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How Will 5G Unlock Enterprise AR?

AR Insider

Latency and bottlenecks degrade the video experience and could ultimately lead to the underutilization of AR systems. 5G is the answer, given its distributed architecture that brings computing power to the edge of the network, decreases latency, and provides dedicated bandwidth precisely where and when its needed.

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Zero Latency’s Next Title is Tackling the Challenges of Location-based PVP

Road to VR

Zero Latency is an Australia-based creator of a VR attraction platform and content. Road to VR got to preview the new title and see how Zero Latency is tackling the unexpected challenges that come with PVP at a VR attraction. To learn more about Zero Latency’s approach to Sol Raiders. Stepping into Zero Latency.

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HoloLens 2.0 to Put a Custom A.I. Chip at the Heart of Its On-board Processor

Road to VR

Microsoft has undoubtedly been working on the next version of HoloLens, the company’s AR headset, but now we know a little more about what’s going into the next iteration: a Microsoft-built custom AI chip designed to carry out low-latency computer vision tasks. image courtesy Microsoft.

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Meta’s ‘Body Tracking’ API For Quest Is Just A Legless Estimate

Upload VR

The spokesperson described the technology as a combination of inverse kinematics (IK) and machine learning (ML). Meta’s pitch here is that its machine-learning model can produce a more accurate body pose for free. The system shown isn’t fully accurate though and has 160ms latency – more than 11 frames at 72Hz.

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Meta AI Research: Quest 2 Body Tracking Estimation Without Trackers

Upload VR

The researchers even claim the resulting accuracy and jitter are superior to worn IMU trackers – devices with only a accelerometer and gyroscope such as Pico 4’s announced Pico Fitness Band (Pico claims it is working on its own machine learning algorithm though). However, there is a catch here.

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MR Headsets Expert Roundtable

XR Today - Mixed Reality tag

Achieving accurate spatial mapping, low latency video see-through and realistic integration of the virtual with the physical in a comfortable device can pose technical challenges that need to be addressed for optimal user experience. All these algorithms require powerful on-device processing for optimal low-power, low-latency experience.

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Niantic Teases AR Platform Capable Of Real World Interaction

VRScout

Machine learning is then employed to classify the detected objects so that NRWP can seamlessly bridge digital with physical. Niantic looked towards Escher Reality when building out the low latency multiplayer component, while recruiting Matrix Mill to handle the actual digital interactions.

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