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Market Map: Generative AI for Virtual Worlds

Building the Metaverse

This article is a guide to the companies building the generative artificial intelligence technology that will lead to these virtual worlds ( games, simulations, metaverse applications). Creators Supported by Generative AI Game development provides a view into how virtual worlds will be supported by generative AI.

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Generative AI and Virtual Worlds

Building the Metaverse

A few days ago, my team won grant prize the LA AI Virtual Worlds hackathon during the a16z Tech Week by creating a roleplaying game in one day. A big part of that is generative AI — as well as the work we’re doing at Beamable to enable you to get the servers set up for entire worlds setup on “day zero.”

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Duke University Presents EyeSyn – The “Virtual Eyes” That Mimic Human Eye Movement

ARPost

Connecting people is not enough – ambitious companies want to bring them together in a virtual world that perfectly replicates the real one. Avatars will interact with each other, do business and have fun just like in the physical world. See Also: The Rise of Virtual Avatars: From Social Media to Business and Entertainment.

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The XR Week Peek (2022.08.15): NVIDIA makes many announcements at SIGGRAPH, new leaks on Apple and Pico, and more!

The Ghost Howls

Thanks to it, it will be possible to create realistic avatars that understand natural language easily and even without having computational power in the local machine. NVIDIA wants USD to become the HTML of the metaverse; Major extensions to NVIDIA Omniverse , the computing platform for creating virtual worlds and digital twins.

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Oculus Begins Rolling Out New Avatars, Eventually Headed to Facebook, Messenger, & Instagram

Road to VR

Given that a VR headset and controllers only tell the computer the location of your head and hands, it’s quite difficult to accurately predict where the rest of your body (like your elbows and shoulders) should be shown in the virtual world. Facebook says Avatars 2.0 SDK planned for “later this year.”

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Enterprise-Grade VR GenAI Service Secures Millions in Investments

XR Today - Virtual Reality

James also added: I’m a self-taught coder and I thought that there would maybe be an interesting way to look at architecture through the guise of machine vision. And what we started playing around with at Atlas was if there was a way to connect machine vision learning information from 2D imagery, and bringing that into the 3D world.

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From Brain-Computer Interfaces To Digital Humans: How These Technologies Are Bringing Us Closer To The Metaverse

VRScout

Technology can augment the world around us, it can enhance the human experience, our capabilities, and also extend our reality to digital and virtual worlds. But just how far are we from becoming one with the metaverse and what can we learn about ourselves through sensory technologies? Just how far away is full-dive VR?