reality for small chunks of time and strategy games tap into that in different ways. gaming real-time strategy red alert 2 rts unreal engine 4

The acclaimed NeoFur 2.0 Unreal Plugin really brings it in the cuteness and adorable CATegories.

Cats and VR

for Unreal Engine 4 enables developers to better tackle the creation of challenging fuzzy and fibrous characters, objects and surfaces such as furred creatures, carpets, blankets, mosses and other natural landscapes.

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Fan Remake Of ‘Silent Hills P.T.’ Now Available In VR

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Developed by independent developer @RadiusGordello , Unreal P.T. Unreal P.T. unreal-pt. If you have trouble progressing through any of the convoluted puzzles, he’s included both a control manual and strategy guide within the main directory.

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Apple Sets Stage For VR; Shows Off Star Wars Vive Demo

VRScout

” SteamVR will also be joined on Mac systems by the Unreal and Unity video game engines, all tying directly into today’s newly announced Metal 2 video-processing API. News Apple HTC Vive Metal 2 Star Wars Unity Unreal WWDC

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EA Struck Down The ‘Command & Conquer: Red Alert 2 VR’ Fan Remake

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Just as the internet started to get excited about the prospect of one of the best PC strategy games of all-time, Command & Conquer: Red Alert 2 , receiving a fan remake built from the ground-up for VR devices , Electronic Arts, the publisher behind the original game, stepped in to officially strike down the project. While this doesn’t mean EA is working on a VR strategy game in the C&C franchise, it’s certainly a fun thing to think about.

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‘Space Junkies’ to Rocket onto PSVR, Vive & Rift Next Month, Trailer Here

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Space Junkies , the upcoming Unreal Tournament -style VR shooter from Ubisoft Montpellier, is headed to all major VR platforms starting March 26th. If that tickles your latent Unreal itch, check out a full match in closed beta to see just what’s in store.

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Can Virtually Live Replace Pay Per View Television?

VRWorld

We have a twofold strategy to broaden out our offering within each sport. TH: Front end engine; we worked with both Unity and Unreal Engine on different experiences.

Skyworld Translates Perfectly To PSVR, For What It’s Worth

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Skyworld is a blend of turn-based and real-time strategy. In our review we said: “Skyworld has some good ideas, but ultimately its full potential is unrealized. Remember Skyworld?

Skyworld VR Gets A Free Demo On PC

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It allows you to play through the opening mission of the strategy game, with over an hours’ worth of content on offer. Skyworld VR (not to be mistaken with that other VR game with ‘Sky’ in the title) mixes turn-based and real-time strategy in a full single-player campaign as well as online multiplayer modes. We enjoyed the time we spent in the game’s cartoonish world, but ultimately found its potential unrealized.

GDC 2018: Space Junkies Is Flying High As Ubisoft’s New Zero-G Shooter

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The best way to describe Space Junkies would be to imagine Echo Arena’s zero-gravity multiplayer matches had guns instead of discs, or that Ready at Dawn’s Tron-inspired arena game had a baby with Unreal Tournament.

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Cloud-Based Development Program SpatialOS Hits Open Beta

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At the Game Developer’s Conference in San Francisco last week, Improbable showed off SpatialOS’s features as well as its new integration with the Unreal Engine toolkit. Gaming and the fabled power of the cloud has had a checkered history.

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Unity Hires VRML Co-Creator Tony Parisi In Bid For VR Dominance

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Ushering in that segment was the announcement that the company had hired Tony Parisi as its Head of AR/VR Strategy. Unity closed out its Unite 2016 Keynote in Los Angeles today with a huge focus on VR.

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Apple Details Latest VR Optimizations Coming to macOS Mojave (10.14)

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These changes will be immediately available to native VR app developers on Mojave, and are likely to eventually see support in development tools like Unity and Unreal Engine.

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Eido Inoue tells us everything we need to know about HADO and location based augmented reality

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Slightly slower teams have been known to beat faster teams by using better teamwork and strategy.

Magic Leap’s John Gaeta talks about the future of cinema, storytelling and mixed reality

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He has joined Rony Abovitz at Magic Leap and now he’s there, trying to build the MagicVerse as the SVP of Creative Strategy of the Florida company. One of the best moments ever at View Conference 2018 , has been when I was able to interview John Gaeta.

