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HTC VIVE Immersive Training for Public Speaking

XR Today - Virtual Reality

Last month, in a VIVE TALK session, HTC VIVE introduced a virtual reality (VR) behavioural training solution that helps individuals with public speaking by placing users in a virtual environment – like a stage – with digital humans. Immersive training solutions provide many avenues for enterprise-grade use cases.

Training 152
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HTC Vive Focus 3 Facial & Eye Trackers Revealed

VRScout

HTC Vive this week unveiled two new accessories for the Vive Focus 3 that introduce both facial and eye tracking support to the all-in-one VR headset. A 60Hz tracking rate means little to no latency between your voice and the mouth movements of your in-game avatar. Image Credit: HTC.

HTC 405
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Virtual Reality in Healthcare and Compliance Meets Enterprise Training

XR Today - Virtual Reality

Extended reality (XR) is making a substantial impact on how companies train and upskill their employees. Virtual reality (VR) in healthcare, training, and remote guidance provides enterprises with impressive tools needed to reach clear targets. This can provide better training, collaboration, and engagement for learners.

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HTC VIVE Debuts Ultimate Trackers, FOTA 6 Update

XR Today - Mixed Reality tag

XR headset manufacturer HTC VIVE has debuted its VIVE Ultimate Tracker, which will offer users multiple vantage points for body tracking, Shen Ye, Global Head of Product, HTC VIVE announced in a blog post on Wednesday. Additional specs include proprietary, low-latency 2.4 Building on the successes of the HTC VIVE Tracker 3.0,

HTC 78
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Intel Chipset to Improve Meta Quest PCVR Steaming

XR Today - Virtual Reality

Previously, via the Quest’s AirLink PCVR steaming feature, the device’s wireless performance hinged massively on the user’s internet connection, which means that Meta Quest users would face low-latency connections during a streamed session. Boz (@boztank) January 9, 2023.

Latency 227
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ARuVR’s 2022 Growth Marks Market Shift for 2023 

XR Today - Virtual Reality

The immersive training industry faces a double-edged sword of a rapid uptake adoption and conversely, limitations from current hardware and software solutions. . These can train workforces flexibly from any location in the world, using unicast, multicast, or omnicast broadcasting, and uniquely overcoming any latency issues. .

Training 295
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Which Wearables Enhance Connectivity for XR Tech?

XR Today - Virtual Reality

This allows for greater immersion in VR games, movies, and other content, making it suitable for anyone who wants to experience VR more realistically with an easy-to-use interface, representing a huge step forward for the VR training industry. It is also comfortable to wear and can be used for long periods without causing discomfort.

Wearables 199