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Smart Fabric Technology Brings Touch Haptics To The Oculus Quest

VRScout

Since that debut, BeBop Sensors has been working non-stop on its enterprise-friendly haptic technology. The latest iteration of its one-size-fits-all Forte Data Glove can now be combined with the Oculus Quest controllers, integrating BeBop’s hand tracking technology with the Quest’s 3D tracking. Image Credit: BeBop Sensors.

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HaptX Launches True-Contact Haptic Gloves For VR And Robotics

VRScout

HaptX delivers an intuitive wearable haptic device to meet the demanding quality requirements of enterprise customers. HaptX , the San Luis Obispo, CA-based company focused on bringing realistic haptic technology to VR, has released its HaptX Gloves DK2, advanced haptic feedback gloves featuring “true-contact” haptic technology.

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HTC Files Trademark For ‘Vive Cosmos’

VRScout

Details include a ‘head mounted display for computer simulated reality.’. While the description itself doesn’t explicitly state that the trademark is related to VR, phrases such as “head mounted display for computer simulated reality” and “optical devices,” indicate that immersive technology is more than likely involved.

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Elon Musk Details ‘Neuralink’ Brain Interface Tech, Oculus CTO Calls It “very bold work”

Road to VR

And while virtual reality and BMIs are still relatively segregated fields at this point, Oculus CTO and legendary programmer John Carmack got a chance to visit Neuralink’s offices, calling it “very bold work.” Neuralink’s surgical robot, Image courtesy Neuralink.

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Training and Learning in VR Just Got Better with Oculus Quest

EON Reality

It’s official, training and learning in VR just got better with Oculus Quest. EON Reality is now partnering Oculus Quest to offer quicker and simpler learning and training solutions through the AVR Platform. In fact, it is predicted that wearable VR usage rates in 2021 will reach the same usage rates of smartphones in 2018.

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Stanford Research Shows VR Users Can Be Identified Using Only 5 Minutes of Motion Data

Road to VR

Privacy in VR is an ever growing issue, especially now that all new Oculus accounts must login to Facebook with their real identity, which includes anyone who wants to use a Quest 2. The study however didn’t include a load of other burgeoning VR technologies that could be used to fill out personal profiles in the near future.

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Beat Saber Partners With SUBPAC On Limited Edition Haptic Vest, Available Now

VRScout

In the world of haptic feedback accessories, the SUBPAC Wearable Physical Sound System is a favorite among VR entertainment providers. These minor vibrations simulate various amounts of force and pressure that can be felt from the wearer’s bones all the way to their inner ear. Image Credit: Beat Games, SUBPAC.

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