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ARuVR’s 2022 Growth Marks Market Shift for 2023 

XR Today - Virtual Reality

The immersive training industry faces a double-edged sword of a rapid uptake adoption and conversely, limitations from current hardware and software solutions. . These can train workforces flexibly from any location in the world, using unicast, multicast, or omnicast broadcasting, and uniquely overcoming any latency issues. .

Training 309
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Work in the Metaverse: Is Metawork the New 9 to 5?

XR Today - Virtual Reality

Going beyond science fiction, the Metaverse combines the Internet and spatial communcations technologies. Meta Platforms’ Chief Executive and Founder, Mark Zuckerberg, recently pivoted to building technologies to realise a real-world version of Snow Crash. Upskilling is also a massive benefit for metaverse technologies.

Industry 328
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The Future Is Now: 2023 Metaverse and XR Predictions Worth Looking Into

ARPost

Recent technological advancements have pushed the envelope of what modern technologies are capable of. Furthermore, these innovations have greatly changed the way users interact with such technologies. Unfortunately, such beliefs stem from a misunderstanding of the technology and how it works.

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Top 5 XR Innovations to Invest in During 2022 and 2023

XR Today - Virtual Reality

Extended Reality is one of the most exciting areas in technology today. Increasingly, business leaders from across virtually every industry are discovering the value of XR for training, collaboration, ideation, and development. Plus, it means groups of people can share the same aligned XR interaction. Hand-Eye Tracking.

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Emerging Trends in the VR Gaming Industry?—?2023

ARVR

Emerging Trends in the VR Gaming Industry — 2023 Technology is evolving at a fast pace. Bridging the gap between worlds seems like a sweet spot for virtual reality technology. Evidence of the accelerated advancement of digital technology over the years can be understood through the gaming industry.

Trends 349
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VR Bound Announces Nominees For Inaugural 2017 VR Awards

VRScout

VR was a big part of last year with new experiences, hardware and companies pushing the technology to the forefront of our everyday lives. Also announced was the judging panel that includes virtual reality experts such as Josh Naylor of Unity Technologies, Jenn Duong of Shiift, and CEO of Spiral Media Megan Gaiser. Zero Latency.

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We need camera access to unleash the full potential of Mixed Reality

The Ghost Howls

These days I’m carrying on some experiments with XR and other technologies. Another example could be an educational experience that trains the user in doing something (e.g. Laser Dance is a pretty cool concept, IMHO We could unlock a new type of creativity and enthusiasm in our space, and make the whole technology evolve faster.