Our First Look At Microsoft HoloLens 2

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It’s no secret that Microsoft’s mixed reality strategy is centered around its Intelligent Cloud, and the Intelligent Edge; therefore the HoloLens team has worked very closely with Azure to bring it all together in one sleek package.

Oculus To Talk Porting Content To Santa Cruz And More At Connect 5

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Attendees will leave with a deep understanding of Oculus’ long-term strategy to revolutionize every aspect of esports including gameplay, competition, and viewership. Integrating Locomotion in Unity, Unreal, and Native Engines. Oculus and Sigtrap Games are pleased to announce and provide open source plugins and tools to readily incorporate a range of locomotion comfort techniques into your Unity, Unreal and native applications.

The VR Version of ‘Obduction’ is Coming to Rift on Halloween

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in backer funds, Cyan issued its first delay of Obduction from its initial June 2016 launch to July citing Unreal Engine updates and some Oculus Rift support polishing requirements. At least there’s plenty of strategy guides out now if (read: when ) you get stuck.

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PanguVR mixes virtual reality and artificial intelligence to revolutionize interior design

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After that, I headed for China to pursue my dream and headed marketing and strategy for the release of the Microsoft A.I.

Oculus Studios Promises ‘Months Of High Profile Rollouts’, Here’s What’s Coming

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It is more top-down shooter than it is strategy game. You know, the guys behind Gears of War, Unreal Tournament, and the Unreal Engine that so many developers use to make their VR projects.

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Apple Shows Off New AR Demos on iPhone 8

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Powered by Epic’s Unreal Engine 4, the AR strategy game is the first competitive multiplayer game designed for AR on the iPhone. ‘The Machines’ brings competitive AR gaming to iPhone.

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The 5 Best Free Games on Oculus Rift

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Synopsis : Real-time strategy fans only have a few options when it comes to VR specific games, but Brass Tactics (2017) is decidedly one of the best, both content and production-wise. Synopsis : Epic Games knows Unreal Engine—after all, they created it.

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GDC 2017: AMD Will Soon Support Asynchronous Reprojection for VR

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AMD also added support for a forward rendering path with Unreal Engine 4, which is one of the most popular engines in the world and is commonly used by some of the top game developers in the world. Disclosure: Anshel’s firm, Moor Insights & Strategy, like all research and analyst firms, provides or has provided research, analysis, advising, and/or consulting to many high-tech companies in the industry, including AMD, NVIDIA and others.

‘Serious Sam VR: The First Encounter’ Is Fast, Frenetic, and Fun FPS Action With Full Locomotion

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The most accurate comparisons you could draw would be to that of the Duke Nukem, Unreal, and Quake franchises. Right now in the VR market, if you want a fast-paced shooter in the style of Unreal, Quake , or Serious Sam , there aren’t many options.

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Magic Leap One Will Ship This Summer With Nvidia Tegra X2 Processor

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Alan Kimball, the company’s lead of developer technology strategy, explained that the hardware includes a Parker system-on-chip consisting of two ARM A57 CPU cores that are fully available to developers, a Denver “special use case” CPU core, and a 256 CUDA-core Pascal GPU. Unity support is already running, and Unreal Engine 4 support is coming.

Haptic Gloves for Games and Data Visualization

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Kate Edwards at Konsoll 2015, where she spoke about strategies for game culturalization. Now, professionals from the game industry, such as Unity and Unreal developers, environmental artists, and 3D modelers are seeing demands for their skills beyond games. “My

Viriver Studio’s VR Game “Cosmos Crash” Will Be Released On Sept. 2, 2016

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As of now, the game encompasses 10 different orbits and you need to apply different strategies when it comes to destroying all the marbles. A Beijing-based VR startup, Viriver Studio is all set to release its latest virtual reality game called the “Cosmos Crash” on Steam on Sept.

Magic Leap’s LEAP Con 2018 round-up: all the major announcements in only one place

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So, the company has created this androgenic girl called Mica , which should be as close as possible to a real human, featuring a great visual quality (thanks to Unreal Engine) and credible eye movements and facial microexpressions.

Skyworld Review: Kinda Like Clash Royale’s Anemic Sibling

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It seems like every other game released for VR is a wave shooter, so as a fan of myriad genres – and particularly strategy games — I was excited to jump into Vertigo Games’ Skyworld and take a spin. Skyworld has some good ideas, but ultimately its full potential is unrealized.

All the most important AR and VR news from the GDC 2018

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This business strategy of selling to few people for a high price has completely sense , considering that all the device has been conceived to add all the features that could make it compelling mostly for professionals.

New HTC Vive Releases For The Week Of 10/09/16

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Lazerbait is an arcade strategy game reminiscent of mobile RTS-light titles. Fall down the Rabbit Hole and try to escape an atmospheric, dark dwelling built in Unreal 4.

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The VRScout Report – The Week in VR Review

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This latest acquisition is another piece in a secretive strategy: over the past few years Snapchat has quietly acquired a couple of other potentially augmented reality-related companies as well as talent.

The 9 Best PlayStation VR Games to Play Right Now

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It combines the intense action of games like Unreal Tournament with the mechanized combat and spectacle of a futuristic sports league. Other shooters in VR will pit you against one another, but Battlezone is instead a celebration of cooperative strategy.

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Inside Zero Latency’s Las Vegas VR Arena At The MGM Grand

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Vandonkelaar said all of these initial games have been created using Unity, but the company is currently working on Unreal Engine 4 games. As Zero Latency builds out its esports strategy, Ruse said the company has been talking to brands interested in VR esports. Melbourne, Australia-based VR company Zero Latency has partnered with the MGM Grand Hotel & Casino to launch its latest eight-player virtual reality gaming location in the U.S.

Skyrim VR Survival Guide: Tips To Help You Brave The Dangerous World Of Tamriel

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Your ability to block is diminished, which makes you more vulnerable, so attacking frequently is a better strategy. If you can back your enemy into a corner and bash/strike repeatedly, then that is a great strategy, but it’s not always possible.

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52 VR Games We Can’t Wait To Play In 2019

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Beyond Tactics is going to take the world of Numera and build a new turn-based strategy game around it. 2018 is over and it’s clear to see that it’s been a great year for VR gaming. We’ve had highlights like Creed, Firewall, Astro Bot, Skyrim (on PC) and many more.

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New HTC Vive Releases For The Week Of 03/12/17

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Command an army and launch catapults at your enemies in this turn-based strategy game. Recommendation: There’s no multiplayer, but it’s cool if you’re a fan of military strategy games.

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Seven Top Games For Oculus VR Platform

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Robo Recall is being developed by Epic Games, using the latest version of Unreal Engine 4. Next we have Landfall that may look like an RTS (Real Time Strategy) , but it actually plays more like a tactical twin-stick shooter.

How To Make The Best Games In VR With Co-founder And CEO Of Survios Nate Burba

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NB: Raw Data started when we wanted to switch to Unreal Engine. We were making Zombies in Holodeck when Unreal first came out. But it started off as just us tinkering around in Unreal — seeing what was fun and trying out some of our mechanics and systems.

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The Coming Wave of Virtual Reality Creation Tools

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That’s why, to me, Blocks- and Tilt Brush-like functionality would be most powerful as native Unity or Unreal 4 feature-sets — an API or plugin for use directly within these editors, where I can really make magic happen as a developer. I’ve always prized creativity.

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HP’s PC Chief Ron Coughlin Talks Expanding To VR

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VB: What’s the strategy? Coughlin: As we go forward, we translate that into three buckets of strategy. We’re building pen into almost every one of our devices as a key part of the strategy. Our strategy initially was to build devices that had the parts, whether it’s the K-series Intel processors or Nvidia GPUs, that were built in. The ability to make it work on more PCs in the current installed base is a core part of that strategy. PCs aren’t dead yet.

How Survios Crafted A Creative Music VR Experience With Electronauts

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Pure Data is a visual scripting language, similar to Unreal, where you just connect different pieces. Because it sits separately, we could make a mobile app with it or hook it up to Unreal — it’s an extensible engine that could be used in many ways. A big part of our strategy here at Survios is not only to develop our original IP, but mix in other IP as well.

Lindero Edutainment: Equal Parts of Education and Entertainment Make Our Secret VR Recipe

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For example, their latest work, a 3D VR 360-degree sci-fi thriller “AI Nightmare” was made by Maya; some of their frequent adoptions also include Unreal Engine 4, Adobe Premiere Pro CC…and the list goes on. You will need effective promotion strategy to put your business on the map.

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